Joshua Andrew
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cab649e848
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ScenarioSelectStar.o almost complete
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2023-09-14 01:41:57 -04:00 |
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Joshua Andrew
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19c47fdcb5
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some progress on ScenarioSelectStar.o
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2023-09-12 23:30:04 -04:00 |
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shibbo
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67df290a09
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IconAButton / IconComet / ActorAppearSwitchListener
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2023-02-05 02:24:12 -05:00 |
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shibbo
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a1fbe7e383
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finish up Air and start on some Scene
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2022-11-21 19:20:03 -05:00 |
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shibbo
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5d00338398
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some smaller OceanRing classes
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2022-11-20 02:55:47 -05:00 |
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shibbo
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86d01a42af
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OceanRingBloomDrawer.o 100%
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2022-11-19 00:43:15 -05:00 |
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shibbo
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34ff75e205
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fix OceanRingDrawer::loadMaterialBloom
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2022-11-18 04:15:43 -05:00 |
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shibbo
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477f0e3fa2
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OceanRingDrawer progress
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2022-11-18 03:30:33 -05:00 |
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shibbo
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680f781b18
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WaterPoint 100%, some other work on OceanRing
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2022-11-17 03:47:16 -05:00 |
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shibbo
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de418487e0
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some SphereSelector and get progress above 9%
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2022-10-04 02:57:26 -04:00 |
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shibbo
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d4f3bf54a1
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add some SimpleMapObjs to the NameObjFactory
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2022-07-20 04:08:50 -04:00 |
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shibbo
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3baa73d512
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fix up two RailPart functions
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2022-07-11 20:21:49 -04:00 |
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shibbo
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82c7694816
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WaterInfo 100%
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2022-07-11 19:55:02 -04:00 |
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shibbo
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43148b4c82
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GroundChecker 100% & Halo 91%
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2022-07-11 19:40:04 -04:00 |
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shibbo
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f6cf215bb0
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some progress on GameDataFlag and finish SwitchEventFunctorListener
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2022-01-30 13:56:22 -05:00 |
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shibbo
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12d26a00af
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make some progress on RaceRail
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2022-01-28 03:37:54 -05:00 |
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shibbo
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42c540b73a
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finish up the remaining RailGraph functions
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2022-01-28 02:51:00 -05:00 |
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shibbo
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2141469f80
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RailGraphEdge and RailGraphIter 100%
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2022-01-27 10:32:13 -05:00 |
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shibbo
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45a6e477b0
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100% Surfing Guidance, and some (minimal) progress on WaterRoad
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2022-01-24 22:26:51 -05:00 |
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shibbo
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c2208e70df
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some NPC decompilation and decompile 53% of Air
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2022-01-21 03:51:04 -05:00 |
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Wexos
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a4ac98b007
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More functions in AreaObj
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2022-01-05 15:41:12 +01:00 |
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Wexos
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de28c62ae2
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HitInfo
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2022-01-04 20:08:42 +01:00 |
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Wexos
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59af931035
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Triangle
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2022-01-04 01:38:24 +01:00 |
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Wexos
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044eeb4bf7
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Some CollisionParts
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2022-01-04 00:11:21 +01:00 |
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Wexos
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45f61c0a39
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Some KCollisionServer work
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2022-01-03 12:10:25 +01:00 |
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shibbo
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3977fde0a2
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decompile 95% of Sky
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2021-12-31 02:10:50 -05:00 |
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shibbo
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38f66cdd54
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decompile most of SeaGull
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2021-12-31 00:39:59 -05:00 |
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shibbo
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3fb1ad82f4
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TimerSwitch and SpaceInner decompilation
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2021-12-30 09:57:14 -05:00 |
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shibbo
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8a54230fb9
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start on some collider classes
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2021-12-21 04:02:22 -05:00 |
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shibbo
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23fda44631
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update ProgressCalc, more decompilations on Clipping classes
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2021-12-21 03:13:37 -05:00 |
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shibbo
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093a0ce909
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make some progress on NamePosHolder
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2021-12-20 12:16:30 -05:00 |
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shibbo
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584febec9a
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port StageSwitch from old Petari, and do some LiveActorUtil light funcs
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2021-12-20 11:28:29 -05:00 |
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shibbo
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909f460f3d
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some FileSelect decomp, and add RFL dependency
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2021-12-12 03:27:32 -05:00 |
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shibbo
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58838ce10f
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a lot of J3D headers, with some animation playing done
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2021-12-10 09:37:39 -05:00 |
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shibbo
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2758c71fbe
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more modifications to the matching checker, and make more progress decompiling Light functions
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2021-11-07 02:40:54 -05:00 |
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shibbo
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e07d5a0726
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introduce new checking system
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2021-11-06 06:17:02 -04:00 |
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shibbo
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ccd74b4e8d
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LightZoneDataHolder decompilation, and add new checker script
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2021-11-06 04:09:22 -04:00 |
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shibbo
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64f010c8e5
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decompile more of MathUtil and start on some LiveActor / Light
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2021-11-04 02:06:42 -04:00 |
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shibbo
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f3f1c1f637
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decompile most of PlanetMapCreator
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2021-11-03 15:02:15 -04:00 |
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shibbo
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f310055144
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update csv files for completed functions, remove unused testing function, and fix error
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2021-10-04 20:42:01 -04:00 |
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shibbo
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a1e20634e5
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fix error that caused commas to be ignored in template names
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2021-10-03 23:24:41 -04:00 |
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shibbo
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f2e9b3f435
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oops
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2021-10-03 22:55:47 -04:00 |
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shibbo
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3c47cf4d40
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proper headers for csv
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2021-10-03 22:55:06 -04:00 |
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shibbo
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a010ed5396
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commit csv data files for matching tracking
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2021-10-03 22:53:44 -04:00 |
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