Petari/source/Game/System/GameSystemSceneController.cpp

25 lines
604 B
C++

#include "Game/System/GameSystemSceneController.hpp"
#include "Game/Util.hpp"
#include <cstdio>
SceneControlInfo::SceneControlInfo() {
_48 = nullptr;
mScene[0] = 0;
mStage[0] = 0;
_40 = 1;
_44 = 1;
_48 = new JMapIdInfo(MR::getInitializeStartIdInfo());
}
void SceneControlInfo::setScene(const char *pSceneName) {
snprintf(mScene, sizeof(mScene), "%s", pSceneName);
}
void SceneControlInfo::setStage(const char *pStageName) {
snprintf(mStage, sizeof(mStage), "%s", pStageName);
}
void SceneControlInfo::setStartIdInfo(const JMapIdInfo &rInfo) {
*_48 = rInfo;
}