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NameObjExecuteHolder 100%
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aa7925adae
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@ -68,12 +68,12 @@ requestConnect__18NameObjExecuteInfoFPUc,NameObjExecuteHolder.o,NameObj.a,true
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requestDisconnect__18NameObjExecuteInfoFPUcb,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementConnectMovement__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementDisconnectMovement__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementConnectDraw__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,false
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executeRequirementDisconnectDraw__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,false
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executeRequirementDisconnectDrawDelay__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,false
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executeRequirementConnectDraw__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementDisconnectDraw__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementDisconnectDrawDelay__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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requestMovementOn__18NameObjExecuteInfoFi,NameObjExecuteHolder.o,NameObj.a,true
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requestMovementOff__18NameObjExecuteInfoFi,NameObjExecuteHolder.o,NameObj.a,true
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findLightInfo__18NameObjExecuteInfoCFv,NameObjExecuteHolder.o,NameObj.a,false
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findLightInfo__18NameObjExecuteInfoCFv,NameObjExecuteHolder.o,NameObj.a,true
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connectToScene__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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disconnectToScene__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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connectToDraw__18NameObjExecuteInfoFv,NameObjExecuteHolder.o,NameObj.a,true
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@ -107,7 +107,7 @@ executeRequirementDisconnectDraw__2MRFv,NameObjExecuteHolder.o,NameObj.a,true
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executeRequirementDisconnectDrawDelay__2MRFv,NameObjExecuteHolder.o,NameObj.a,true
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requestMovementOnWithCategory__2MRFi,NameObjExecuteHolder.o,NameObj.a,true
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requestMovementOffWithCategory__2MRFi,NameObjExecuteHolder.o,NameObj.a,true
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findActorLightInfo__2MRFPC9LiveActor,NameObjExecuteHolder.o,NameObj.a,false
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findActorLightInfo__2MRFPC9LiveActor,NameObjExecuteHolder.o,NameObj.a,true
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__ct__20NameObjExecuteHolderFi,NameObjExecuteHolder.o,NameObj.a,true
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__dt__20NameObjExecuteHolderFv,NameObjExecuteHolder.o,NameObj.a,true
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createBaseOriginCube<10SwitchArea>__28@unnamed@NameObjFactory_cpp@FPCc_P7NameObj,NameObjFactory.o,NameObj.a,true
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@ -1,6 +1,6 @@
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{
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"schemaVersion": 1,
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"label": "Game",
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"message": "8.244351679108943%",
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"message": "8.249042061241076%",
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"color": "blue"
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}
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@ -1,6 +1,6 @@
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{
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"schemaVersion": 1,
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"label": "NameObj",
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"message": "26.5888%",
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"message": "27.00961%",
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"color": "indigo"
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}
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@ -49,7 +49,7 @@
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| [mem](https://github.com/shibbo/Petari/blob/master/docs/lib/mem.md) | 0.0% |
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| [MSL_C.PPCEABI.bare.H](https://github.com/shibbo/Petari/blob/master/docs/lib/MSL_C.PPCEABI.bare.H.md) | 0.0% |
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| [mtx](https://github.com/shibbo/Petari/blob/master/docs/lib/mtx.md) | 0.0% |
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| [NameObj](https://github.com/shibbo/Petari/blob/master/docs/lib/NameObj.md) | 26.588801099278598% |
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| [NameObj](https://github.com/shibbo/Petari/blob/master/docs/lib/NameObj.md) | 27.009618687736175% |
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| [nand](https://github.com/shibbo/Petari/blob/master/docs/lib/nand.md) | 0.0% |
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| [net](https://github.com/shibbo/Petari/blob/master/docs/lib/net.md) | 0.0% |
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| [NPC](https://github.com/shibbo/Petari/blob/master/docs/lib/NPC.md) | 0.7591369440774989% |
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@ -14,7 +14,7 @@
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| NameObjAdaptor.o | 100.0% | 9 / 9 | 100.0% | :white_check_mark:
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| NameObjArchiveListCollector.o | 100.0% | 3 / 3 | 100.0% | :white_check_mark:
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| NameObjCategoryList.o | 87.30964467005076% | 13 / 15 | 86.66666666666667% | :eight_pointed_black_star:
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| NameObjExecuteHolder.o | 94.73684210526315% | 44 / 49 | 89.79591836734694% | :eight_pointed_black_star:
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| NameObjExecuteHolder.o | 100.0% | 49 / 49 | 100.0% | :white_check_mark:
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| NameObjFactory.o | 12.17170602516001% | 59 / 568 | 10.387323943661972% | :eight_pointed_black_star:
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| NameObjFinder.o | 100.0% | 1 / 1 | 100.0% | :white_check_mark:
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| NameObjGroup.o | 100.0% | 5 / 5 | 100.0% | :white_check_mark:
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@ -125,12 +125,12 @@
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| requestDisconnect__18NameObjExecuteInfoFPUcb | :white_check_mark: |
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| executeRequirementConnectMovement__18NameObjExecuteInfoFv | :white_check_mark: |
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| executeRequirementDisconnectMovement__18NameObjExecuteInfoFv | :white_check_mark: |
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| executeRequirementConnectDraw__18NameObjExecuteInfoFv | :x: |
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| executeRequirementDisconnectDraw__18NameObjExecuteInfoFv | :x: |
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| executeRequirementDisconnectDrawDelay__18NameObjExecuteInfoFv | :x: |
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| executeRequirementConnectDraw__18NameObjExecuteInfoFv | :white_check_mark: |
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| executeRequirementDisconnectDraw__18NameObjExecuteInfoFv | :white_check_mark: |
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| executeRequirementDisconnectDrawDelay__18NameObjExecuteInfoFv | :white_check_mark: |
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| requestMovementOn__18NameObjExecuteInfoFi | :white_check_mark: |
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| requestMovementOff__18NameObjExecuteInfoFi | :white_check_mark: |
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| findLightInfo__18NameObjExecuteInfoCFv | :x: |
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| findLightInfo__18NameObjExecuteInfoCFv | :white_check_mark: |
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| connectToScene__18NameObjExecuteInfoFv | :white_check_mark: |
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| disconnectToScene__18NameObjExecuteInfoFv | :white_check_mark: |
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| connectToDraw__18NameObjExecuteInfoFv | :white_check_mark: |
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@ -164,7 +164,7 @@
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| executeRequirementDisconnectDrawDelay__2MRFv | :white_check_mark: |
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| requestMovementOnWithCategory__2MRFi | :white_check_mark: |
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| requestMovementOffWithCategory__2MRFi | :white_check_mark: |
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| findActorLightInfo__2MRFPC9LiveActor | :x: |
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| findActorLightInfo__2MRFPC9LiveActor | :white_check_mark: |
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| __ct__20NameObjExecuteHolderFi | :white_check_mark: |
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| __dt__20NameObjExecuteHolderFv | :white_check_mark: |
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@ -151,7 +151,9 @@ void NameObjExecuteInfo::requestMovementOff(int a1) {
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MR::requestMovementOff(mExecutedObject);
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}
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// NameObjExecuteInfo::findLightInfo
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void NameObjExecuteInfo::findLightInfo() const {
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SingletonHolder<GameSystem>::sInstance->mSceneController->getNameObjListExecutor()->findLightInfo(reinterpret_cast<LiveActor*>(mExecutedObject), _9, _A);
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}
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void NameObjExecuteInfo::connectToScene() {
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_4 = 3;
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@ -394,7 +396,9 @@ namespace MR {
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reinterpret_cast<NameObjExecuteHolder*>(MR::getSceneObjHolder()->getObj(SceneObj_NameObjExecuteHolder))->requestMovementOff(category);
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}
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// MR::findActorLightInfo
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void MR::findActorLightInfo(const LiveActor *pActor) {
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MR::getSceneObj<NameObjExecuteHolder*>(SceneObj_NameObjExecuteHolder)->getConnectToSceneInfo(pActor)->findLightInfo();
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}
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};
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NameObjExecuteHolder::NameObjExecuteHolder(int count) : NameObj("connectToScene情報保持") {
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