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Effect
linked
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parent
19dc4f01ce
commit
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25
.vscode/c_cpp_properties.json
vendored
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25
.vscode/c_cpp_properties.json
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@ -0,0 +1,25 @@
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/include/**",
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"${workspaceFolder}/libs/**/",
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"${workspaceFolder}/build/**/include"
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],
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"cStandard": "c99",
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"cppStandard": "c++98",
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"intelliSenseMode": "linux-clang-x86",
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"compilerPath": "",
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"configurationProvider": "ms-vscode.makefile-tools",
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"browse": {
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"path": [
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"${workspaceFolder}/include",
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"${workspaceFolder}/*/"
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],
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"limitSymbolsToIncludedHeaders": true
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}
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}
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],
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"version": 4
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}
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28
configure.py
28
configure.py
@ -607,6 +607,34 @@ config.libs = [
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],
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),
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GameLib(
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"Effect",
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[
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Object(NonMatching, "Game/Effect/AstroEffectObj.cpp"),
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Object(NonMatching, "Game/Effect/AutoEffectGroup.cpp"),
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Object(NonMatching, "Game/Effect/AutoEffectGroupHolder.cpp"),
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Object(NonMatching, "Game/Effect/AutoEffectInfo.cpp"),
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Object(NonMatching, "Game/Effect/EffectObjGravityDust.cpp"),
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Object(NonMatching, "Game/Effect/EffectSystem.cpp"),
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Object(NonMatching, "Game/Effect/EffectSystemUtil.cpp"),
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Object(NonMatching, "Game/Effect/MultiEmitter.cpp"),
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Object(NonMatching, "Game/Effect/MultiEmitterAccess.cpp"),
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Object(NonMatching, "Game/Effect/MultiEmitterCallBack.cpp"),
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Object(Matching, "Game/Effect/MultiEmitterParticleCallBack.cpp"),
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Object(NonMatching, "Game/Effect/ParticleCalcExecutor.cpp"),
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Object(NonMatching, "Game/Effect/ParticleDrawExecutor.cpp"),
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Object(Matching, "Game/Effect/ParticleEmitter.cpp"),
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Object(NonMatching, "Game/Effect/ParticleEmitterHolder.cpp"),
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Object(NonMatching, "Game/Effect/ParticleResourceHolder.cpp"),
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Object(NonMatching, "Game/Effect/RandomEffectObj.cpp"),
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Object(NonMatching, "Game/Effect/SimpleEffectObj.cpp"),
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Object(Matching, "Game/Effect/SingleEmitter.cpp"),
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Object(NonMatching, "Game/Effect/SpinPullParticleCallBack.cpp"),
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Object(NonMatching, "Game/Effect/SyncBckEffectChecker.cpp"),
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Object(NonMatching, "Game/Effect/SyncBckEffectInfo.cpp")
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],
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),
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GameLib(
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"Gravity",
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[
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