Library/Execute: Cleanup (#150)

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tetraxile 2024-08-31 09:46:20 +01:00 committed by GitHub
parent 50aa6ab85b
commit 7d1dc687ad
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GPG Key ID: B5690EEEBB952194
17 changed files with 197 additions and 184 deletions

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@ -53968,7 +53968,7 @@ Address,Quality,Size,Name
0x0000007100891a28,O,000136,_ZNK2al15ExecuteDirector4drawEPKc
0x0000007100891ab0,O,000128,_ZNK2al15ExecuteDirector8drawListEPKcS2_
0x0000007100891b30,O,000140,_ZNK2al15ExecuteDirector12isActiveDrawEPKc
0x0000007100891bbc,M,000064,_ZN2al16ActorExecuteInfoC2EPNS_20ExecuteRequestKeeperE
0x0000007100891bbc,O,000064,_ZN2al16ActorExecuteInfoC2EPNS_20ExecuteRequestKeeperE
0x0000007100891bfc,O,000028,_ZN2al16ActorExecuteInfo10addUpdaterEPNS_24ExecutorActorExecuteBaseE
0x0000007100891c18,O,000028,_ZN2al16ActorExecuteInfo9addDrawerEPNS_15ModelDrawerBaseE
0x0000007100891c34,U,000008,_ZN2al18ExecuteRequestInfoC2Ev

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@ -20,12 +20,10 @@ ViewIdHolder* ViewIdHolder::tryCreate(const PlacementInfo& placementInfo) {
void ViewIdHolder::init(const PlacementInfo& placementInfo) {
mNumPlacements = calcLinkChildNum(placementInfo, "ViewGroup");
mPlacementIds = new PlacementId[mNumPlacements];
if (mNumPlacements >= 1) {
for (s32 i = 0; i < mNumPlacements; ++i) {
PlacementInfo info;
getLinksInfoByIndex(&info, placementInfo, "ViewGroup", i);
mPlacementIds[i].init(info);
}
for (s32 i = 0; i < mNumPlacements; ++i) {
PlacementInfo info;
getLinksInfoByIndex(&info, placementInfo, "ViewGroup", i);
mPlacementIds[i].init(info);
}
}

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@ -1,9 +1,7 @@
#include "Library/Execute/ActorExecuteInfo.h"
namespace al {
ActorExecuteInfo::ActorExecuteInfo(ExecuteRequestKeeper* keeper) {
mRequestKeeper = keeper;
}
ActorExecuteInfo::ActorExecuteInfo(ExecuteRequestKeeper* keeper) : mRequestKeeper(keeper) {}
void ActorExecuteInfo::addUpdater(ExecutorActorExecuteBase* updater) {
mUpdaters[mUpdaterCount] = updater;

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@ -14,7 +14,7 @@ public:
void addDrawer(ModelDrawerBase* drawer);
private:
ExecuteRequestKeeper* mRequestKeeper;
ExecuteRequestKeeper* mRequestKeeper = nullptr;
s32 mUpdaterCount = 0;
ExecutorActorExecuteBase* mUpdaters[4] = {};
s32 mDrawerCount = 0;

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@ -10,11 +10,9 @@
namespace al {
ExecuteDirector::ExecuteDirector(s32 count) {
mRequestCount = count;
}
ExecuteDirector::ExecuteDirector(s32 count) : mUpdateTableCount(count){};
ExecuteDirector::~ExecuteDirector() {}
ExecuteDirector::~ExecuteDirector() = default;
void ExecuteDirector::init(const ExecuteSystemInitInfo& initInfo) {
mUpdateTableCount = UpdateTableSize;
@ -38,80 +36,75 @@ void ExecuteDirector::init(const ExecuteSystemInitInfo& initInfo) {
mRequestKeeper = new ExecuteRequestKeeper(mRequestCount);
}
void ExecuteDirector::registerActorUpdate(LiveActor* actor, const char* tableName) {
void ExecuteDirector::registerActorUpdate(LiveActor* actor, const char* listName) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterActor(actor, tableName);
for (s32 i = 0; i < mUpdateTableCount; i++)
mUpdateTables[i]->tryRegisterActor(actor, listName);
}
void ExecuteDirector::registerActorDraw(LiveActor* actor, const char* tableName) {
void ExecuteDirector::registerActorDraw(LiveActor* actor, const char* listName) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
mDrawTables[i]->tryRegisterActor(actor, tableName);
mDrawTables[i]->tryRegisterActorModel(actor, tableName);
}
for (s32 i = 0; i < mDrawTableCount; i++) {
mDrawTables[i]->tryRegisterActor(actor, listName);
mDrawTables[i]->tryRegisterActorModel(actor, listName);
}
}
void ExecuteDirector::registerActorModelDraw(LiveActor* actor, const char* tableName) {
void ExecuteDirector::registerActorModelDraw(LiveActor* actor, const char* listName) {
if (!actor->getExecuteInfo())
actor->initExecuteInfo(new ActorExecuteInfo(mRequestKeeper));
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterActorModel(actor, tableName);
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->tryRegisterActorModel(actor, listName);
}
void ExecuteDirector::registerLayoutUpdate(LayoutActor* lyt, const char* tableName) {
if (!lyt->getExecuteInfo())
lyt->initExecuteInfo(new LayoutExecuteInfo());
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterLayout(lyt, tableName);
void ExecuteDirector::registerLayoutUpdate(LayoutActor* layout, const char* listName) {
if (!layout->getExecuteInfo())
layout->initExecuteInfo(new LayoutExecuteInfo());
for (s32 i = 0; i < mUpdateTableCount; i++)
mUpdateTables[i]->tryRegisterLayout(layout, listName);
}
void ExecuteDirector::registerLayoutDraw(LayoutActor* lyt, const char* tableName) {
if (!lyt->getExecuteInfo())
lyt->initExecuteInfo(new LayoutExecuteInfo());
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterLayout(lyt, tableName);
void ExecuteDirector::registerLayoutDraw(LayoutActor* layout, const char* listName) {
if (!layout->getExecuteInfo())
layout->initExecuteInfo(new LayoutExecuteInfo());
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->tryRegisterLayout(layout, listName);
}
void ExecuteDirector::registerUser(IUseExecutor* user, const char* tableName) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterUser(user, tableName);
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterUser(user, tableName);
void ExecuteDirector::registerUser(IUseExecutor* user, const char* listName) {
for (s32 i = 0; i < mUpdateTableCount; i++)
mUpdateTables[i]->tryRegisterUser(user, listName);
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->tryRegisterUser(user, listName);
}
void ExecuteDirector::registerFunctor(const FunctorBase& functor, const char* tableName) {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->tryRegisterFunctor(functor, tableName);
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterFunctor(functor, tableName);
void ExecuteDirector::registerFunctor(const FunctorBase& functor, const char* listName) {
for (s32 i = 0; i < mUpdateTableCount; i++)
mUpdateTables[i]->tryRegisterFunctor(functor, listName);
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->tryRegisterFunctor(functor, listName);
}
void ExecuteDirector::registerFunctorDraw(const FunctorBase& functor, const char* tableName) {
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->tryRegisterFunctor(functor, tableName);
void ExecuteDirector::registerFunctorDraw(const FunctorBase& functor, const char* listName) {
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->tryRegisterFunctor(functor, listName);
}
void ExecuteDirector::createExecutorListTable() {
if (mUpdateTableCount >= 1)
for (s32 i = 0; i < mUpdateTableCount; ++i)
mUpdateTables[i]->createExecutorListTable();
if (mDrawTableCount >= 1)
for (s32 i = 0; i < mDrawTableCount; ++i)
mDrawTables[i]->createExecutorListTable();
for (s32 i = 0; i < mUpdateTableCount; i++)
mUpdateTables[i]->createExecutorListTable();
for (s32 i = 0; i < mDrawTableCount; i++)
mDrawTables[i]->createExecutorListTable();
}
void ExecuteDirector::execute(const char* tableName) const {
@ -123,36 +116,28 @@ void ExecuteDirector::execute(const char* tableName) const {
mRequestKeeper->executeRequestActorMovementAllOff();
mRequestKeeper->executeRequestActorDrawAllOff();
} else {
bool isActorEnabled;
if (isEqualString(tableName, mUpdateTables[0]->getName())) {
mRequestKeeper->executeRequestActorMovementAllOn();
mRequestKeeper->executeRequestActorDrawAllOn();
isActorEnabled = true;
} else {
isActorEnabled = false;
return;
}
bool isActorEnabled = false;
if (isEqualString(tableName, mUpdateTables[0]->getName())) {
mRequestKeeper->executeRequestActorMovementAllOn();
mRequestKeeper->executeRequestActorDrawAllOn();
isActorEnabled = true;
}
for (s32 i = 0; i < mUpdateTableCount; i++) {
if (isEqualString(tableName, mUpdateTables[i]->getName())) {
mUpdateTables[i]->execute();
break;
}
}
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i) {
if (isEqualString(tableName, mUpdateTables[i]->getName())) {
mUpdateTables[i]->execute();
if (isActorEnabled) {
mRequestKeeper->executeRequestActorMovementAllOff();
mRequestKeeper->executeRequestActorDrawAllOff();
}
return;
}
}
}
if (isActorEnabled) {
mRequestKeeper->executeRequestActorMovementAllOff();
mRequestKeeper->executeRequestActorDrawAllOff();
}
if (isActorEnabled) {
mRequestKeeper->executeRequestActorMovementAllOff();
mRequestKeeper->executeRequestActorDrawAllOff();
}
}
@ -160,11 +145,9 @@ void ExecuteDirector::executeList(const char* tableName, const char* listName) c
mRequestKeeper->executeRequestActorMovementAllOn();
mRequestKeeper->executeRequestActorDrawAllOn();
if (tableName) {
if (mUpdateTableCount >= 1) {
for (s32 i = 0; i < mUpdateTableCount; ++i)
if (isEqualString(tableName, mUpdateTables[i]->getName()))
mUpdateTables[i]->executeList(listName);
}
for (s32 i = 0; i < mUpdateTableCount; ++i)
if (isEqualString(tableName, mUpdateTables[i]->getName()))
mUpdateTables[i]->executeList(listName);
} else {
mUpdateTables[0]->executeList(listName);
}
@ -173,41 +156,37 @@ void ExecuteDirector::executeList(const char* tableName, const char* listName) c
}
void ExecuteDirector::draw(const char* tableName) const {
if (tableName) {
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (isEqualString(tableName, mDrawTables[i]->getName())) {
mDrawTables[i]->execute();
return;
}
}
}
} else {
if (!tableName) {
mDrawTables[0]->execute();
return;
}
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (isEqualString(tableName, mDrawTables[i]->getName())) {
mDrawTables[i]->execute();
return;
}
}
}
void ExecuteDirector::drawList(const char* tableName, const char* listName) const {
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (isEqualString(tableName, mDrawTables[i]->getName())) {
mDrawTables[i]->executeList(listName);
return;
}
for (s32 i = 0; i < mDrawTableCount; ++i) {
if (isEqualString(tableName, mDrawTables[i]->getName())) {
mDrawTables[i]->executeList(listName);
return;
}
}
}
bool ExecuteDirector::isActiveDraw(const char* tableName) const {
if (tableName) {
if (mDrawTableCount >= 1) {
for (s32 i = 0; i < mDrawTableCount; ++i)
if (isEqualString(tableName, mDrawTables[i]->getName()))
return mDrawTables[i]->isActive();
}
} else {
if (!tableName)
return mDrawTables[0]->isActive();
}
for (s32 i = 0; i < mDrawTableCount; ++i)
if (isEqualString(tableName, mDrawTables[i]->getName()))
return mDrawTables[i]->isActive();
return false;
}
} // namespace al

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@ -16,21 +16,21 @@ class ExecuteDirector {
public:
ExecuteDirector(s32 count);
virtual ~ExecuteDirector();
void init(const ExecuteSystemInitInfo&);
void registerActorUpdate(LiveActor*, const char*);
void registerActorDraw(LiveActor*, const char*);
void registerActorModelDraw(LiveActor*, const char*);
void registerLayoutUpdate(LayoutActor*, const char*);
void registerLayoutDraw(LayoutActor*, const char*);
void registerUser(IUseExecutor*, const char*);
void registerFunctor(const FunctorBase&, const char*);
void registerFunctorDraw(const FunctorBase&, const char*);
void init(const ExecuteSystemInitInfo& initInfo);
void registerActorUpdate(LiveActor* actor, const char* listName);
void registerActorDraw(LiveActor* actor, const char* listName);
void registerActorModelDraw(LiveActor* actor, const char* listName);
void registerLayoutUpdate(LayoutActor* layout, const char* listName);
void registerLayoutDraw(LayoutActor* layout, const char* listName);
void registerUser(IUseExecutor* user, const char* listName);
void registerFunctor(const FunctorBase& functor, const char* listName);
void registerFunctorDraw(const FunctorBase& functor, const char* listName);
void createExecutorListTable();
void execute(const char*) const;
void executeList(const char*, const char*) const;
void draw(const char*) const;
void drawList(const char*, const char*) const;
bool isActiveDraw(const char*) const;
void execute(const char* tableName) const;
void executeList(const char* tableName, const char* listName) const;
void draw(const char* tableName) const;
void drawList(const char* tableName, const char* listName) const;
bool isActiveDraw(const char* tableName) const;
private:
s32 mRequestCount = 0;
@ -40,4 +40,7 @@ private:
ExecuteTableHolderDraw** mDrawTables = nullptr;
ExecuteRequestKeeper* mRequestKeeper = nullptr;
};
static_assert(sizeof(ExecuteDirector) == 0x30);
} // namespace al

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@ -7,4 +7,7 @@ struct ExecuteOrder {
s32 mListMaxSize;
const char* mGroupType;
};
static_assert(sizeof(ExecuteOrder) == 0x20);
} // namespace al

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@ -11,15 +11,20 @@ private:
u64 _0;
};
static_assert(sizeof(ExecuteRequestInfo) == 0x8);
class ExecuteRequestTable {
public:
ExecuteRequestTable(s32 size);
ExecuteRequestTable(s32 maxSize);
private:
s32 mRequestCount;
LiveActor** mRequestArray;
s32 mCount;
s32 mMaxSize;
LiveActor** mRequests;
};
static_assert(sizeof(ExecuteRequestTable) == 0x10);
class ExecuteRequestKeeper {
public:
enum Request : s32 {
@ -29,13 +34,13 @@ public:
Request_RemoveFromDraw = 0x3
};
ExecuteRequestKeeper(s32 size);
ExecuteRequestKeeper(s32 maxSize);
void executeRequestActorMovementAllOn();
void executeRequestActorMovementAllOff();
void executeRequestActorDrawAllOn();
void executeRequestActorDrawAllOff();
void request(LiveActor* actor, Request request_type);
void request(LiveActor* actor, Request requestType);
private:
ExecuteRequestTable* mMovementOn;
@ -43,4 +48,7 @@ private:
ExecuteRequestTable* mDrawOn;
ExecuteRequestTable* mDrawOff;
};
static_assert(sizeof(ExecuteRequestKeeper) == 0x20);
} // namespace al

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@ -1,6 +1,5 @@
#pragma once
// TODO: add DrawContext Header to agl
namespace agl {
class DrawContext;
}
@ -11,4 +10,7 @@ struct ExecuteSystemInitInfo {
agl::DrawContext* mDrawCtx;
};
static_assert(sizeof(ExecuteSystemInitInfo) == 0x8);
} // namespace al

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@ -8,4 +8,7 @@ struct ExecuteTable {
const ExecuteOrder* mExecuteOrders = nullptr;
s32 mExecuteOrderCount = 0;
};
static_assert(sizeof(ExecuteTable) == 0x18);
} // namespace al

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@ -20,21 +20,22 @@ class ExecuteTableHolderDraw {
public:
ExecuteTableHolderDraw();
virtual ~ExecuteTableHolderDraw();
void init(const char*, const ExecuteSystemInitInfo&, const ExecuteOrder*, s32);
void registerExecutorListActorModel(ExecutorListActorModelDrawBase*);
void registerExecutorListActor(ExecutorListActorDraw*);
void registerExecutorListLayout(ExecutorListLayoutDrawBase*);
void registerExecutorListUser(ExecutorListIUseExecutorDraw*);
void registerExecutorListFunctor(ExecutorListFunctor*);
void registerExecutorListAll(ExecutorListBase*);
void tryRegisterActor(LiveActor*, const char*);
void tryRegisterActorModel(LiveActor*, const char*);
void tryRegisterLayout(LayoutActor*, const char*);
void tryRegisterUser(IUseExecutor*, const char*);
void tryRegisterFunctor(const FunctorBase&, const char*);
void init(const char* name, const ExecuteSystemInitInfo& initInfo, const ExecuteOrder* orders,
s32 orderCount);
void registerExecutorListActorModel(ExecutorListActorModelDrawBase* listActorModel);
void registerExecutorListActor(ExecutorListActorDraw* listActor);
void registerExecutorListLayout(ExecutorListLayoutDrawBase* listLayout);
void registerExecutorListUser(ExecutorListIUseExecutorDraw* listUser);
void registerExecutorListFunctor(ExecutorListFunctor* listFunctor);
void registerExecutorListAll(ExecutorListBase* list);
void tryRegisterActor(LiveActor* actor, const char* listName);
void tryRegisterActorModel(LiveActor* actor, const char* listName);
void tryRegisterLayout(LayoutActor* layout, const char* listName);
void tryRegisterUser(IUseExecutor* user, const char* listName);
void tryRegisterFunctor(const FunctorBase& functor, const char* listName);
void createExecutorListTable();
void execute() const;
void executeList(const char*) const;
void executeList(const char* listName) const;
bool isActive() const;
const char* getName() { return mName; }
@ -49,4 +50,7 @@ private:
sead::PtrArray<ExecutorListIUseExecutorDraw> mExecutorsUser;
sead::PtrArray<ExecutorListFunctor> mExecutorsFunctor;
};
static_assert(sizeof(ExecuteTableHolderDraw) == 0x80);
} // namespace al

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@ -21,19 +21,20 @@ class ExecuteTableHolderUpdate {
public:
ExecuteTableHolderUpdate();
virtual ~ExecuteTableHolderUpdate();
void init(const char*, const ExecuteSystemInitInfo&, const ExecuteOrder*, s32);
void registerExecutorListActor(ExecutorListActorExecuteBase*);
void registerExecutorListLayout(ExecutorListLayoutUpdate*);
void registerExecutorListUser(ExecutorListIUseExecutorUpdate*);
void registerExecutorListFunctor(ExecutorListFunctor*);
void registerExecutorListAll(ExecutorListBase*);
void tryRegisterActor(LiveActor*, const char*);
void tryRegisterLayout(LayoutActor*, const char*);
void tryRegisterUser(IUseExecutor*, const char*);
void tryRegisterFunctor(const FunctorBase&, const char*);
void init(const char* name, const ExecuteSystemInitInfo& initInfo, const ExecuteOrder* orders,
s32 orderCount);
void registerExecutorListActor(ExecutorListActorExecuteBase* listActor);
void registerExecutorListLayout(ExecutorListLayoutUpdate* listLayout);
void registerExecutorListUser(ExecutorListIUseExecutorUpdate* listUser);
void registerExecutorListFunctor(ExecutorListFunctor* listFunctor);
void registerExecutorListAll(ExecutorListBase* list);
void tryRegisterActor(LiveActor* actor, const char* listName);
void tryRegisterLayout(LayoutActor* layout, const char* listName);
void tryRegisterUser(IUseExecutor* user, const char* listName);
void tryRegisterFunctor(const FunctorBase& functor, const char* listName);
void createExecutorListTable();
void execute() const;
void executeList(const char*) const;
void executeList(const char* listName) const;
const char* getName() { return mName; }
@ -47,13 +48,15 @@ private:
sead::PtrArray<ExecutorListFunctor> mExecutorsFunctor;
};
void registerExecutorUser(IUseExecutor*, ExecuteDirector*, const char*);
static_assert(sizeof(ExecuteTableHolderUpdate) == 0x70);
void registerExecutorUser(IUseExecutor* user, ExecuteDirector* director, const char* listName);
} // namespace al
namespace alActorSystemFunction {
void addToExecutorMovement(al::LiveActor*);
void addToExecutorDraw(al::LiveActor*);
void removeFromExecutorMovement(al::LiveActor*);
void removeFromExecutorDraw(al::LiveActor*);
void updateExecutorDraw(al::LiveActor*);
void addToExecutorMovement(al::LiveActor* actor);
void addToExecutorDraw(al::LiveActor* actor);
void removeFromExecutorMovement(al::LiveActor* actor);
void removeFromExecutorDraw(al::LiveActor* actor);
void updateExecutorDraw(al::LiveActor* actor);
} // namespace alActorSystemFunction

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@ -384,7 +384,7 @@ constexpr bool strings_equal(const char* a, const char* b) {
}
static constexpr s32 getUpdateTableIndex(const char* listName) {
for (s32 i = 0; i < sizeof(updateTableArr) / sizeof(updateTableArr[0]); i++)
for (u64 i = 0; i < sizeof(updateTableArr) / sizeof(updateTableArr[0]); i++)
if (strings_equal(updateTableArr[i].mListName, listName))
return i;
return 0;
@ -401,7 +401,7 @@ createUpdateTable(const char* tableName, const char* startListName, const char*
}
static constexpr s32 getDrawTableIndex(const char* listName, const char* groupName) {
for (s32 i = 0; i < sizeof(drawTableArr) / sizeof(drawTableArr[0]); i++)
for (u64 i = 0; i < sizeof(drawTableArr) / sizeof(drawTableArr[0]); i++)
if (strings_equal(drawTableArr[i].mListName, listName) &&
strings_equal(drawTableArr[i].mExecuteGroup, groupName))
return i;

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@ -4,7 +4,7 @@ namespace al {
class ExecutorListBase {
public:
ExecutorListBase(const char*);
ExecutorListBase(const char* name);
virtual ~ExecutorListBase();
virtual void executeList() const;
@ -14,4 +14,6 @@ private:
const char* mName;
};
static_assert(sizeof(ExecutorListBase) == 0x10);
} // namespace al

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@ -8,4 +8,6 @@ public:
virtual void draw() const;
};
static_assert(sizeof(IUseExecutor) == 0x8);
} // namespace al

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@ -9,8 +9,8 @@ class ExecutorListLayoutDrawBase;
class LayoutExecuteInfo {
public:
LayoutExecuteInfo();
void addUpdater(ExecutorListLayoutUpdate*);
void addDrawer(ExecutorListLayoutDrawBase*);
void addUpdater(ExecutorListLayoutUpdate* updater);
void addDrawer(ExecutorListLayoutDrawBase* drawer);
private:
s32 mUpdaterCount = 0;
@ -19,4 +19,6 @@ private:
ExecutorListLayoutDrawBase* mDrawers[4] = {};
};
static_assert(sizeof(LayoutExecuteInfo) == 0x40);
} // namespace al

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@ -5,12 +5,17 @@
#include "Library/HostIO/HioNode.h"
namespace sead {
class Event;
class DelegateThread;
} // namespace sead
namespace al {
class ExecuteDirector;
class ExecuteAsyncExecutor : public HioNode {
public:
ExecuteAsyncExecutor(const ExecuteDirector*, const char*, sead::CoreId);
ExecuteAsyncExecutor(const ExecuteDirector* director, const char* name, sead::CoreId coreId);
virtual ~ExecuteAsyncExecutor();
virtual void execute() = 0;
@ -20,9 +25,14 @@ public:
void waitAsync();
private:
void* filler[4];
ExecuteDirector* mDirector = nullptr;
const char* mName = nullptr;
sead::Event* mEvent = nullptr;
sead::DelegateThread* mDelegateThread = nullptr;
};
static_assert(sizeof(ExecuteAsyncExecutor) == 0x28);
class ExecuteAsyncExecutorUpdate : public ExecuteAsyncExecutor {
public:
ExecuteAsyncExecutorUpdate(const ExecuteDirector* director, const char* name,
@ -31,9 +41,6 @@ public:
~ExecuteAsyncExecutorUpdate() override;
void execute() override;
private:
// missing
};
static_assert(sizeof(ExecuteAsyncExecutorUpdate) == 0x28);
@ -45,9 +52,8 @@ public:
~ExecuteAsyncExecutorDraw() override;
void execute() override;
private:
// missing
};
static_assert(sizeof(ExecuteAsyncExecutorUpdate) == 0x28);
} // namespace al