if (DEFINED ENV{ODYSSEY_CLANG}) set(ODYSSEY_CLANG "$ENV{ODYSSEY_CLANG}") else() set(ODYSSEY_CLANG "${CMAKE_CURRENT_LIST_DIR}/clang-3.9.1") endif() if (DEFINED ENV{ODYSSEY_CLANG_LLD}) set(ODYSSEY_CLANG_LLD "$ENV{ODYSSEY_CLANG_LLD}") else() set(ODYSSEY_CLANG_LLD "${CMAKE_CURRENT_LIST_DIR}/clang-4.0.1") endif() set(NX64_OPT_FLAGS "-O3 -g") set(NX64_TRIPLE aarch64-linux-elf) set(CMAKE_SYSTEM_NAME Generic) set(CMAKE_SYSTEM_VERSION 1) set(CMAKE_SYSTEM_PROCESSOR aarch64) set(CMAKE_SYSROOT ${CMAKE_CURRENT_LIST_DIR}/musl) set(CMAKE_C_COMPILER "${ODYSSEY_CLANG}/bin/clang") set(CMAKE_C_COMPILER_TARGET ${NX64_TRIPLE}) set(CMAKE_CXX_COMPILER "${ODYSSEY_CLANG}/bin/clang++") set(CMAKE_CXX_COMPILER_TARGET ${NX64_TRIPLE}) set(CMAKE_C_FLAGS_RELEASE ${NX64_OPT_FLAGS}) set(CMAKE_CXX_FLAGS_RELEASE ${NX64_OPT_FLAGS}) set(CMAKE_C_FLAGS_RELWITHDEBINFO ${NX64_OPT_FLAGS}) set(CMAKE_CXX_FLAGS_RELWITHDEBINFO ${NX64_OPT_FLAGS}) # Target options add_compile_options(-mcpu=cortex-a57+fp+simd+crypto+crc) add_compile_options(-mno-implicit-float) # Environment add_compile_options(-stdlib=libc++) add_compile_options(-fPIC) # Helps with matching as this causes Clang to emit debug type info even for dynamic classes # with undefined vtables. add_compile_options(-fstandalone-debug) add_definitions(-D SWITCH) add_definitions(-D NNSDK) add_definitions(-D MATCHING_HACK_NX_CLANG) add_link_options(-stdlib=libc++ -nostdlib) add_link_options(-fPIC -Wl,-Bsymbolic-functions -shared) # Use lld for performance reasons (and because we don't want a dependency on GNU tools) add_link_options(-fuse-ld=${ODYSSEY_CLANG_LLD}/bin/ld.lld) #add_link_options(-B "/home/monsterdruide1/botw/toolchain/lld-path") #add_link_options(-fuse-ld=lld)