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https://github.com/MonsterDruide1/OdysseyDecomp.git
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al/player
: Set return type of getPlayerInfo()
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parent
16591577a4
commit
333dc10993
@ -4,6 +4,7 @@
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#include "al/iuse/IUsePlayerHack.h"
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class IUsePlayerCollision;
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class PlayerInfo;
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class PlayerInitInfo;
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class PlayerActorBase : public al::LiveActor, public al::IUsePlayerHack {
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@ -13,7 +14,7 @@ public:
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virtual void init(const al::ActorInitInfo&) override;
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virtual void initPlayer(const al::ActorInitInfo&, const PlayerInitInfo&);
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virtual unsigned int getPortNo() const;
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virtual void* getViewMtx() const; // NOTE: unknown return type
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virtual void* getViewMtx() const; // NOTE: unknown return type
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virtual IUsePlayerCollision* getPlayerCollision() const;
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virtual al::PlayerHackKeeper* getPlayerHackKeeper() const override;
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virtual bool isEnableDemo();
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@ -33,10 +34,10 @@ public:
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virtual void startDemoKeepCarry();
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virtual void endDemoKeepCarry();
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virtual void getDemoActor();
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virtual void* getDemoAnimator(); // NOTE: unknown return type
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virtual bool isDamageStopDemo() const; // NOTE: unknown return type
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virtual void* getPlayerPuppet(); // NOTE: unknown return type
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virtual void* getPlayerInfo() const; // NOTE: unknown return type
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virtual void* getDemoAnimator(); // NOTE: unknown return type
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virtual bool isDamageStopDemo() const; // NOTE: unknown return type
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virtual void* getPlayerPuppet(); // NOTE: unknown return type
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virtual PlayerInfo* getPlayerInfo() const; // NOTE: unknown return type
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virtual void movement() override;
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virtual bool checkDeathArea();
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virtual void sendCollisionMsg();
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@ -37,7 +37,7 @@ bool PlayerActorBase::isDamageStopDemo() const {
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void* PlayerActorBase::getPlayerPuppet() {
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return nullptr;
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}
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void* PlayerActorBase::getPlayerInfo() const {
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PlayerInfo* PlayerActorBase::getPlayerInfo() const {
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return nullptr;
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}
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