From c4c028b049b79de87cc6802d40d21d6a4fb54e80 Mon Sep 17 00:00:00 2001 From: Super Hackio Date: Wed, 26 Jun 2024 19:58:01 -0700 Subject: [PATCH] Fix incorrect member field usage It's 100% NOT supposed to be mScale :skull: :fish: --- source/Game/Boss/SkeletalFishGuard.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/Game/Boss/SkeletalFishGuard.cpp b/source/Game/Boss/SkeletalFishGuard.cpp index 362fe558..a9de378c 100644 --- a/source/Game/Boss/SkeletalFishGuard.cpp +++ b/source/Game/Boss/SkeletalFishGuard.cpp @@ -325,7 +325,7 @@ void SkeletalFishGuard::calcAndSetBaseMtx() { else { TVec3f stack_30; TVec3f stack_24; - JGeometry::negateInternal((f32*)&mScale, (f32*)&stack_30); + JGeometry::negateInternal((f32*)&mGravity, (f32*)&stack_30); PSVECCrossProduct(stack_30.toCVec(), _D0.toCVec(), stack_24.toVec()); if (MR::isNearZero(stack_24, 0.001f)) {