Animation
|
clang format
|
2024-04-14 21:20:09 -04:00 |
AreaObj
|
Fix minor formatting issues
|
2024-06-27 07:49:16 -04:00 |
Boss
|
BossKameck.o 93%
|
2024-07-24 17:19:48 -04:00 |
Camera
|
finish .h => .hpp compiling for main game code
|
2023-12-13 00:40:16 -05:00 |
Demo
|
finish .h => .hpp compiling for main game code
|
2023-12-13 00:40:16 -05:00 |
Effect
|
map out Candlestand
|
2024-06-23 19:46:44 -04:00 |
Enemy
|
Birikyu 95% -> 100%
|
2024-07-15 22:05:13 +02:00 |
LiveActor
|
some work on MaterialCtrl.o
|
2024-04-04 19:11:47 -04:00 |
MapObj
|
some small AstroDomeOrbit attempts
|
2024-07-19 20:56:04 -04:00 |
NameObj
|
AnmModelObj.o 100%
|
2024-03-23 13:59:50 -04:00 |
NPC
|
Merge old changes
|
2024-01-15 15:57:14 -05:00 |
Player
|
clang format
|
2024-04-14 21:20:09 -04:00 |
RhythmLib
|
finish .h => .hpp compiling for main game code
|
2023-12-13 00:40:16 -05:00 |
Ride
|
Pole 100.0%
|
2024-07-15 19:51:56 +02:00 |
Screen
|
fix all compiler errors
|
2024-07-19 21:00:32 -04:00 |
Speaker
|
Match Binder::Binder, fix build errors
|
2024-02-10 17:15:00 -05:00 |
System
|
Make changes so a clean build compiles
|
2024-06-27 08:46:50 -04:00 |
Util
|
Make changes so a clean build compiles
|
2024-06-27 08:46:50 -04:00 |