Commit Graph

18 Commits

Author SHA1 Message Date
MonsterDruide1
02ff2d3814
dev: Add flake.nix-devshell and direnv setup (#140) 2024-08-10 22:21:33 +02:00
Wexos
631089ce00
Layout: Implement Compass (#139) 2024-08-08 00:45:44 +02:00
LynxDev2
109c770d7c
Player: Implement PlayerJudgeDrawForward and PlayerJudgeDeadWipeStart (#72)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-06-08 20:31:53 +02:00
Sanae
08576004ea .gitignore: Fix build folder for non-default CLion toolchains 2022-02-28 20:09:08 -06:00
MonsterDruide1
92e73301f1 Update project setup 2022-02-07 23:19:03 +01:00
Sanae
34e5e8b5a0 Add FireDrum2D actor 2021-12-20 14:19:32 -06:00
MonsterDruide1
84e59505c6 Update submodules 2021-12-10 13:54:49 +01:00
MonsterDruide1
c272720b51 Add tools/check to .gitignore 2021-10-28 23:19:11 +02:00
MonsterDruide1
1b3fb26987 tools: Build multiple versions - deactivated 2021-08-26 01:09:30 +02:00
MonsterDruide1
61d71e83f2 Integrate new toolchain 2021-08-19 16:30:34 +02:00
MonsterDruide1
72b3d5cdce Moving structure to system as zeldaret/botw
Co-authored-by: leoetlino <leo@leolam.fr>
2021-08-19 16:30:33 +02:00
shibbo
d0c939dd57 push NNSDK reimplementation, and move LiveActor to a better spot and decompile some LiveActorGroup 2021-02-21 16:00:18 -05:00
shibbo
ae9fb15daf Overhaul sead, and no longer rely on nnSDK stuff for headers 2021-01-28 20:28:23 -05:00
shibbo
7bb887d894 Begin some work on resources and push a fix for sead 2020-12-01 19:33:49 -05:00
shibbo
203201b005 mergle with sead and more user friendly build system 2020-10-27 01:46:25 -04:00
shibbo
bbd6ee3632 re-add gitignore 2020-07-24 00:53:07 -04:00
GRAnimated
65cdc39f12 Start on some math utilities 2020-07-24 00:47:49 -04:00
shibbo
7b6958b753 push initial stuff for compiling 2020-07-23 21:15:19 -04:00