mirror of
https://github.com/SMGCommunity/Petari.git
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fix linker errors in Screen
This commit is contained in:
parent
58e4196247
commit
6c8c000627
@ -7515,19 +7515,21 @@ Game/Screen/CameraInfo.cpp:
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Game/Screen/CaptureScreenDirector.cpp:
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.data start:0x805D2E20 end:0x805D2E68
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Game/Screen/CenterScreenBlur.cpp:
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.sdata2 start:0x806C0E80 end:0x806C0E88
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Game/Screen/CinemaFrame.cpp:
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.text start:0x8034E38C end:0x8034EBD8
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.ctors start:0x8052F238 end:0x8052F23C
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.sdata2 start:0x806C0E88 end:0x806C0E90
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@ -7535,14 +7537,14 @@ Game/Screen/CinemaFrame.cpp:
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Game/Screen/CoinCounter.cpp:
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.text start:0x8034EBD8 end:0x8034F22C
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.sdata2 start:0x806C0E90 end:0x806C0EA0
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Game/Screen/CometRetryButton.cpp:
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.text start:0x8034F22C end:0x8034F8B8
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.sbss start:0x806B6710 end:0x806B6728
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Game/Screen/CopyFilterNegater.cpp:
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@ -7551,7 +7553,7 @@ Game/Screen/CopyFilterNegater.cpp:
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Game/Screen/CounterLayoutAppearer.cpp:
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.sdata2 start:0x806C0EA0 end:0x806C0EA8
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@ -7569,13 +7571,14 @@ Game/Screen/CountUpPaneRumbler.cpp:
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Game/Screen/CustomTagProcessor.cpp:
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.text start:0x803508E4 end:0x80354D18
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.ctors start:0x8052F24C end:0x8052F250
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.sdata2 start:0x806C0EC0 end:0x806C0EF0
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Game/Screen/DepthOfFieldBlur.cpp:
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.text start:0x80354D18 end:0x803556EC
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.rodata start:0x8053A648 end:0x8053A680
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.sdata2 start:0x806C0EF0 end:0x806C0F10
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@ -7600,6 +7603,7 @@ Game/Screen/FileSelectButton.cpp:
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Game/Screen/FileSelectInfo.cpp:
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.text start:0x80356694 end:0x80357478
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.ctors start:0x8052F25C end:0x8052F260
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.sbss start:0x806B6778 end:0x806B67A8
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.sdata2 start:0x806C0F10 end:0x806C0F20
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@ -7607,6 +7611,7 @@ Game/Screen/FileSelectInfo.cpp:
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Game/Screen/FileSelectNumber.cpp:
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.text start:0x80357478 end:0x80357C5C
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.ctors start:0x8052F260 end:0x8052F264
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.sdata2 start:0x806C0F20 end:0x806C0F28
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@ -7614,6 +7619,7 @@ Game/Screen/FileSelectNumber.cpp:
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Game/Screen/FullnessMeter.cpp:
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.text start:0x80357C5C end:0x803581EC
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.ctors start:0x8052F264 end:0x8052F268
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.sbss start:0x806B67C8 end:0x806B67D8
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.sdata2 start:0x806C0F28 end:0x806C0F38
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@ -7624,6 +7630,7 @@ Game/Screen/FullScreenBlur.cpp:
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Game/Screen/GalaxyCometScreenFilter.cpp:
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.text start:0x8035847C end:0x803585A8
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.rodata start:0x8053A678 end:0x8053A680
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.data start:0x805D4520 end:0x805D4618
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Game/Screen/GalaxyConfirmLayout.cpp:
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@ -8064,12 +8071,12 @@ Game/Screen/ScenarioSelectLayout.cpp:
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Game/Screen/ScenarioTitle.cpp:
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.text start:0x8037FE8C end:0x8038014C
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.sbss start:0x806B6B78 end:0x806B6B88
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Game/Screen/SceneWipeHolder.cpp:
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.text start:0x8038014C end:0x803805BC
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.data start:0x805D9280 end:0x805D92D8
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.data start:0x805D9230 end:0x805D92D8
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Game/Screen/ScreenAlphaCapture.cpp:
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.text start:0x803805BC end:0x8038093C
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@ -8159,7 +8166,7 @@ Game/Screen/StarPointerTarget.cpp:
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Game/Screen/SubMeterLayout.cpp:
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.text start:0x8038B3C8 end:0x8038B910
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.sdata2 start:0x806C1338 end:0x806C1348
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Game/Screen/SuddenDeathMeter.cpp:
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@ -8172,7 +8179,8 @@ Game/Screen/SuddenDeathMeter.cpp:
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Game/Screen/SurfingGuidance.cpp:
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.text start:0x8038C444 end:0x8038CE38
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@ -8180,7 +8188,7 @@ Game/Screen/SysInfoWindow.cpp:
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.data start:0x805DA6F8 end:0x805DA7A0
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.data start:0x805DA600 end:0x805DA7A0
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.sbss start:0x806B6D10 end:0x806B6D20
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Game/Screen/SystemWipeHolder.cpp:
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@ -8192,6 +8200,7 @@ Game/Screen/THPSimplePlayerWrapper.cpp:
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.text start:0x8038DE10 end:0x8038F990
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.ctors start:0x8052F33C end:0x8052F340
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.sdata2 start:0x806C1380 end:0x806C1398
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@ -8207,6 +8216,7 @@ Game/Screen/TitleSequenceProduct.cpp:
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.text start:0x803902E8 end:0x80390C94
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.ctors start:0x8052F344 end:0x8052F348
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.sdata2 start:0x806C13A8 end:0x806C13B0
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@ -8214,6 +8224,7 @@ Game/Screen/WaterCameraFilter.cpp:
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.text start:0x80390C94 end:0x80391838
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.ctors start:0x8052F348 end:0x8052F34C
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.data start:0x805DAC78 end:0x805DAD78
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.sdata start:0x806B2510 end:0x806B2518
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.sbss start:0x806B6D80 end:0x806B6D98
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.sdata2 start:0x806C13B0 end:0x806C13E0
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@ -8236,6 +8247,7 @@ Game/Screen/WipeKoopa.cpp:
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.text start:0x80392468 end:0x803927D8
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.ctors start:0x8052F350 end:0x8052F354
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.sdata start:0x806B2518 end:0x806B2520
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.sbss start:0x806B6DA0 end:0x806B6DB0
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Game/Screen/WipeRing.cpp:
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@ -42,7 +42,7 @@ void THPGXYuv2RgbSetup(GXRenderModeObj* rmode) {
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GXSetProjection(pMtx, GX_ORTHOGRAPHIC);
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GXSetViewport(0.0F, 0.0F, (f32)scrWidth, (f32)scrHeight, 0.0F, 1.0F);
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GXSetScissor(0, 0, (u32)scrWidth, (u32)scrHeight);
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C_MTXIdentity(mMtx);
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PSMTXIdentity(mMtx);
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GXLoadPosMtxImm(mMtx, GX_PNMTX0);
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GXSetCurrentMtx(GX_PNMTX0);
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GXSetZMode(GX_ENABLE, GX_ALWAYS, GX_DISABLE);
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