.. |
Animation.csv
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fix up two RailPart functions
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2022-07-11 20:21:49 -04:00 |
AreaObj.csv
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Introduce MR::checkJMapDataEntries() inline function
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2023-03-27 14:34:31 -04:00 |
AudioLib.csv
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New check script
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2021-12-22 21:41:37 +01:00 |
Boss.csv
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big progress on SpinDriver and it's dependency classes
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2022-07-11 08:17:22 -04:00 |
Camera.csv
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JMapUtil 100%
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2022-08-10 01:18:49 -04:00 |
Demo.csv
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some work on Demo libraries
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2021-11-27 04:50:48 -05:00 |
Effect.csv
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Fully decompile SingleEmitter
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2023-03-02 18:12:16 -05:00 |
Enemy.csv
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Poihana 92%
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2023-08-25 19:30:54 -04:00 |
GameAudio.csv
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New check script
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2021-12-22 21:41:37 +01:00 |
Gravity.csv
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finished PlanetGravityManager
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2022-11-02 01:35:56 +01:00 |
LiveActor.csv
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LiveActor::LiveActor matched
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2023-07-07 00:41:49 -04:00 |
Map.csv
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ScenarioSelectStar.o almost complete
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2023-09-14 01:41:57 -04:00 |
MapObj.csv
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some clip area stuff
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2023-10-03 20:35:59 -04:00 |
NameObj.csv
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add some forgotten Map objects to the factory
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2022-12-10 14:44:29 -05:00 |
NPC.csv
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some more NPC stuff
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2023-01-23 00:37:48 -05:00 |
NWC24.csv
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some progress on Scene classes
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2023-04-10 21:21:00 -04:00 |
Player.csv
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Match MarioActor::updateBaseScaleMtx
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2023-07-13 16:46:40 -04:00 |
RhythmLib.csv
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KCollision fix and some RhythmLib
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2023-02-17 02:58:22 -05:00 |
Ride.csv
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New check script
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2021-12-22 21:41:37 +01:00 |
Scene.csv
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some progress on MultiSceneActor
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2023-09-12 14:03:59 -04:00 |
Screen.csv
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some more layout functions
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2023-09-26 18:18:26 -04:00 |
Speaker.csv
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fix up two random Speaker functions
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2022-07-17 03:55:48 -04:00 |
System.csv
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some progress on GameSystemObjHolder.o
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2023-09-02 01:46:08 -04:00 |
Util.csv
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.h => .hpp, integrate clangd instead of Intellisense (only JSystem works so far)
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2023-12-12 18:13:32 -05:00 |