fix linker errors in Screen

This commit is contained in:
shibbo 2024-10-24 18:08:41 -04:00
parent 58e4196247
commit 6c8c000627
2 changed files with 25 additions and 13 deletions

View File

@ -7515,19 +7515,21 @@ Game/Screen/CameraInfo.cpp:
Game/Screen/CaptureScreenDirector.cpp:
.text start:0x8034DBA4 end:0x8034DFEC
.rodata start:0x8053A5B8 end:0x8053A648
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.rodata start:0x8053A5B8 end:0x8053A618
.data start:0x805D2E20 end:0x805D2E68
Game/Screen/CenterScreenBlur.cpp:
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.ctors start:0x8052F234 end:0x8052F238
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.sbss start:0x806B66D0 end:0x806B66E0
.sdata2 start:0x806C0E80 end:0x806C0E88
Game/Screen/CinemaFrame.cpp:
.text start:0x8034E38C end:0x8034EBD8
.ctors start:0x8052F238 end:0x8052F23C
.rodata start:0x8053A620 end:0x8053A628
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.sbss start:0x806B66E0 end:0x806B6700
.sdata2 start:0x806C0E88 end:0x806C0E90
@ -7535,14 +7537,14 @@ Game/Screen/CinemaFrame.cpp:
Game/Screen/CoinCounter.cpp:
.text start:0x8034EBD8 end:0x8034F22C
.ctors start:0x8052F23C end:0x8052F240
.data start:0x805D2FF8 end:0x805D31A0
.data start:0x805D2FF8 end:0x805D30C0
.sbss start:0x806B6700 end:0x806B6710
.sdata2 start:0x806C0E90 end:0x806C0EA0
Game/Screen/CometRetryButton.cpp:
.text start:0x8034F22C end:0x8034F8B8
.ctors start:0x8052F240 end:0x8052F244
.data start:0x805D31A0 end:0x805D3238
.data start:0x805D30C0 end:0x805D3220
.sbss start:0x806B6710 end:0x806B6728
Game/Screen/CopyFilterNegater.cpp:
@ -7551,7 +7553,7 @@ Game/Screen/CopyFilterNegater.cpp:
Game/Screen/CounterLayoutAppearer.cpp:
.text start:0x8034F96C end:0x8034FD70
.ctors start:0x8052F244 end:0x8052F248
.data start:0x805D3238 end:0x805D32D8
.data start:0x805D3220 end:0x805D32D8
.sbss start:0x806B6728 end:0x806B6738
.sdata2 start:0x806C0EA0 end:0x806C0EA8
@ -7569,13 +7571,14 @@ Game/Screen/CountUpPaneRumbler.cpp:
Game/Screen/CustomTagProcessor.cpp:
.text start:0x803508E4 end:0x80354D18
.ctors start:0x8052F24C end:0x8052F250
.rodata start:0x8053A628 end:0x8053A638
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.sdata start:0x806B2398 end:0x806B23E8
.sdata2 start:0x806C0EC0 end:0x806C0EF0
Game/Screen/DepthOfFieldBlur.cpp:
.text start:0x80354D18 end:0x803556EC
.rodata start:0x8053A648 end:0x8053A680
.rodata start:0x8053A638 end:0x8053A660
.data start:0x805D3EA8 end:0x805D3EE0
.sdata2 start:0x806C0EF0 end:0x806C0F10
@ -7600,6 +7603,7 @@ Game/Screen/FileSelectButton.cpp:
Game/Screen/FileSelectInfo.cpp:
.text start:0x80356694 end:0x80357478
.ctors start:0x8052F25C end:0x8052F260
.rodata start:0x8053A660 end:0x8053A668
.data start:0x805D4240 end:0x805D4370
.sbss start:0x806B6778 end:0x806B67A8
.sdata2 start:0x806C0F10 end:0x806C0F20
@ -7607,6 +7611,7 @@ Game/Screen/FileSelectInfo.cpp:
Game/Screen/FileSelectNumber.cpp:
.text start:0x80357478 end:0x80357C5C
.ctors start:0x8052F260 end:0x8052F264
.rodata start:0x8053A668 end:0x8053A670
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.sbss start:0x806B67A8 end:0x806B67C8
.sdata2 start:0x806C0F20 end:0x806C0F28
@ -7614,6 +7619,7 @@ Game/Screen/FileSelectNumber.cpp:
Game/Screen/FullnessMeter.cpp:
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.ctors start:0x8052F264 end:0x8052F268
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.sdata2 start:0x806C0F28 end:0x806C0F38
@ -7624,6 +7630,7 @@ Game/Screen/FullScreenBlur.cpp:
Game/Screen/GalaxyCometScreenFilter.cpp:
.text start:0x8035847C end:0x803585A8
.rodata start:0x8053A678 end:0x8053A680
.data start:0x805D4520 end:0x805D4618
Game/Screen/GalaxyConfirmLayout.cpp:
@ -8064,12 +8071,12 @@ Game/Screen/ScenarioSelectLayout.cpp:
Game/Screen/ScenarioTitle.cpp:
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.ctors start:0x8052F310 end:0x8052F314
.data start:0x805D9198 end:0x805D9280
.data start:0x805D9198 end:0x805D9230
.sbss start:0x806B6B78 end:0x806B6B88
Game/Screen/SceneWipeHolder.cpp:
.text start:0x8038014C end:0x803805BC
.data start:0x805D9280 end:0x805D92D8
.data start:0x805D9230 end:0x805D92D8
Game/Screen/ScreenAlphaCapture.cpp:
.text start:0x803805BC end:0x8038093C
@ -8159,7 +8166,7 @@ Game/Screen/StarPointerTarget.cpp:
Game/Screen/SubMeterLayout.cpp:
.text start:0x8038B3C8 end:0x8038B910
.data start:0x805DA2A0 end:0x805DA2F0
.sdata start:0x806B24E8 end:0x806B2520
.sdata start:0x806B24E8 end:0x806B24F8
.sdata2 start:0x806C1338 end:0x806C1348
Game/Screen/SuddenDeathMeter.cpp:
@ -8172,7 +8179,8 @@ Game/Screen/SuddenDeathMeter.cpp:
Game/Screen/SurfingGuidance.cpp:
.text start:0x8038C444 end:0x8038CE38
.ctors start:0x8052F334 end:0x8052F338
.data start:0x805DA520 end:0x805DA6F8
.data start:0x805DA520 end:0x805DA600
.sdata start:0x806B24F8 end:0x806B2500
.sbss start:0x806B6CE0 end:0x806B6D10
.sdata2 start:0x806C1368 end:0x806C1378
@ -8180,7 +8188,7 @@ Game/Screen/SysInfoWindow.cpp:
.text start:0x8038CE38 end:0x8038D7E0
.ctors start:0x8052F338 end:0x8052F33C
.rodata start:0x8053B6F8 end:0x8053B710
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.data start:0x805DA600 end:0x805DA7A0
.sbss start:0x806B6D10 end:0x806B6D20
Game/Screen/SystemWipeHolder.cpp:
@ -8192,6 +8200,7 @@ Game/Screen/THPSimplePlayerWrapper.cpp:
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.ctors start:0x8052F33C end:0x8052F340
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.sbss start:0x806B6D20 end:0x806B6D40
.sdata2 start:0x806C1380 end:0x806C1398
@ -8207,6 +8216,7 @@ Game/Screen/TitleSequenceProduct.cpp:
.text start:0x803902E8 end:0x80390C94
.ctors start:0x8052F344 end:0x8052F348
.data start:0x805DABC8 end:0x805DAC78
.sdata start:0x806B2508 end:0x806B2510
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.sdata2 start:0x806C13A8 end:0x806C13B0
@ -8214,6 +8224,7 @@ Game/Screen/WaterCameraFilter.cpp:
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.ctors start:0x8052F348 end:0x8052F34C
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.sbss start:0x806B6D80 end:0x806B6D98
.sdata2 start:0x806C13B0 end:0x806C13E0
@ -8236,6 +8247,7 @@ Game/Screen/WipeKoopa.cpp:
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Game/Screen/WipeRing.cpp:

View File

@ -42,7 +42,7 @@ void THPGXYuv2RgbSetup(GXRenderModeObj* rmode) {
GXSetProjection(pMtx, GX_ORTHOGRAPHIC);
GXSetViewport(0.0F, 0.0F, (f32)scrWidth, (f32)scrHeight, 0.0F, 1.0F);
GXSetScissor(0, 0, (u32)scrWidth, (u32)scrHeight);
C_MTXIdentity(mMtx);
PSMTXIdentity(mMtx);
GXLoadPosMtxImm(mMtx, GX_PNMTX0);
GXSetCurrentMtx(GX_PNMTX0);
GXSetZMode(GX_ENABLE, GX_ALWAYS, GX_DISABLE);