Commit Graph

403 Commits

Author SHA1 Message Date
renovate[bot]
fb676c4cb5
lib/NintendoSDK: Update submodule to 942a4ec (#184)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2024-11-01 19:56:46 +01:00
renovate[bot]
b6d94c10bf
Configure Renovate (#183)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: MonsterDruide1 <5958456@gmail.com>
2024-11-01 19:24:04 +01:00
GRAnimated
744ece6a70
Enemy: Implement EnemyCap and EnemyStates (#64)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: LynxDev2 <128722393+LynxDev2@users.noreply.github.com>
2024-10-28 13:22:26 +01:00
MonsterDruide1
02e291cb5d
MapObj: Implement ChurchDoor (#164)
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2024-10-23 14:49:42 +02:00
LynxDev2
d4917e8615
Scene: Implement StageSceneStateStartSeparatePlay and StageSceneStateEndSeparatePlay (#179)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
Co-authored-by: GRAnimated <devin@nhscan.com>
2024-10-20 22:54:31 +02:00
MonsterDruide1
c233c37c9e
lint: Enforce short names for sead::-math (#77)
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2024-10-19 23:06:53 +02:00
GRAnimated
18597013c9
MapObj: Finish AnagramAlphabetCharacter (#143)
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Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-19 00:16:43 +02:00
MonsterDruide1
0559e0bc39
workflow: Test compiling all headers together and isolated (#149) 2024-10-18 18:44:30 +02:00
LynxDev2
9381713600
Enemy: Implement SenobiLeaf (#177)
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Co-authored-by: GRAnimated <devin@nhscan.com>
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-18 18:23:13 +02:00
MonsterDruide1
3d6069b929
Player: Implement PlayerAreaChecker (#167) 2024-10-18 16:53:31 +02:00
LynxDev2
b51567bada
Headers: Additional headers from mods (#174)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-18 16:31:53 +02:00
MonsterDruide1
b6b7576431
Util: Add ItemUtil (#166) 2024-10-18 15:45:32 +02:00
Fuzzy2319
9c40d3fba5
Library/MapObj: Implement GateMapParts (#173)
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2024-10-17 23:42:55 +02:00
Fuzzy2319
ffe7d1fc0e
Library/LiveActor: Refactor ActorInitFunction (#176) 2024-10-17 23:25:48 +02:00
riall
d5517b14cc
Library/LiveActor: Implement more getters/initializers (#175) 2024-10-17 23:05:39 +02:00
MonsterDruide1
fde8ef2c67
Item: Add Shine (#163) 2024-10-17 22:10:20 +02:00
MonsterDruide1
87fc71fa35
Library/Collision: Implement Triangle (#162)
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2024-10-16 18:45:49 +02:00
MonsterDruide1
498675ee37
docs: Setup Doxygen generation (#165) 2024-10-16 18:29:03 +02:00
MonsterDruide1
6d2d775901
README: Add information about libncurses5 on arch (#172)
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2024-10-15 23:06:19 +02:00
MonsterDruide1
a022913ee0
Library/Camera: Implement ICameraInput and SimpleCameraInput (#160)
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2024-10-08 21:14:26 +02:00
LynxDev2
ad878a0218
Headers: Adjustments from existing mods (#169)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-10-08 17:03:16 +02:00
Fuzzy2319
afd3be64a5
Library/Obj: Refactor AllDeadWatcher (#171)
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2024-10-05 11:20:06 +02:00
Shishu the Dragon
077aa4c654
Player: Implement PlayerJudgeLongFall (#168)
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2024-10-01 01:55:36 +02:00
MonsterDruide1
e1d2971a1e
Update existing headers with LunaKit (#20) 2024-09-29 02:50:24 +02:00
MonsterDruide1
02015fb45b
Library/Camera: Implement SpecialCameraHolder (#161) 2024-09-25 23:28:01 +02:00
MonsterDruide1
c6cfcf95db
Library/Camera: Implement CameraTicketHolder (#159) 2024-09-10 01:46:15 +02:00
MonsterDruide1
6a7437d134
Library/Math: Implement ParabolicPath (#148) 2024-09-10 01:31:06 +02:00
MonsterDruide1
c91f92749d
Library/Camera: Implement ActorCameraTarget (#157) 2024-09-06 11:07:26 +02:00
MonsterDruide1
91d5e3d276
Project/Camera: Implement CameraAngleSwingInfo (#155) 2024-09-06 01:36:29 +02:00
Fuzzy2319
c3b7c93285
workflow: Fix warnings in check-format.py with python 3.12 (#158) 2024-09-05 01:25:57 +02:00
MonsterDruide1
b51a8b420a
Library/Camera: Implement CameraParamMoveLimit (#154) 2024-09-04 12:03:53 +02:00
MonsterDruide1
3c23d9b0c3
MapObj: Implement CitySignal (#146) 2024-09-03 22:45:20 +02:00
MonsterDruide1
e388ee7ce2
Library/Camera: Implement CameraTicket (#153) 2024-09-03 12:50:50 +02:00
MonsterDruide1
d8efb8ff27
Library/Camera: Implement CameraTicketId (#152) 2024-09-02 21:00:46 +02:00
MonsterDruide1
8fb9173e80
Library/Camera: Implement CameraTargetBase (#151) 2024-09-02 18:26:24 +02:00
Fuzzy2319
6056a1be0c
Library/MapObj: Implement FloaterMapParts (#147) 2024-09-02 11:12:47 +02:00
tetraxile
7d1dc687ad
Library/Execute: Cleanup (#150) 2024-08-31 10:46:20 +02:00
tetraxile
50aa6ab85b
System: Implement GameProgressData (#145) 2024-08-30 23:28:23 +02:00
Wexos
cbc54bedce
Layout: Implement CounterLife (#144) 2024-08-17 22:57:39 +02:00
MonsterDruide1
cf31535575
tools/build: Non-zero return code on build failure (#141) 2024-08-11 21:24:03 +02:00
MonsterDruide1
02ff2d3814
dev: Add flake.nix-devshell and direnv setup (#140) 2024-08-10 22:21:33 +02:00
MonsterDruide1
e8d3b4d060
Player: Implement PlayerJudgeSlopeSlide (#135) 2024-08-08 13:05:12 +02:00
MonsterDruide1
a0b8e01c79
Library/Collision: Format KCollisionServer (#142) 2024-08-08 11:09:30 +02:00
MonsterDruide1
7f977fa137
Library/Collision: Add KCollisionServer (#106) 2024-08-08 11:01:53 +02:00
Wexos
631089ce00
Layout: Implement Compass (#139) 2024-08-08 00:45:44 +02:00
GRAnimated
8f48f1e1aa
Library/Base: Implement WStringTmp (#137) 2024-07-27 22:17:19 +02:00
MonsterDruide1
4d94c25297
tools: Update common (#138) 2024-07-27 22:05:19 +02:00
Fuzzy2319
d2ae6a40ee
Library/MapObj: Implement ChildStep (#136) 2024-07-25 18:07:05 +02:00
Fuzzy2319
508445ef8b
Library/MapObj: Implement BreakMapPartsBase (#134) 2024-07-22 20:59:48 +02:00
GRAnimated
a8760d7858
Scene: Add FallMapParts to ProjectActorFactory (#132) 2024-07-20 00:49:24 +02:00