MonsterDruide1
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1d5172c7b8
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player: Add header for PlayerActorHakoniwa
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2021-08-27 15:21:37 +02:00 |
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MonsterDruide1
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ddec4e98bc
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player: Add PlayerTrigger
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2021-08-27 11:46:52 +02:00 |
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MonsterDruide1
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48c1e14192
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input: Start work on PlayerInput + dependencies
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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2cd6c7e2ae
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collision: Add PlayerCollision
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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d92e6ed387
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actor: Add Dimension
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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c26c416bb0
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util: Add RandomUtil
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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75f49306c5
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LiveActor: Add PlayerActorBase
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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b4efebc6be
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LiveActor: Finish header, implement some functions
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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6c1201191f
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LiveActor: Add LiveActorFlag
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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3e72e468c4
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LiveActor: Implement ShadowKeeper
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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8424f32ed6
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LiveActor: Add headers for ShadowKeeper
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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1b3fb26987
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tools: Build multiple versions - deactivated
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2021-08-26 01:09:30 +02:00 |
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MonsterDruide1
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8a28ab2cf8
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actor: Fix ProjectActorFactory
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2021-08-26 01:09:30 +02:00 |
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shibbs
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0cfa0562c4
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Merge pull request #2 from MonsterDruide1/master
Use common build chain, externalization of libraries, matching fixes and general cleanup
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2021-08-19 12:32:04 -04:00 |
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MonsterDruide1
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40f5541f45
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Move libraries from include to lib
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2021-08-19 16:45:52 +02:00 |
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MonsterDruide1
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60b03c5945
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Update setup guide
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2021-08-19 16:42:38 +02:00 |
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MonsterDruide1
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25f6d74c32
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Update submodules
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2021-08-19 16:30:35 +02:00 |
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MonsterDruide1
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1187407a10
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Update functions CSV
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2021-08-19 16:30:35 +02:00 |
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MonsterDruide1
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335dcebc1c
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Add tools as submodule
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2021-08-19 16:30:35 +02:00 |
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MonsterDruide1
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e6a69ef78d
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Improve matches
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2021-08-19 16:30:34 +02:00 |
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MonsterDruide1
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0c749a6124
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Repo cleanup
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2021-08-19 16:30:34 +02:00 |
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MonsterDruide1
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61d71e83f2
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Integrate new toolchain
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2021-08-19 16:30:34 +02:00 |
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MonsterDruide1
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6b69f6e8a6
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Move libs to own repo for C++14 compatibility
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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6aef5db802
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Fix diffs
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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0f1f1dbf7a
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Update submodules to own repos to apply edits
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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8f70a3ac62
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Add agl as submodule
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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d13da8bbfd
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Remove manual agl
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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1937fe6c75
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sead as Submodule instead of local copy
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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44e5a1d242
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Remove manual sead implementation
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2021-08-19 16:30:33 +02:00 |
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MonsterDruide1
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72b3d5cdce
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Moving structure to system as zeldaret/botw
Co-authored-by: leoetlino <leo@leolam.fr>
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2021-08-19 16:30:33 +02:00 |
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shibbo
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122e4b2f33
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reset state
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2021-08-04 22:04:25 -04:00 |
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root
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46812a3a5e
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readme change
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2021-07-27 11:03:19 -04:00 |
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root
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7c717ef1d9
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more workspace changes
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2021-07-27 10:59:01 -04:00 |
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root
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ef261ae937
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new build system
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2021-07-27 10:49:04 -04:00 |
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shibbo
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6a6f6b1176
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Scene header and NerveExecutor fixes
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2021-05-09 01:21:02 -04:00 |
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shibbo
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fe10062368
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adjust compiler flags so that LiveActorGroup::registerActor matches
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2021-05-03 14:55:19 -04:00 |
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shibbo
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d0c939dd57
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push NNSDK reimplementation, and move LiveActor to a better spot and decompile some LiveActorGroup
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2021-02-21 16:00:18 -05:00 |
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shibbo
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cbc1e8c148
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Fully match al::Resource constructors
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2021-02-20 19:08:46 -05:00 |
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shibbo
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8e0cc4e99e
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readme fix and al::ByamlStringTableIter fix
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2021-02-20 16:44:43 -05:00 |
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shibbo
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9385591b71
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include compiler library to define REV and REV16, and some SafeString fixes
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2021-02-20 16:30:01 -05:00 |
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shibbo
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ae9fb15daf
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Overhaul sead, and no longer rely on nnSDK stuff for headers
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2021-01-28 20:28:23 -05:00 |
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shibbo
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7bb887d894
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Begin some work on resources and push a fix for sead
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2020-12-01 19:33:49 -05:00 |
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shibbo
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dddc2463f1
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Merge https://github.com/open-ead/sead library into decompiled code
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2020-11-29 23:35:34 -05:00 |
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shibbo
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1fb371ee5d
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Rename IUseHioNode.h to HioNode.h
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2020-11-27 22:04:11 -05:00 |
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shibbo
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9effa5cf54
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Some pose fixes, introduce executor headers, and some HitSensor decompilation
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2020-11-26 22:06:58 -05:00 |
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shibbo
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9c8b9b64df
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Do a bit more ActorPoseKeeper classes for later use
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2020-11-24 21:15:23 -05:00 |
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shibbo
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23d8deda27
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fix small mistake in ActorPoseKeeper
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2020-11-24 20:56:35 -05:00 |
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shibbo
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47a5e30d0e
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Fix return type of ActorPoseKeeperBase's virtual funcs
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2020-11-24 20:51:33 -05:00 |
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shibbo
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4f5b25fccf
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ActorPoseKeeperBase decompilation (almost)
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2020-11-22 21:19:58 -05:00 |
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shibbo
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2d24dbb000
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start on some BYAML utility functions
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2020-11-17 01:31:51 -05:00 |
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