Rename variables logically

This commit is contained in:
Headpenguin 2024-04-14 16:40:43 -04:00
parent 021aef7127
commit 370013efbf
6 changed files with 62 additions and 30 deletions

View File

@ -180,7 +180,7 @@ checkPass__12XanimePlayerCFf,XanimePlayer.o,Animation.a,false
getSimpleGroup__12XanimePlayerCFv,XanimePlayer.o,Animation.a,false
duplicateSimpleGroup__12XanimePlayerFv,XanimePlayer.o,Animation.a,false
__ct__15XanimeFrameCtrlFv,XanimePlayer.o,Animation.a,false
changeCurrentAnimation__12XanimePlayerFPC15XanimeGroupInfo,XanimePlayer.o,Animation.a,false
changeCurrentAnimation__12XanimePlayerFPC15XanimeGroupInfo,XanimePlayer.o,Animation.a,true
__dt__15XanimeFrameCtrlFv,XanimePlayer.o,Animation.a,false
init__19XanimeResourceTableFv,XanimeResource.o,Animation.a,false
getGroupInfo__19XanimeResourceTableCFPCc,XanimeResource.o,Animation.a,false

1 Symbol Name Object File Library Archive Matching
180 getSimpleGroup__12XanimePlayerCFv XanimePlayer.o Animation.a false
181 duplicateSimpleGroup__12XanimePlayerFv XanimePlayer.o Animation.a false
182 __ct__15XanimeFrameCtrlFv XanimePlayer.o Animation.a false
183 changeCurrentAnimation__12XanimePlayerFPC15XanimeGroupInfo XanimePlayer.o Animation.a false true
184 __dt__15XanimeFrameCtrlFv XanimePlayer.o Animation.a false
185 init__19XanimeResourceTableFv XanimeResource.o Animation.a false
186 getGroupInfo__19XanimeResourceTableCFPCc XanimeResource.o Animation.a false

View File

@ -582,11 +582,11 @@ getUpperFrame__13MarioAnimatorCFv,MarioAnimator.o,Player.a,false
setWalkMode__13MarioAnimatorFv,MarioAnimator.o,Player.a,false
calc__13MarioAnimatorFv,MarioAnimator.o,Player.a,false
change__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,false
changeUpper__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,false
changeUpper__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,true
stopUpper__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,false
changeDefault__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,false
changeDefault__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,true
isDefaultAnimationRun__13MarioAnimatorCFPCc,MarioAnimator.o,Player.a,false
changeDefaultUpper__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,false
changeDefaultUpper__13MarioAnimatorFPCc,MarioAnimator.o,Player.a,true
getUpperJointID__13MarioAnimatorCFv,MarioAnimator.o,Player.a,false
updateJointRumble__13MarioAnimatorFv,MarioAnimator.o,Player.a,false
addRumblePower__13MarioAnimatorFfUl,MarioAnimator.o,Player.a,false

1 Symbol Name Object File Library Archive Matching
582 setWalkMode__13MarioAnimatorFv MarioAnimator.o Player.a false
583 calc__13MarioAnimatorFv MarioAnimator.o Player.a false
584 change__13MarioAnimatorFPCc MarioAnimator.o Player.a false
585 changeUpper__13MarioAnimatorFPCc MarioAnimator.o Player.a false true
586 stopUpper__13MarioAnimatorFPCc MarioAnimator.o Player.a false
587 changeDefault__13MarioAnimatorFPCc MarioAnimator.o Player.a false true
588 isDefaultAnimationRun__13MarioAnimatorCFPCc MarioAnimator.o Player.a false
589 changeDefaultUpper__13MarioAnimatorFPCc MarioAnimator.o Player.a false true
590 getUpperJointID__13MarioAnimatorCFv MarioAnimator.o Player.a false
591 updateJointRumble__13MarioAnimatorFv MarioAnimator.o Player.a false
592 addRumblePower__13MarioAnimatorFfUl MarioAnimator.o Player.a false

View File

@ -33,9 +33,10 @@ public:
void setDefaultAnimation(const char *);
void changeAnimation(const char *);
void changeAnimation(const XanimeGroupInfo *);
void changeCurrentAnimation(const XanimeGroupInfo *);
inline XanimeCore* getCore() {
return mCore;
}
@ -44,8 +45,9 @@ public:
J3DModelData *mModelData; // _4
u8 _8[0x5C-8];
const XanimeGroupInfo *mDefaultAnimation; // _5C
const XanimeGroupInfo *mStopAnimation; // _60
u8 _64[8];
const XanimeGroupInfo *mCurrentAnimation; // _60
const XanimeGroupInfo *mPrevAnimation; // _64
const XanimeGroupInfo *_68;
XanimeCore *mCore; // _6C
XanimeResourceTable *mResourceTable; // _70
u8 _74[0x8];

View File

@ -22,6 +22,8 @@ public:
void waterToGround();
void initCallbackTable();
void change(const char *);
void changeDefault(const char *);
void changeUpper(const char *);
void changeDefaultUpper(const char *);
void entryCallback(const char *);
@ -29,8 +31,7 @@ public:
{
getPlayer()->startBas(nullptr, false, 0.0f, 0.0f);
_C->setDefaultAnimation(name);
change(name);
mXanimePlayer->setDefaultAnimation(name);
}
inline bool isTeresaClear() const {
@ -38,8 +39,8 @@ public:
}
XanimeResourceTable *mResourceTable; // _8
XanimePlayer *_C;
XanimePlayer *_10;
XanimePlayer *mXanimePlayer; // _C
XanimePlayer *mXanimePlayerUpper; // _10
u8 _14;
u8 _15;
u8 _16;
@ -51,7 +52,7 @@ public:
f32 _58;
f32 _5C;
TVec3f _60;
u8 _6C;
bool _6C;
f32 _70;
u32 _74;
u16 _78;
@ -60,7 +61,7 @@ public:
TMtx34f _DC;
u8 _10C;
u8 _10D;
u8 _10E;
bool mUpperDefaultSet; // _10E
f32 _110;
const char *mCurrBck; // _114
f32 _118;

View File

@ -1,10 +1,17 @@
#include "Game/Animation/XanimePlayer.hpp"
void XanimePlayer::setDefaultAnimation(const char *name) {
const XanimeGroupInfo *animation = mResourceTable->getGroupInfo(name);
if(mStopAnimation == mDefaultAnimation) {
changeAnimation(animation);
const XanimeGroupInfo *defaultAnimation = mResourceTable->getGroupInfo(name);
if(mCurrentAnimation == mDefaultAnimation) {
changeAnimation(defaultAnimation);
}
mDefaultAnimation = animation;
mDefaultAnimation = defaultAnimation;
_7D = true;
}
void XanimePlayer::changeCurrentAnimation(const XanimeGroupInfo *animation) {
if(mCurrentAnimation == animation) return;
mPrevAnimation = mCurrentAnimation;
mCurrentAnimation = animation;
updateAfterMovement();
}

View File

@ -35,10 +35,10 @@ void MarioAnimator::init()
_5C = 0.0f;
_60.zero();
_6C = 0;
_6C = false;
_10C = 0;
_10D = 0;
_10E = 0;
mUpperDefaultSet = false;
mCurrBck = 0;
_118 = 0.0f;
_70 = 0.0f;
@ -48,23 +48,24 @@ void MarioAnimator::init()
initCallbackTable();
_C = new XanimePlayer(MR::getJ3DModel(mActor), mResourceTable);
mXanimePlayer = new XanimePlayer(MR::getJ3DModel(mActor), mResourceTable);
f1("Šî–{");
changeDefault("Šî–{");
change("Šî–{");
_C->getCore()->enableJointTransform(MR::getJ3DModelData(mActor));
mXanimePlayer->getCore()->enableJointTransform(MR::getJ3DModelData(mActor));
mActor->mModelManager->mXanimePlayer = _C;
_10 = new XanimePlayer(MR::getJ3DModel(mActor), mResourceTable, _C);
mActor->mModelManager->mXanimePlayer = mXanimePlayer;
mXanimePlayerUpper = new XanimePlayer(MR::getJ3DModel(mActor), mResourceTable, mXanimePlayer);
changeDefaultUpper("Šî–{");
_10->changeAnimation("Šî–{");
_10->mCore->shareJointTransform(_C->mCore);
mXanimePlayerUpper->changeAnimation("Šî–{");
mXanimePlayerUpper->mCore->shareJointTransform(mXanimePlayer->mCore);
PSMTXCopy(MR::tmpMtxRotYRad(3.14159274101f), _DC.toMtxPtr());
}
bool MarioAnimator::isAnimationStop() const
{
return _C->mStopAnimation == _C->mDefaultAnimation;
return mXanimePlayer->mCurrentAnimation == mXanimePlayer->mDefaultAnimation;
}
void MarioAnimator::change(const char *name) {
@ -72,12 +73,12 @@ void MarioAnimator::change(const char *name) {
if(mActor->_B90) return;
if(!isTeresaClear()) {
_C->changeAnimation(name);
mXanimePlayer->changeAnimation(name);
}
const char *bck = _C->getCurrentBckName();
const char *bck = mXanimePlayer->getCurrentBckName();
if(bck) {
const XanimeGroupInfo *info = _C->mStopAnimation;
const XanimeGroupInfo *info = mXanimePlayer->mCurrentAnimation;
if(info->_18 == 2) {
f32 arg1 = info->_14, arg2 = info->_10;
getPlayer()->startBas(bck, false, arg1, arg2);
@ -96,3 +97,24 @@ void MarioAnimator::change(const char *name) {
entryCallback(name);
}
void MarioAnimator::changeUpper(const char *name) {
mXanimePlayerUpper->changeAnimation(name);
_6C = true;
}
void MarioAnimator::changeDefault(const char *name) {
getPlayer()->startBas(nullptr, false, 0.0f, 0.0f);
mXanimePlayer->setDefaultAnimation(name);
}
void MarioAnimator::changeDefaultUpper(const char *name) {
if(name) {
mUpperDefaultSet = true;
mXanimePlayerUpper->setDefaultAnimation(name);
}
else {
mUpperDefaultSet = false;
}
}