Match a couple more ufnctions

This commit is contained in:
Headpenguin 2023-06-28 20:12:28 -04:00
parent 77d3dca706
commit 640506ae71
2 changed files with 8 additions and 1 deletions

View File

@ -182,7 +182,7 @@ stopAnimation__10MarioActorFPCc,MarioActor.o,Player.a,true
isAnimationRun__10MarioActorCFPCc,MarioActor.o,Player.a,true
changeNullAnimation__10MarioActorFPCcSc,MarioActor.o,Player.a,true
clearNullAnimation__10MarioActorFSc,MarioActor.o,Player.a,false
isStopNullAnimation__10MarioActorCFv,MarioActor.o,Player.a,false
isStopNullAnimation__10MarioActorCFv,MarioActor.o,Player.a,true
changeGameOverAnimation__10MarioActorFv,MarioActor.o,Player.a,false
getJointCtrl__10MarioActorCFPCc,MarioActor.o,Player.a,false
updateRotationInfo__10MarioActorFv,MarioActor.o,Player.a,false

1 Symbol Name Object File Library Archive Matching
182 isAnimationRun__10MarioActorCFPCc MarioActor.o Player.a true
183 changeNullAnimation__10MarioActorFPCcSc MarioActor.o Player.a true
184 clearNullAnimation__10MarioActorFSc MarioActor.o Player.a false
185 isStopNullAnimation__10MarioActorCFv MarioActor.o Player.a false true
186 changeGameOverAnimation__10MarioActorFv MarioActor.o Player.a false
187 getJointCtrl__10MarioActorCFPCc MarioActor.o Player.a false
188 updateRotationInfo__10MarioActorFv MarioActor.o Player.a false

View File

@ -125,3 +125,10 @@ void MarioActor::changeNullAnimation(const char *name, signed char num) {
MR::startBck(_b8c, name, NULL);
_b92 = num;
}
bool MarioActor::isStopNullAnimation() const {
if(!MR::isBckStopped(_b8c)) {
return MR::isDead(_b8c);
}
return true;
}