renovate[bot]
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fb676c4cb5
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lib/NintendoSDK: Update submodule to 942a4ec (#184)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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2024-11-01 19:56:46 +01:00 |
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renovate[bot]
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b6d94c10bf
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Configure Renovate (#183)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: MonsterDruide1 <5958456@gmail.com>
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2024-11-01 19:24:04 +01:00 |
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GRAnimated
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744ece6a70
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Enemy: Implement EnemyCap and EnemyState s (#64)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: LynxDev2 <128722393+LynxDev2@users.noreply.github.com>
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2024-10-28 13:22:26 +01:00 |
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MonsterDruide1
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02e291cb5d
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MapObj: Implement ChurchDoor (#164)
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2024-10-23 14:49:42 +02:00 |
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LynxDev2
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d4917e8615
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Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: GRAnimated <devin@nhscan.com>
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2024-10-20 22:54:31 +02:00 |
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MonsterDruide1
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c233c37c9e
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lint: Enforce short names for sead:: -math (#77)
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2024-10-19 23:06:53 +02:00 |
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GRAnimated
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18597013c9
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MapObj : Finish AnagramAlphabetCharacter (#143)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
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2024-10-19 00:16:43 +02:00 |
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MonsterDruide1
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0559e0bc39
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workflow: Test compiling all headers together and isolated (#149)
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2024-10-18 18:44:30 +02:00 |
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LynxDev2
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9381713600
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Enemy: Implement SenobiLeaf (#177)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
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2024-10-18 18:23:13 +02:00 |
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MonsterDruide1
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3d6069b929
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Player: Implement PlayerAreaChecker (#167)
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2024-10-18 16:53:31 +02:00 |
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LynxDev2
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b51567bada
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Headers: Additional headers from mods (#174)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
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2024-10-18 16:31:53 +02:00 |
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MonsterDruide1
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b6b7576431
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Util: Add ItemUtil (#166)
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2024-10-18 15:45:32 +02:00 |
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Fuzzy2319
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9c40d3fba5
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Library/MapObj: Implement GateMapParts (#173)
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2024-10-17 23:42:55 +02:00 |
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Fuzzy2319
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ffe7d1fc0e
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Library/LiveActor: Refactor ActorInitFunction (#176)
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2024-10-17 23:25:48 +02:00 |
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riall
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d5517b14cc
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Library/LiveActor: Implement more getters/initializers (#175)
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2024-10-17 23:05:39 +02:00 |
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MonsterDruide1
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fde8ef2c67
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Item: Add Shine (#163)
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2024-10-17 22:10:20 +02:00 |
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MonsterDruide1
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87fc71fa35
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Library/Collision: Implement Triangle (#162)
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2024-10-16 18:45:49 +02:00 |
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MonsterDruide1
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498675ee37
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docs: Setup Doxygen generation (#165)
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2024-10-16 18:29:03 +02:00 |
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MonsterDruide1
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6d2d775901
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README: Add information about libncurses5 on arch (#172)
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2024-10-15 23:06:19 +02:00 |
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MonsterDruide1
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a022913ee0
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Library/Camera: Implement ICameraInput and SimpleCameraInput (#160)
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2024-10-08 21:14:26 +02:00 |
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LynxDev2
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ad878a0218
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Headers: Adjustments from existing mods (#169)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
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2024-10-08 17:03:16 +02:00 |
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Fuzzy2319
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afd3be64a5
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Library/Obj: Refactor AllDeadWatcher (#171)
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2024-10-05 11:20:06 +02:00 |
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Shishu the Dragon
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077aa4c654
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Player: Implement PlayerJudgeLongFall (#168)
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2024-10-01 01:55:36 +02:00 |
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MonsterDruide1
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e1d2971a1e
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Update existing headers with LunaKit (#20)
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2024-09-29 02:50:24 +02:00 |
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MonsterDruide1
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02015fb45b
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Library/Camera: Implement SpecialCameraHolder (#161)
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2024-09-25 23:28:01 +02:00 |
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MonsterDruide1
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c6cfcf95db
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Library/Camera: Implement CameraTicketHolder (#159)
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2024-09-10 01:46:15 +02:00 |
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MonsterDruide1
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6a7437d134
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Library/Math: Implement ParabolicPath (#148)
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2024-09-10 01:31:06 +02:00 |
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MonsterDruide1
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c91f92749d
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Library/Camera: Implement ActorCameraTarget (#157)
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2024-09-06 11:07:26 +02:00 |
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MonsterDruide1
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91d5e3d276
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Project/Camera: Implement CameraAngleSwingInfo (#155)
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2024-09-06 01:36:29 +02:00 |
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Fuzzy2319
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c3b7c93285
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workflow: Fix warnings in check-format.py with python 3.12 (#158)
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2024-09-05 01:25:57 +02:00 |
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MonsterDruide1
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b51a8b420a
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Library/Camera: Implement CameraParamMoveLimit (#154)
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2024-09-04 12:03:53 +02:00 |
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MonsterDruide1
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3c23d9b0c3
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MapObj: Implement CitySignal (#146)
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2024-09-03 22:45:20 +02:00 |
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MonsterDruide1
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e388ee7ce2
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Library/Camera: Implement CameraTicket (#153)
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2024-09-03 12:50:50 +02:00 |
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MonsterDruide1
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d8efb8ff27
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Library/Camera: Implement CameraTicketId (#152)
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2024-09-02 21:00:46 +02:00 |
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MonsterDruide1
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8fb9173e80
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Library/Camera: Implement CameraTargetBase (#151)
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2024-09-02 18:26:24 +02:00 |
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Fuzzy2319
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6056a1be0c
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Library/MapObj: Implement FloaterMapParts (#147)
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2024-09-02 11:12:47 +02:00 |
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tetraxile
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7d1dc687ad
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Library/Execute: Cleanup (#150)
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2024-08-31 10:46:20 +02:00 |
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tetraxile
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50aa6ab85b
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System: Implement GameProgressData (#145)
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2024-08-30 23:28:23 +02:00 |
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Wexos
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cbc54bedce
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Layout: Implement CounterLife (#144)
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2024-08-17 22:57:39 +02:00 |
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MonsterDruide1
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cf31535575
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tools/build: Non-zero return code on build failure (#141)
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2024-08-11 21:24:03 +02:00 |
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MonsterDruide1
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02ff2d3814
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dev: Add flake.nix -devshell and direnv setup (#140)
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2024-08-10 22:21:33 +02:00 |
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MonsterDruide1
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e8d3b4d060
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Player: Implement PlayerJudgeSlopeSlide (#135)
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2024-08-08 13:05:12 +02:00 |
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MonsterDruide1
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a0b8e01c79
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Library/Collision: Format KCollisionServer (#142)
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2024-08-08 11:09:30 +02:00 |
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MonsterDruide1
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7f977fa137
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Library/Collision: Add KCollisionServer (#106)
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2024-08-08 11:01:53 +02:00 |
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Wexos
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631089ce00
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Layout: Implement Compass (#139)
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2024-08-08 00:45:44 +02:00 |
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GRAnimated
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8f48f1e1aa
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Library/Base: Implement WStringTmp (#137)
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2024-07-27 22:17:19 +02:00 |
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MonsterDruide1
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4d94c25297
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tools: Update common (#138)
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2024-07-27 22:05:19 +02:00 |
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Fuzzy2319
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d2ae6a40ee
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Library/MapObj: Implement ChildStep (#136)
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2024-07-25 18:07:05 +02:00 |
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Fuzzy2319
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508445ef8b
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Library/MapObj: Implement BreakMapPartsBase (#134)
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2024-07-22 20:59:48 +02:00 |
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GRAnimated
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a8760d7858
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Scene : Add FallMapParts to ProjectActorFactory (#132)
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2024-07-20 00:49:24 +02:00 |
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