mirror of
https://github.com/theclub654/ProjectCane.git
synced 2024-11-23 06:19:53 +00:00
Renamed all game object type vtables to there respective names
This commit is contained in:
parent
5d14557704
commit
b3d773d6e1
BIN
Sly1/Sly1.aps
Normal file
BIN
Sly1/Sly1.aps
Normal file
Binary file not shown.
BIN
Sly1/Sly1.rc
Normal file
BIN
Sly1/Sly1.rc
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@ -140,25 +140,32 @@
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||||
</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="ac.h" />
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||||
<ClInclude Include="alarm.h" />
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||||
<ClInclude Include="alo.h" />
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||||
<ClInclude Include="aseg.h" />
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||||
<ClInclude Include="barrier.h" />
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||||
<ClInclude Include="basic.h" />
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||||
<ClInclude Include="bis.h" />
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||||
<ClInclude Include="blip.h" />
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||||
<ClInclude Include="bomb.h" />
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||||
<ClInclude Include="break.h" />
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||||
<ClInclude Include="brx.h" />
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||||
<ClInclude Include="button.h" />
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||||
<ClInclude Include="can.h" />
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||||
<ClInclude Include="chkpnt.h" />
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||||
<ClInclude Include="cm.h" />
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||||
<ClInclude Include="cnvo.h" />
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||||
<ClInclude Include="coin.h" />
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||||
<ClInclude Include="crusher.h" />
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||||
<ClInclude Include="crv.h" />
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||||
<ClInclude Include="cycle.h" />
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||||
<ClInclude Include="dart.h" />
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||||
<ClInclude Include="dartgun.h" />
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||||
<ClInclude Include="dec.h" />
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||||
<ClInclude Include="dialog.h" />
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||||
<ClInclude Include="difficulty.h" />
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||||
<ClInclude Include="dl.h" />
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||||
<ClInclude Include="dysh.h" />
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||||
<ClInclude Include="emitter.h" />
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||||
<ClInclude Include="flash.h" />
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||||
<ClInclude Include="fly.h" />
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||||
@ -174,27 +181,40 @@
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||||
<ClInclude Include="jack.h" />
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||||
<ClInclude Include="jlo.h" />
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<ClInclude Include="jp.h" />
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||||
<ClInclude Include="jsg.h" />
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||||
<ClInclude Include="jt.h" />
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||||
<ClInclude Include="jump.h" />
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||||
<ClInclude Include="keyhole.h" />
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||||
<ClInclude Include="landing.h" />
|
||||
<ClInclude Include="lgn.h" />
|
||||
<ClInclude Include="light.h" />
|
||||
<ClInclude Include="lo.h" />
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||||
<ClInclude Include="main.h" />
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||||
<ClInclude Include="mb.h" />
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||||
<ClInclude Include="mecha.h" />
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||||
<ClInclude Include="mgv.h" />
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||||
<ClInclude Include="missile.h" />
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||||
<ClInclude Include="mouthgame.h" />
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||||
<ClInclude Include="mrkv.h" />
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||||
<ClInclude Include="murray.h" />
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||||
<ClInclude Include="path.h" />
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||||
<ClInclude Include="phasemem.h" />
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<ClInclude Include="pipe.h" />
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<ClInclude Include="pnt.h" />
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<ClInclude Include="po.h" />
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<ClInclude Include="proxy.h" />
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<ClInclude Include="puffer.h" />
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<ClInclude Include="pzo.h" />
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<ClInclude Include="rail.h" />
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<ClInclude Include="rat.h" />
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<ClInclude Include="rchm.h" />
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<ClInclude Include="ref.h" />
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<ClInclude Include="render.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="rip.h" />
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<ClInclude Include="rog.h" />
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<ClInclude Include="rope.h" />
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<ClInclude Include="rwm.h" />
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<ClInclude Include="sensor.h" />
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<ClInclude Include="serialize.h" />
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<ClInclude Include="shadow.h" />
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@ -206,11 +226,15 @@
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<ClInclude Include="smartguard.h" />
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<ClInclude Include="so.h" />
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<ClInclude Include="spaprops.h" />
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<ClInclude Include="speaker.h" />
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<ClInclude Include="spire.h" />
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<ClInclude Include="splicemap.h" />
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<ClInclude Include="squish.h" />
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<ClInclude Include="step.h" />
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<ClInclude Include="stepguard.h" />
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<ClInclude Include="suv.h" />
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<ClInclude Include="sw.h" />
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<ClInclude Include="tail.h" />
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<ClInclude Include="tank.h" />
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<ClInclude Include="target.h" />
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<ClInclude Include="tn.h" />
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@ -219,28 +243,39 @@
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<ClInclude Include="util.h" />
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<ClInclude Include="vec.h" />
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<ClInclude Include="vis.h" />
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<ClInclude Include="water.h" />
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<ClInclude Include="waypoint.h" />
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<ClInclude Include="wr.h" />
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<ClInclude Include="xform.h" />
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<ClInclude Include="zap.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ac.cpp" />
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<ClCompile Include="alarm.cpp" />
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<ClCompile Include="alo.cpp" />
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<ClCompile Include="aseg.cpp" />
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<ClCompile Include="barrier.cpp" />
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<ClCompile Include="basic.cpp" />
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<ClCompile Include="bis.cpp" />
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<ClCompile Include="blip.cpp" />
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<ClCompile Include="bomb.cpp" />
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<ClCompile Include="break.cpp" />
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<ClCompile Include="brx.cpp" />
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<ClCompile Include="button.cpp" />
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<ClCompile Include="can.cpp" />
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<ClCompile Include="chkpnt.cpp" />
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<ClCompile Include="cm.cpp" />
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<ClCompile Include="cnvo.cpp" />
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<ClCompile Include="coin.cpp" />
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<ClCompile Include="crusher.cpp" />
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<ClCompile Include="crv.cpp" />
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<ClCompile Include="cycle.cpp" />
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<ClCompile Include="dart.cpp" />
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<ClCompile Include="dartgun.cpp" />
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<ClCompile Include="dialog.cpp" />
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<ClCompile Include="difficulty.cpp" />
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<ClCompile Include="dl.cpp" />
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<ClCompile Include="dysh.cpp" />
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<ClCompile Include="emitter.cpp" />
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<ClCompile Include="flash.cpp" />
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<ClCompile Include="fly.cpp" />
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@ -257,27 +292,39 @@
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<ClCompile Include="jack.cpp" />
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<ClCompile Include="jlo.cpp" />
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<ClCompile Include="jp.cpp" />
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<ClCompile Include="jsg.cpp" />
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<ClCompile Include="jt.cpp" />
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<ClCompile Include="jump.cpp" />
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<ClCompile Include="keyhole.cpp" />
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<ClCompile Include="landing.cpp" />
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<ClCompile Include="lgn.cpp" />
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<ClCompile Include="light.cpp" />
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<ClCompile Include="lo.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="mb.cpp" />
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<ClCompile Include="mecha.cpp" />
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<ClCompile Include="mgv.cpp" />
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<ClCompile Include="missile.cpp" />
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<ClCompile Include="mouthgame.cpp" />
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<ClCompile Include="mrkv.cpp" />
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<ClCompile Include="murray.cpp" />
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<ClCompile Include="path.cpp" />
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<ClCompile Include="phasemem.cpp" />
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<ClCompile Include="pipe.cpp" />
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<ClCompile Include="pnt.cpp" />
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<ClCompile Include="po.cpp" />
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<ClCompile Include="proxy.cpp" />
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<ClCompile Include="puffer.cpp" />
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<ClCompile Include="pzo.cpp" />
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<ClCompile Include="rail.cpp" />
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<ClCompile Include="rat.cpp" />
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<ClCompile Include="rchm.cpp" />
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<ClCompile Include="ref.cpp" />
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<ClCompile Include="render.cpp" />
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<ClCompile Include="rip.cpp" />
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<ClCompile Include="rog.cpp" />
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<ClCompile Include="rope.cpp" />
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<ClCompile Include="rwm.cpp" />
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<ClCompile Include="sensor.cpp" />
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<ClCompile Include="serialize.cpp" />
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<ClCompile Include="shadow.cpp" />
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@ -289,11 +336,15 @@
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<ClCompile Include="smartguard.cpp" />
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<ClCompile Include="so.cpp" />
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<ClCompile Include="spaprops.cpp" />
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<ClCompile Include="speaker.cpp" />
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<ClCompile Include="spire.cpp" />
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<ClCompile Include="splicemap.cpp" />
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<ClCompile Include="squish.cpp" />
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<ClCompile Include="step.cpp" />
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<ClCompile Include="stepguard.cpp" />
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<ClCompile Include="suv.cpp" />
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<ClCompile Include="sw.cpp" />
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<ClCompile Include="tail.cpp" />
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<ClCompile Include="tank.cpp" />
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<ClCompile Include="target.cpp" />
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<ClCompile Include="tn.cpp" />
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@ -302,11 +353,19 @@
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<ClCompile Include="util.cpp" />
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<ClCompile Include="vec.cpp" />
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<ClCompile Include="vis.cpp" />
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<ClCompile Include="water.cpp" />
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<ClCompile Include="waypoint.cpp" />
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<ClCompile Include="wr.cpp" />
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<ClCompile Include="xform.cpp" />
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<ClCompile Include="zap.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\.gitignore" />
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<None Include="..\README.md" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Sly1.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -258,6 +258,90 @@
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<ClInclude Include="shadow.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="render.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="mecha.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="suv.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="cycle.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="lgn.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="water.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="can.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="dartgun.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="alarm.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="barrier.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="zap.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="mrkv.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="blip.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="light.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="tail.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="dysh.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="waypoint.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="speaker.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="rope.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="pipe.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="rwm.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="wr.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="jsg.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="rail.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="landing.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="jump.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spire.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="phasemem.cpp">
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<ClCompile Include="shadow.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="render.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="mecha.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="suv.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="cycle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="lgn.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="water.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="can.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="dartgun.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="alarm.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="barrier.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="zap.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="mrkv.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="blip.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="light.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="tail.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="dysh.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="waypoint.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="speaker.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="rope.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="pipe.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="rwm.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="wr.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="jsg.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="rail.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="landing.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="jump.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spire.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\README.md">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="..\.gitignore">
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<Filter>Resource Files</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Sly1.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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6
Sly1/alarm.cpp
Normal file
6
Sly1/alarm.cpp
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#include "alarm.h"
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void InitAlarm(ALARM* palarm)
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{
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InitSo(palarm);
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}
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9
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9
Sly1/alarm.h
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#pragma once
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#include "so.h"
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class ALARM : public SO
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{
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public:
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};
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void InitAlarm(ALARM* palarm);
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56
Sly1/alo.cpp
56
Sly1/alo.cpp
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#include "alo.h"
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void InitAlo(ALO* palo)
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{
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/*InitAloCounter++;
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std::cout << InitAloCounter << "\n";*/
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InitDl(&palo->dlChild, 0x1C + 0x28);
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InitDl(&palo->dlFreeze, 0x64 + 0x28);
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InitLo(palo);
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palo->sCelBorderMRD = 2139095039;
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palo->sMRD = 2139095039;
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palo->grfzon = -1;
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InitDl(&palo->dlAct, 0x8);
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}
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void RemoveAloHierarchy(ALO *palo)
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{
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DLI plo;
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@ -28,7 +44,7 @@ void RemoveAloHierarchy(ALO *palo)
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void OnAloAdd(ALO* palo)
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{
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ALO *parentObject = palo->paloParent;
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if (parentObject == nullptr)
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{
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palo->paloRoot = palo;
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@ -78,19 +94,6 @@ void ResolveAlo(ALO* palo)
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}
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void InitAlo(ALO* palo)
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{
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InitDl(&palo->dlChild, 0x1C);
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InitDl(&palo->dlFreeze, 0x64);
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InitLo(palo);
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palo->sCelBorderMRD = 2139095039;
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palo->sMRD = 2139095039;
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palo->grfzon = -1;
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InitDl(&palo->dlAct, 0x8);
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}
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void AddAloHierarchy(ALO* palo)
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{
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DLI plo;
|
||||
@ -225,3 +228,28 @@ void UpdateAlo(ALO* palo, float dt)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAloAll(ALO* palo, CM* pcm, RO* proDup)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAloSelf(ALO* palo, CM* pcm, RO* pro)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAloGlobset(ALO* palo, CM* pcm, RO* pro)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAloLine(ALO* palo, CM* pcm, glm::vec3* ppos0, glm::vec3* ppos1, float rWidth, float uAlpha)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void RenderAloAsBone(ALO* palo, CM* pcm, RO* pro)
|
||||
{
|
||||
|
||||
}
|
17
Sly1/alo.h
17
Sly1/alo.h
@ -14,6 +14,12 @@ struct XF
|
||||
glm::vec3 dv;
|
||||
glm::vec3 dw;
|
||||
};
|
||||
struct RO
|
||||
{
|
||||
glm::mat4 mat;
|
||||
float uAlpha;
|
||||
float uAlphaCelBorder;
|
||||
};
|
||||
|
||||
class ALO : public LO
|
||||
{
|
||||
@ -48,9 +54,11 @@ public:
|
||||
int cposec;
|
||||
};
|
||||
|
||||
static int InitAloCounter = 0;
|
||||
|
||||
// Initialize ALO object
|
||||
void InitAlo(ALO* palo); // NOT FINISHED
|
||||
// Adds ALO object to parent ALO object
|
||||
// Adds alo parent and all the alo childs into the world
|
||||
void AddAloHierarchy(ALO *palo); // NOT FINISHED
|
||||
void RemoveAloHierarchy(ALO *palo); // NOT FINISHED
|
||||
void OnAloAdd(ALO* palo); // NOT FINISHED
|
||||
@ -61,4 +69,9 @@ void ResolveAlo(ALO *palo);
|
||||
// Loads ALO object from binary file
|
||||
void LoadAloFromBrx(ALO* palo, CBinaryInputStream* pbis);
|
||||
void LoadAloAloxFromBrx(CBinaryInputStream* pbis);
|
||||
void UpdateAlo(ALO *palo, float dt);
|
||||
void UpdateAlo(ALO *palo, float dt);
|
||||
void RenderAloAll(ALO* palo, CM* pcm, RO* proDup);
|
||||
void RenderAloSelf(ALO* palo, CM* pcm, RO* pro);
|
||||
void RenderAloGlobset(ALO* palo, CM* pcm, RO* pro);
|
||||
void RenderAloLine(ALO* palo, CM* pcm, glm::vec3* ppos0, glm::vec3* ppos1, float rWidth, float uAlpha);
|
||||
void RenderAloAsBone(ALO* palo, CM* pcm, RO* pro);
|
@ -1,5 +1,10 @@
|
||||
#include "aseg.h"
|
||||
|
||||
void InitAseg(ASEG* paseg)
|
||||
{
|
||||
InitLo(paseg);
|
||||
}
|
||||
|
||||
void LoadAsegFromBrx(ASEG* paseg, CBinaryInputStream* pbis)
|
||||
{
|
||||
/*LoadAsegaCount++;
|
||||
|
@ -7,5 +7,7 @@ class ASEG : public LO
|
||||
};
|
||||
|
||||
static int LoadAsegaCount;
|
||||
|
||||
void InitAseg(ASEG* paseg);
|
||||
void LoadAsegFromBrx(ASEG* paseg, CBinaryInputStream* pbis);
|
||||
void LoadAsegEventsFromBrx(CBinaryInputStream* pbis, int fFrame);
|
6
Sly1/barrier.cpp
Normal file
6
Sly1/barrier.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "barrier.h"
|
||||
|
||||
void InitBarrier(BARRIER* pbarrier)
|
||||
{
|
||||
InitSo(pbarrier);
|
||||
}
|
9
Sly1/barrier.h
Normal file
9
Sly1/barrier.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
|
||||
class BARRIER : public SO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitBarrier(BARRIER* pbarrier);
|
13710
Sly1/basic.h
13710
Sly1/basic.h
File diff suppressed because it is too large
Load Diff
11
Sly1/blip.cpp
Normal file
11
Sly1/blip.cpp
Normal file
@ -0,0 +1,11 @@
|
||||
#include "blip.h"
|
||||
|
||||
void InitBlipg(BLIPG* pblipg)
|
||||
{
|
||||
InitAlo(pblipg);
|
||||
}
|
||||
|
||||
void OnBlipgAdd(BLIPG* pblipg)
|
||||
{
|
||||
OnAloAdd(pblipg);
|
||||
}
|
10
Sly1/blip.h
Normal file
10
Sly1/blip.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "alo.h"
|
||||
|
||||
class BLIPG : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitBlipg(BLIPG* pblipg);
|
||||
void OnBlipgAdd(BLIPG* pblipg);
|
@ -1,5 +1,15 @@
|
||||
#include "bomb.h"
|
||||
|
||||
void InitBomb(BOMB* pbomb)
|
||||
{
|
||||
InitSo(pbomb);
|
||||
}
|
||||
|
||||
void OnBombAdd(BOMB* pbomb)
|
||||
{
|
||||
OnSoAdd(pbomb);
|
||||
}
|
||||
|
||||
void LoadBombFromBrx(BOMB* pbomb, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pbomb, pbis);
|
||||
|
@ -6,4 +6,6 @@ class BOMB : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitBomb(BOMB* pbomb);
|
||||
void OnBombAdd(BOMB* pbomb);
|
||||
void LoadBombFromBrx(BOMB* pbomb, CBinaryInputStream* pbis);
|
@ -1,6 +1,21 @@
|
||||
#include "break.h"
|
||||
|
||||
void InitBrk(BRK* pbrk)
|
||||
{
|
||||
InitSo(pbrk);
|
||||
}
|
||||
|
||||
void InitBreak(BREAK* pbreak)
|
||||
{
|
||||
InitBrk(pbreak);
|
||||
}
|
||||
|
||||
void InitFragile(FRAGILE* pfragile)
|
||||
{
|
||||
InitBrk(pfragile);
|
||||
}
|
||||
|
||||
void LoadBrkFromBrx(BRK* pbrk, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pbrk, pbis);
|
||||
}
|
||||
}
|
13
Sly1/break.h
13
Sly1/break.h
@ -6,4 +6,17 @@ class BRK : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
class BREAK : public BRK
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class FRAGILE : public BRK
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitBrk(BRK* pbrk);
|
||||
void InitBreak(BREAK* pbreak);
|
||||
void InitFragile(FRAGILE* pfragile);
|
||||
void LoadBrkFromBrx(BRK* pbrk, CBinaryInputStream* pbis);
|
14
Sly1/brx.cpp
14
Sly1/brx.cpp
@ -28,12 +28,10 @@ LO* PloNew(CID cid, SW* psw, ALO* paloParent, OID oid, int isplice)
|
||||
localObject->psw = psw;
|
||||
|
||||
// Appending object to parent list
|
||||
if (localObject->pvtlo->pfnInitLo != 0)
|
||||
AppendDlEntry(PdlFromSwOid(localObject->psw, localObject->oid), localObject);
|
||||
AppendDlEntry(PdlFromSwOid(localObject->psw, localObject->oid), localObject);
|
||||
|
||||
// GOTTA REMOVE THIS
|
||||
if (localObject->pvtlo->pfnInitLo != 0)
|
||||
localObject->pvtlo->pfnInitLo(localObject);
|
||||
// Initializing local object
|
||||
localObject->pvtlo->pfnInitLo(localObject);
|
||||
|
||||
return (LO*)localObject;
|
||||
}
|
||||
@ -53,13 +51,17 @@ void LoadSwObjectsFromBrx(SW *psw, ALO *paloParent, CBinaryInputStream *pbis)
|
||||
int isplice = pbis->S16Read();
|
||||
//std::cout << i << "\n";
|
||||
LO *plo = PloNew(cid, psw, paloParent, oid, isplice);
|
||||
|
||||
/*if (cid == CID_MS)
|
||||
std::cout << plo;*/
|
||||
|
||||
plo->pvtlo->pfnLoadLoFromBrx(plo, pbis);
|
||||
}
|
||||
}
|
||||
|
||||
DL* PdlFromSwOid(SW *psw, OID oid)
|
||||
{
|
||||
return psw->firstObjectParents + (oid * 0x95675 & 0x1ff);
|
||||
return psw->adlHash + (oid * 0x95675 & 0x1ff);
|
||||
}
|
||||
|
||||
void LoadOptionFromBrx(void* pvObject, CBinaryInputStream* pbis)
|
||||
|
@ -1,5 +1,15 @@
|
||||
#include "button.h"
|
||||
|
||||
void InitButton(BUTTON* pbutton)
|
||||
{
|
||||
InitSo(pbutton);
|
||||
}
|
||||
|
||||
void InitVolbtn(VOLBTN* pvolbtn)
|
||||
{
|
||||
InitSo(pvolbtn);
|
||||
}
|
||||
|
||||
void LoadButtonFromBrx(BUTTON* pbutton, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pbutton, pbis);
|
||||
|
@ -11,5 +11,7 @@ class VOLBTN : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitButton(BUTTON* pbutton);
|
||||
void InitVolbtn(VOLBTN* pvolbtn);
|
||||
void LoadButtonFromBrx(BUTTON *pbutton, CBinaryInputStream *pbis);
|
||||
void LoadVolbtnFromBrx(VOLBTN *pvolbtn, CBinaryInputStream *pbis);
|
6
Sly1/can.cpp
Normal file
6
Sly1/can.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "can.h"
|
||||
|
||||
void InitCan(CAN* pcan)
|
||||
{
|
||||
InitBreak(pcan);
|
||||
}
|
9
Sly1/can.h
Normal file
9
Sly1/can.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "break.h"
|
||||
|
||||
class CAN : public BREAK
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitCan(CAN *pcan);
|
@ -1,5 +1,10 @@
|
||||
#include "chkpnt.h"
|
||||
|
||||
void InitChkpnt(CHKPNT* pchkpnt)
|
||||
{
|
||||
InitAlo(pchkpnt);
|
||||
}
|
||||
|
||||
void LoadChkpntFromBrx(CHKPNT* pchkpnt, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadAloFromBrx(pchkpnt, pbis);
|
||||
|
@ -13,5 +13,6 @@ class VOL : public XFM
|
||||
public:
|
||||
};
|
||||
|
||||
void InitChkpnt(CHKPNT* pchkpnt);
|
||||
void LoadChkpntFromBrx(CHKPNT* pchkpnt, CBinaryInputStream* pbis);
|
||||
void LoadVolFromBrx(VOL* pvol, CBinaryInputStream* pbis);
|
@ -30,4 +30,4 @@ public:
|
||||
void InitCm(CM* pcm); // NOT FINISHED
|
||||
|
||||
// Global pointer to parent camera object
|
||||
static CM *g_pcm;
|
||||
extern inline CM *g_pcm = nullptr;
|
@ -1,5 +1,10 @@
|
||||
#include "cnvo.h"
|
||||
|
||||
void InitCnvo(CNVO* pcnvo)
|
||||
{
|
||||
InitSo(pcnvo);
|
||||
}
|
||||
|
||||
void LoadCnvoFromBrx(CNVO* pcnvo, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pcnvo, pbis);
|
||||
|
@ -6,5 +6,5 @@ class CNVO : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
void InitCnvo(CNVO* pcnvo);
|
||||
void LoadCnvoFromBrx(CNVO* pcnvo, CBinaryInputStream* pbis);
|
@ -11,7 +11,27 @@ void InitDprize(DPRIZE *pdprize)
|
||||
|
||||
}
|
||||
|
||||
void InitCharm(CHARM* pcharm)
|
||||
{
|
||||
InitDprize(pcharm);
|
||||
}
|
||||
|
||||
void InitCoin(COIN* pcoin)
|
||||
{
|
||||
InitDprize(pcoin);
|
||||
}
|
||||
|
||||
void InitKey(KEY* pkey)
|
||||
{
|
||||
InitDprize(pkey);
|
||||
}
|
||||
|
||||
void InitGold(GOLD* pgold)
|
||||
{
|
||||
InitDprize(pgold);
|
||||
}
|
||||
|
||||
void LoadDprizeFromBrx(DPRIZE *pdprize, CBinaryInputStream *pbis)
|
||||
{
|
||||
LoadAloFromBrx((ALO*)pdprize, pbis);
|
||||
LoadAloFromBrx(pdprize, pbis);
|
||||
}
|
||||
|
24
Sly1/coin.h
24
Sly1/coin.h
@ -46,5 +46,29 @@ class DPRIZE : public ALO
|
||||
float cAttract;
|
||||
};
|
||||
|
||||
class CHARM : public DPRIZE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class COIN : public DPRIZE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class KEY : public DPRIZE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class GOLD : public DPRIZE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitDprize(DPRIZE *pdprize);//NOT FINISHED
|
||||
void InitCharm(CHARM* pcharm);
|
||||
void InitCoin(COIN* pcoin);
|
||||
void InitKey(KEY* pkey);
|
||||
void InitGold(GOLD* pgold);
|
||||
void LoadDprizeFromBrx(DPRIZE* pdprize, CBinaryInputStream *pbis);//NOT FINISHED
|
@ -4,3 +4,13 @@ void InitCrfodb(CRFODB* pcrfodb)
|
||||
{
|
||||
InitStepGuard(pcrfodb);
|
||||
}
|
||||
|
||||
void OnCrfodAdd(CRFOD* pcrfod)
|
||||
{
|
||||
OnStepguardAdd(pcrfod);
|
||||
}
|
||||
|
||||
void InitCrbrain(CRBRAIN* pcrbrain)
|
||||
{
|
||||
InitAlo(pcrbrain);
|
||||
}
|
||||
|
@ -11,4 +11,11 @@ class CRFODB :public CRFOD
|
||||
|
||||
};
|
||||
|
||||
void InitCrfodb(CRFODB *pcrfodb);
|
||||
class CRBRAIN : public ALO
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
void InitCrfodb(CRFODB *pcrfodb);
|
||||
void OnCrfodAdd(CRFOD* pcrfod);
|
||||
void InitCrbrain(CRBRAIN* pcrbrain);
|
6
Sly1/cycle.cpp
Normal file
6
Sly1/cycle.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "cycle.h"
|
||||
|
||||
void InitCycle(CYCLE* pcycle)
|
||||
{
|
||||
InitPo(pcycle);
|
||||
}
|
9
Sly1/cycle.h
Normal file
9
Sly1/cycle.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "po.h"
|
||||
|
||||
class CYCLE : public PO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitCycle(CYCLE *pcycle);
|
@ -1,5 +1,15 @@
|
||||
#include "dart.h"
|
||||
|
||||
void InitDart(DART* pdart)
|
||||
{
|
||||
InitSo(pdart);
|
||||
}
|
||||
|
||||
void OnDartAdd(DART* pdart)
|
||||
{
|
||||
OnSoAdd(pdart);
|
||||
}
|
||||
|
||||
void LoadDartFromBrx(DART* pdart, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pdart, pbis);
|
||||
|
@ -6,4 +6,6 @@ class DART : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitDart(DART* pdart);
|
||||
void OnDartAdd(DART* pdart);
|
||||
void LoadDartFromBrx(DART* pdart, CBinaryInputStream* pbis);
|
6
Sly1/dartgun.cpp
Normal file
6
Sly1/dartgun.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "dartgun.h"
|
||||
|
||||
void InitDartgun(DARTGUN* pdartgun)
|
||||
{
|
||||
InitBreak(pdartgun);
|
||||
}
|
9
Sly1/dartgun.h
Normal file
9
Sly1/dartgun.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "break.h"
|
||||
|
||||
class DARTGUN : public BREAK
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitDartgun(DARTGUN* pdartgun);
|
235
Sly1/dec.h
235
Sly1/dec.h
@ -2,6 +2,8 @@
|
||||
// Forward declarations
|
||||
class CBinaryInputStream;
|
||||
class ALO;
|
||||
class CM;
|
||||
struct RO;
|
||||
extern bool loadEmitMesh;
|
||||
|
||||
|
||||
@ -37,6 +39,9 @@ void CloneAloHierarchy(ALO* palo);
|
||||
void CloneAlo(ALO* palo);
|
||||
void LoadAloFromBrx(ALO* palo, CBinaryInputStream* pbis);
|
||||
void UpdateAlo(ALO* palo, float dt);
|
||||
void RenderAloAll(ALO* palo, CM* pcm, RO* proDup);
|
||||
void RenderAloSelf(ALO* palo, CM* pcm, RO* pro);
|
||||
void RenderAloGlobset(ALO* palo, CM* pcm, RO* pro);
|
||||
|
||||
// Static Object
|
||||
class SO;
|
||||
@ -49,6 +54,7 @@ void UpdateSo(SO* pso, float dt);
|
||||
// Player Object
|
||||
class PO;
|
||||
void InitPo(PO* ppo);
|
||||
void OnPoAdd(PO* ppo);
|
||||
|
||||
class STEP;
|
||||
void InitStep(STEP* pstep);
|
||||
@ -61,6 +67,7 @@ void LoadJtFromBrx(JT* pjt, CBinaryInputStream* pbis);
|
||||
// Guard
|
||||
class STEPGUARD;
|
||||
void InitStepGuard(STEPGUARD *pstepguard);
|
||||
void OnStepguardAdd(STEPGUARD* pstepguard);
|
||||
void LoadStepGuardFromBrx(STEPGUARD *pstepguard, CBinaryInputStream* pbis);
|
||||
|
||||
class SMARTGUARD;
|
||||
@ -85,6 +92,7 @@ void InitMurray(MURRAY* pmurray);
|
||||
class PUFFC;
|
||||
|
||||
class CRFOD;
|
||||
void OnCrfodAdd(CRFOD* pcrfod);
|
||||
|
||||
class CRFODB;
|
||||
void InitCrfodb(CRFODB* pcrfodb);
|
||||
@ -100,112 +108,281 @@ void InitJp(JP* pjp);
|
||||
class HG;
|
||||
void InitHg(HG* phg);
|
||||
|
||||
class MECHA;
|
||||
void InitMecha(MECHA* pmecha);
|
||||
|
||||
class ROV;
|
||||
void InitRov(ROV* prov);
|
||||
void LoadRovFromBrx(ROV *prov, CBinaryInputStream* pbis);
|
||||
|
||||
class VAULT;
|
||||
void InitVault(VAULT* pvault);
|
||||
|
||||
class PUFFER;
|
||||
void InitPuffer(PUFFER* ppuffer);
|
||||
void LoadPufferFromBrx(PUFFER *ppuffer, CBinaryInputStream* pbis);
|
||||
|
||||
class MGV;
|
||||
void InitMgv(MGV* pmgv);
|
||||
void LoadMgvFromBrx(MGV *pmgv, CBinaryInputStream* pbis);
|
||||
|
||||
class SUV;
|
||||
void InitSuv(SUV* psuv);
|
||||
|
||||
class CYCLE;
|
||||
void InitCycle(CYCLE* pcycle);
|
||||
|
||||
class LGN;
|
||||
void InitLgn(LGN* plgn);
|
||||
|
||||
class JACK;
|
||||
void InitJack(JACK* pjack);
|
||||
|
||||
class RIPG;
|
||||
void InitRipg(RIPG* pripg);
|
||||
|
||||
class WATER;
|
||||
void InitWater(WATER* pwater);
|
||||
|
||||
class BRK;
|
||||
void InitBrk(BRK* pbrk);
|
||||
void LoadBrkFromBrx(BRK *pbrk, CBinaryInputStream* pbis);
|
||||
|
||||
class BREAK;
|
||||
void InitBreak(BREAK* pbreak);
|
||||
|
||||
class CAN;
|
||||
void InitCan(CAN* pcan);
|
||||
|
||||
class DARTGUN;
|
||||
void InitDartgun(DARTGUN* pdartgun);
|
||||
|
||||
class SWP;
|
||||
void InitSwp(SWP* pswp);
|
||||
|
||||
class FRAGILE;
|
||||
void InitFragile(FRAGILE* pfragile);
|
||||
|
||||
class BUTTON;
|
||||
void InitButton(BUTTON* pbutton);
|
||||
void LoadButtonFromBrx(BUTTON* pbutton, CBinaryInputStream* pbis);
|
||||
|
||||
class VOLBTN;
|
||||
void InitVolbtn(VOLBTN* pvolbtn);
|
||||
void LoadVolbtnFromBrx(VOLBTN* pvolbtn, CBinaryInputStream* pbis);
|
||||
|
||||
class JLOVOL;
|
||||
void InitJlovol(JLOVOL* pjlovol);
|
||||
|
||||
class SQUISH;
|
||||
void LoadSquishFromBrx(SQUISH* psquish, CBinaryInputStream* pbis);
|
||||
|
||||
class SPRIZE;
|
||||
void InitSprize(SPRIZE* psprize);
|
||||
void LoadSprizeFromBrx(SPRIZE* psprize, CBinaryInputStream* pbis);
|
||||
|
||||
class SCPRIZE;
|
||||
void InitScprize(SCPRIZE* pscprize);
|
||||
|
||||
class CLUE;
|
||||
void InitClue(CLUE* pclue);
|
||||
void LoadClueFromBrx(CLUE* pclue, CBinaryInputStream* pbis);
|
||||
|
||||
class ALARM;
|
||||
void InitAlarm(ALARM* palarm);
|
||||
|
||||
class SENSOR;
|
||||
void InitSensor(SENSOR* psensor);
|
||||
|
||||
// Laser Sensor
|
||||
class LASEN;
|
||||
void InitLasen(LASEN* plasen);
|
||||
void LoadLasenFromBrx(LASEN* plasen, CBinaryInputStream* pbis);
|
||||
|
||||
class CAMSEN;
|
||||
void InitCamsen(CAMSEN* pcamsen);
|
||||
|
||||
class PRSEN;
|
||||
void InitPrsen(PRSEN* pprsen);
|
||||
|
||||
class BARRIER;
|
||||
void InitBarrier(BARRIER* pbarrier);
|
||||
|
||||
class TZP;
|
||||
void InitTzp(TZP* ptzp);
|
||||
|
||||
class VOLZP;
|
||||
void InitVolzp(VOLZP* pvolzp);
|
||||
|
||||
// Convo
|
||||
class CNVO;
|
||||
void InitCnvo(CNVO* pcnvo);
|
||||
void LoadCnvoFromBrx(CNVO* pcnvo, CBinaryInputStream* pbis);
|
||||
|
||||
class HBSK;
|
||||
void InitHbsk(HBSK* phbsk);
|
||||
void OnHbskAdd(HBSK* phbsk);
|
||||
void LoadHbskFromBrx(HBSK* phbsk, CBinaryInputStream* pbis);
|
||||
|
||||
class BOMB;
|
||||
void InitBomb(BOMB* pbomb);
|
||||
void OnBombAdd(BOMB* pbomb);
|
||||
void LoadBombFromBrx(BOMB* pbomb, CBinaryInputStream* pbis);
|
||||
|
||||
class MISSILE;
|
||||
void InitMissile(MISSILE* pmissile);
|
||||
void LoadMissileFromBrx(MISSILE* pmissile, CBinaryInputStream* pbis);
|
||||
|
||||
class ACCMISS;
|
||||
void InitAccmiss(ACCMISS* paccmiss);
|
||||
|
||||
class TARMISS;
|
||||
void InitTarmiss(TARMISS* ptarmiss);
|
||||
|
||||
class GROUNDMISS;
|
||||
void InitGroundmiss(GROUNDMISS* pgroundmiss);
|
||||
|
||||
class FLY;
|
||||
void InitFly(FLY* pfly);
|
||||
void LoadFlyFromBrx(FLY* pfly, CBinaryInputStream* pbis);
|
||||
|
||||
class RAT;
|
||||
void InitRat(RAT* prat);
|
||||
void OnRatAdd(RAT* prat);
|
||||
void LoadRatFromBrx(RAT* prat, CBinaryInputStream* pbis);
|
||||
|
||||
class ROH;
|
||||
void InitRoh(ROH* proh);
|
||||
void LoadRohFromBrx(ROH* proh, CBinaryInputStream* pbis);
|
||||
|
||||
class ROC;
|
||||
void InitRoc(ROC* proc);
|
||||
void LoadRocFromBrx(ROC* proc, CBinaryInputStream* pbis);
|
||||
|
||||
class ROST;
|
||||
void InitRost(ROST* prost);
|
||||
void LoadRostFromBrx(ROST* prost, CBinaryInputStream* pbis);
|
||||
|
||||
class ROP;
|
||||
void InitRop(ROP* prop);
|
||||
void LoadRopFromBrx(ROP* prop, CBinaryInputStream* pbis);
|
||||
|
||||
class DART;
|
||||
void InitDart(DART* pdart);
|
||||
void OnDartAdd(DART* pdart);
|
||||
void LoadDartFromBrx(DART* pdart, CBinaryInputStream* pbis);
|
||||
|
||||
class JLO;
|
||||
void InitJlo(JLO* pjlo);
|
||||
void LoadJloFromBrx(JLO* pjlo, CBinaryInputStream* pbis);
|
||||
|
||||
class MRKV;
|
||||
void InitMrkv(MRKV* pmrkv);
|
||||
|
||||
class LGNB;
|
||||
void InitLgnb(LGNB* plgnb);
|
||||
|
||||
class BLIPG;
|
||||
void InitBlipg(BLIPG* pblipg);
|
||||
void OnBlipgAdd(BLIPG* pblipg);
|
||||
|
||||
class CAMERA;
|
||||
void InitCamera(CAMERA* pcamera);
|
||||
|
||||
class EMITTER;
|
||||
void InitEmitter(EMITTER* pemitter);
|
||||
void LoadEmitterFromBrx(EMITTER* pemitter, CBinaryInputStream* pbis);
|
||||
|
||||
class LIGHT;
|
||||
void InitLight(LIGHT* plight);
|
||||
void OnLightAdd(LIGHT* plight);
|
||||
|
||||
// Check Point
|
||||
class CHKPNT;
|
||||
void InitChkpnt(CHKPNT* pchkpnt);
|
||||
void LoadChkpntFromBrx(CHKPNT* pchkpnt, CBinaryInputStream* pbis);
|
||||
|
||||
class PROXY;
|
||||
void InitProxy(PROXY* pproxy);
|
||||
void LoadProxyFromBrx(PROXY* pproxy, CBinaryInputStream* pbis);
|
||||
|
||||
class DPRIZE;
|
||||
void InitDprize(DPRIZE* pdprize);
|
||||
void LoadDprizeFromBrx(DPRIZE* pdprize, CBinaryInputStream* pbis);
|
||||
|
||||
class CHARM;
|
||||
void InitCharm(CHARM* pcharm);
|
||||
|
||||
class COIN;
|
||||
void InitCoin(COIN* pcoin);
|
||||
|
||||
class KEY;
|
||||
void InitKey(KEY* pkey);
|
||||
|
||||
class GOLD;
|
||||
void InitGold(GOLD* pgold);
|
||||
|
||||
class LOCK;
|
||||
void LoadLockFromBrx(LOCK* plock, CBinaryInputStream* pbis);
|
||||
|
||||
class LOCKG;
|
||||
void LoadLockgFromBrx(LOCKG* plockg, CBinaryInputStream* pbis);
|
||||
|
||||
class TAIL;
|
||||
void InitTail(TAIL* ptail);
|
||||
|
||||
class ROB;
|
||||
void InitRob(ROB* prob);
|
||||
|
||||
class FLASH;
|
||||
void InitFlash(FLASH* pflash);
|
||||
void LoadFlashFromBrx(FLASH* pflash, CBinaryInputStream* pbis);
|
||||
|
||||
class DYSH;
|
||||
void InitDysh(DYSH* pdysh);
|
||||
|
||||
class SCENTMAP;
|
||||
void InitScentmap(SCENTMAP* pscentmap);
|
||||
|
||||
class WAYPOINT;
|
||||
void InitWaypoint(WAYPOINT* pwaypoint);
|
||||
|
||||
class TN;
|
||||
void InitTn(TN* ptn);
|
||||
void LoadTnFromBrx(TN* ptn, CBinaryInputStream* pbis);
|
||||
void LoadTbspFromBrx(CBinaryInputStream* pbis);
|
||||
|
||||
class JLOC;
|
||||
void InitJloc(JLOC* pjloc);
|
||||
void LoadJlocFromBrx(JLOC* pjloc, CBinaryInputStream* pbis);
|
||||
|
||||
class DIALOG;
|
||||
void InitDialog(DIALOG* pdialog);
|
||||
void LoadDialogFromBrx(DIALOG* pdialog, CBinaryInputStream* pbis);
|
||||
|
||||
class SPEAKER;
|
||||
void InitSpeaker(SPEAKER* pspeaker);
|
||||
|
||||
class ROPE;
|
||||
void InitRope(ROPE* prope);
|
||||
|
||||
class CRBRAIN;
|
||||
void InitCrbrain(CRBRAIN* pcrbrain);
|
||||
|
||||
class MGC;
|
||||
void InitMgc(MGC* pmgc);
|
||||
void LoadMgcFromBrx(MGC* pmgc, CBinaryInputStream* pbis);
|
||||
|
||||
class JACKB;
|
||||
void InitJackb(JACKB* pjackb);
|
||||
|
||||
class JACKN;
|
||||
void InitJackn(JACKN* pjackn);
|
||||
void LoadJacknFromBrx(JACKN* pjackn, CBinaryInputStream* pbis);
|
||||
|
||||
class JACKF;
|
||||
void InitJackf(JACKF* pjackf);
|
||||
|
||||
// Static World
|
||||
class SW;
|
||||
void InitSw(SW* psw);
|
||||
@ -214,38 +391,80 @@ void UpdateSw(SW* psw, float dt);
|
||||
void GetSwParams(SW* psw, SOP** ppsop);
|
||||
|
||||
// Camera
|
||||
class CM;
|
||||
void InitCm(CM* pcm);
|
||||
|
||||
class SHAPE;
|
||||
void InitShape(SHAPE* pshape);
|
||||
void LoadShapeFromBrx(SHAPE* pshape, CBinaryInputStream* pbis);
|
||||
|
||||
class HSHAPE;
|
||||
void InitHshape(HSHAPE* phshape);
|
||||
void OnHshapeAdd(HSHAPE* phshape);
|
||||
|
||||
class PIPE;
|
||||
void InitPipe(PIPE* ppipe);
|
||||
void OnPipeAdd(PIPE* ppipe);
|
||||
void OnPipeRemove(PIPE* ppipe);
|
||||
|
||||
class RAIL;
|
||||
void OnRailAdd(RAIL* prail);
|
||||
|
||||
class LANDING;
|
||||
void OnLandingAdd(LANDING* planding);
|
||||
|
||||
class XFM;
|
||||
void InitXfm(XFM* pxfm);
|
||||
void LoadXfmFromBrx(XFM* pxfm, CBinaryInputStream* pbis);
|
||||
|
||||
class WARP;
|
||||
void LoadWarpFromBrx(WARP* pwarp, CBinaryInputStream* pbis);
|
||||
|
||||
class TARGET;
|
||||
void InitTarget(TARGET* ptarget);
|
||||
void OnTargetAdd(TARGET* ptarget);
|
||||
|
||||
class HND;
|
||||
void InitHnd(HND* phnd);
|
||||
void LoadHndFromBrx(HND* phnd, CBinaryInputStream* pbis);
|
||||
|
||||
class EXPLG;
|
||||
void LoadExplgFromBrx(EXPLG* pexplg, CBinaryInputStream* pbis);
|
||||
|
||||
class EXPLO;
|
||||
void InitExplo(EXPLO* pexplo);
|
||||
void LoadExploFromBrx(EXPLO* pexplo, CBinaryInputStream* pbis);
|
||||
|
||||
class EXPLS;
|
||||
void InitExpls(EXPLS* pexpls);
|
||||
|
||||
class VOL;
|
||||
void LoadVolFromBrx(VOL* pvol, CBinaryInputStream* pbis);
|
||||
|
||||
class RATHOLE;
|
||||
void OnRatholeAdd(RATHOLE* prathole);
|
||||
|
||||
class PUFFV;
|
||||
void InitPuffv(PUFFV* ppuffv);
|
||||
|
||||
class EXIT;
|
||||
void LoadExitFromBrx(EXIT* pexit, CBinaryInputStream* pbis);
|
||||
|
||||
class PNT;
|
||||
void LoadPntFromBrx(PNT* pnt, CBinaryInputStream* pbis);
|
||||
|
||||
class HPNT;
|
||||
void InitHpnt(HPNT* phpnt);
|
||||
void OnHpntAdd(HPNT* phpnt);
|
||||
|
||||
class JMT;
|
||||
void OnJmtAdd(JMT* pjmt);
|
||||
|
||||
class SPIRE;
|
||||
void OnSpireAdd(SPIRE* pspire);
|
||||
|
||||
// Animation Segment
|
||||
class ASEG;
|
||||
void InitAseg(ASEG* paseg);
|
||||
void LoadAsegFromBrx(ASEG* paseg, CBinaryInputStream* pbis);
|
||||
|
||||
// Visibility Map
|
||||
@ -256,17 +475,31 @@ void LoadVismapFromBrx(VISMAP* pvismap, CBinaryInputStream* pbis);
|
||||
class SM;
|
||||
void LoadSmFromBrx(SM* psm, CBinaryInputStream* pbis);
|
||||
|
||||
class SGG;
|
||||
void InitSgg(SGG* psgg);
|
||||
|
||||
// AI Path's
|
||||
class PATHZONE;
|
||||
void OnPathzoneAdd(PATHZONE* ppathzone);
|
||||
void LoadPathZoneFromBrx(PATHZONE* ppathzone, CBinaryInputStream* pbis);
|
||||
|
||||
// Reach Map
|
||||
class RCHM;
|
||||
void InitRchm(RCHM* prchm);
|
||||
void LoadRchmFromBrx(RCHM* prchm, CBinaryInputStream* pbis);
|
||||
|
||||
class RWM;
|
||||
void InitRwm(RWM* prwm);
|
||||
|
||||
class WR;
|
||||
void InitWr(WR* pwr);
|
||||
|
||||
class KEYHOLE;
|
||||
void InitKeyhole(KEYHOLE* pkeyhole);
|
||||
void LoadKeyholeFromBrx(KEYHOLE* pkeyhole, CBinaryInputStream* pbis);
|
||||
|
||||
class JSG;
|
||||
void InitJsg(JSG* pjsg);
|
||||
|
||||
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include "dialog.h"
|
||||
|
||||
void InitDialog(DIALOG* pdialog)
|
||||
{
|
||||
InitAlo(pdialog);
|
||||
}
|
||||
|
||||
void LoadDialogFromBrx(DIALOG* pdialog, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadAloFromBrx(pdialog, pbis);
|
||||
|
@ -6,5 +6,6 @@ class DIALOG : public ALO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitDialog(DIALOG* pdialog);
|
||||
void LoadDialogFromBrx(DIALOG* pdialog, CBinaryInputStream* pbis);
|
||||
void LoadDialogEventsFromBrx(CBinaryInputStream *pbis);
|
||||
|
25
Sly1/dl.h
25
Sly1/dl.h
@ -9,6 +9,7 @@ struct DL
|
||||
void *pvFirst;
|
||||
class LO *ploFirst;
|
||||
class ALO *paloFirst;
|
||||
class SO *psoFirst;
|
||||
};
|
||||
|
||||
union
|
||||
@ -17,6 +18,7 @@ struct DL
|
||||
void *pvLast;
|
||||
class LO *ploLast;
|
||||
class ALO *paloLast;
|
||||
class SO *psoLast;
|
||||
};
|
||||
|
||||
// Base offset to DL entry (DLE)
|
||||
@ -28,10 +30,23 @@ struct DL
|
||||
// Entry is just another word for linked list
|
||||
struct DLE
|
||||
{
|
||||
// Stores ptr to next data
|
||||
void *pvNext;
|
||||
// Stores ptr to previous data
|
||||
void *pvPrev;
|
||||
union
|
||||
{
|
||||
// Stores ptr to next data
|
||||
void* pvNext;
|
||||
class LO* ploNext;
|
||||
class ALO *paloNext;
|
||||
class SO *psoNext;
|
||||
};
|
||||
|
||||
union
|
||||
{
|
||||
// Stores ptr to previous data
|
||||
void *pvPrev;
|
||||
class LO *ploPrev;
|
||||
class ALO *paloPrev;
|
||||
class SO *psoPrev;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@ -69,4 +84,4 @@ int FIsDlEmpty(DL *pdl);
|
||||
|
||||
|
||||
// Global DLI pointer to a parent object
|
||||
static DLI *s_pdliFirst;
|
||||
static DLI *s_pdliFirst = nullptr;
|
6
Sly1/dysh.cpp
Normal file
6
Sly1/dysh.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "dysh.h"
|
||||
|
||||
void InitDysh(DYSH* pdysh)
|
||||
{
|
||||
InitAlo(pdysh);
|
||||
}
|
9
Sly1/dysh.h
Normal file
9
Sly1/dysh.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "alo.h"
|
||||
|
||||
class DYSH : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitDysh(DYSH* pdysh);
|
@ -1,5 +1,20 @@
|
||||
#include "emitter.h"
|
||||
|
||||
void InitExplo(EXPLO* pexplo)
|
||||
{
|
||||
InitXfm(pexplo);
|
||||
}
|
||||
|
||||
void InitEmitter(EMITTER* pemitter)
|
||||
{
|
||||
InitAlo(pemitter);
|
||||
}
|
||||
|
||||
void InitExpls(EXPLS* pexpls)
|
||||
{
|
||||
InitExplo(pexpls);
|
||||
}
|
||||
|
||||
void LoadEmitMeshFromBrx(CBinaryInputStream* pbis)
|
||||
{
|
||||
uint16_t cpos = pbis->U16Read();
|
||||
|
@ -27,6 +27,14 @@ class EXPLO : public EXPL
|
||||
OID oidShape;
|
||||
};
|
||||
|
||||
class EXPLS : public EXPLO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitExplo(EXPLO* pexplo);
|
||||
void InitEmitter(EMITTER* pemitter);
|
||||
void InitExpls(EXPLS* pexpls);
|
||||
void LoadEmitMeshFromBrx(CBinaryInputStream* pbis);
|
||||
void LoadEmitblipColorsFromBrx(int crgba, CBinaryInputStream* pbis);
|
||||
void LoadEmitterFromBrx(EMITTER* pemitter, CBinaryInputStream* pbis);
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include "flash.h"
|
||||
|
||||
void InitFlash(FLASH* pflash)
|
||||
{
|
||||
InitAlo(pflash);
|
||||
}
|
||||
|
||||
void LoadFlashFromBrx(FLASH* pflash, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadAloFromBrx(pflash, pbis);
|
||||
|
@ -8,4 +8,5 @@ class FLASH : public ALO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitFlash(FLASH* pflash);
|
||||
void LoadFlashFromBrx(FLASH* pflash, CBinaryInputStream* pbis);
|
@ -1,5 +1,10 @@
|
||||
#include "fly.h"
|
||||
|
||||
void InitFly(FLY* pfly)
|
||||
{
|
||||
InitSo(pfly);
|
||||
}
|
||||
|
||||
void LoadFlyFromBrx(FLY* pfly, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(pfly, pbis);
|
||||
|
@ -6,4 +6,5 @@ class FLY : public SO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitFly(FLY* pfly);
|
||||
void LoadFlyFromBrx(FLY* pfly, CBinaryInputStream* pbis);
|
@ -1,5 +1,35 @@
|
||||
#include "hide.h"
|
||||
|
||||
void InitHbsk(HBSK* phbsk)
|
||||
{
|
||||
InitSo(phbsk);
|
||||
}
|
||||
|
||||
void OnHbskAdd(HBSK* phbsk)
|
||||
{
|
||||
OnSoAdd(phbsk);
|
||||
}
|
||||
|
||||
void InitHshape(HSHAPE* phshape)
|
||||
{
|
||||
InitShape(phshape);
|
||||
}
|
||||
|
||||
void OnHshapeAdd(HSHAPE* phshape)
|
||||
{
|
||||
OnLoAdd(phshape);
|
||||
}
|
||||
|
||||
void InitHpnt(HPNT* phpnt)
|
||||
{
|
||||
InitLo(phpnt);
|
||||
}
|
||||
|
||||
void OnHpntAdd(HPNT* phpnt)
|
||||
{
|
||||
OnLoAdd(phpnt);
|
||||
}
|
||||
|
||||
void LoadHbskFromBrx(HBSK* phbsk, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(phbsk, pbis);
|
||||
|
18
Sly1/hide.h
18
Sly1/hide.h
@ -1,9 +1,27 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
#include "shape.h"
|
||||
#include "pnt.h"
|
||||
|
||||
class HBSK : public SO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class HSHAPE : public SHAPE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class HPNT : public PNT
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitHbsk(HBSK* phbsk);
|
||||
void OnHbskAdd(HBSK* phbsk);
|
||||
void InitHshape(HSHAPE* phshape);
|
||||
void OnHshapeAdd(HSHAPE* phshape);
|
||||
void InitHpnt(HPNT* phpnt);
|
||||
void OnHpntAdd(HPNT* phpnt);
|
||||
void LoadHbskFromBrx(HBSK* phbsk, CBinaryInputStream* pbis);
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include "hnd.h"
|
||||
|
||||
void InitHnd(HND* phnd)
|
||||
{
|
||||
InitTarget(phnd);
|
||||
}
|
||||
|
||||
void LoadHndFromBrx(HND* phnd, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadXfmFromBrx(phnd, pbis);
|
||||
|
@ -6,4 +6,5 @@ class HND : public TARGET
|
||||
public:
|
||||
};
|
||||
|
||||
void InitHnd(HND* phnd);
|
||||
void LoadHndFromBrx(HND* phnd, CBinaryInputStream* pbis);
|
@ -1,5 +1,25 @@
|
||||
#include "jack.h"
|
||||
|
||||
void InitJack(JACK* pjack)
|
||||
{
|
||||
InitPo(pjack);
|
||||
}
|
||||
|
||||
void InitJackb(JACKB* pjackb)
|
||||
{
|
||||
InitAlo(pjackb);
|
||||
}
|
||||
|
||||
void InitJackn(JACKN* pjackn)
|
||||
{
|
||||
InitAlo(pjackn);
|
||||
}
|
||||
|
||||
void InitJackf(JACKF* pjackf)
|
||||
{
|
||||
InitAlo(pjackf);
|
||||
}
|
||||
|
||||
void LoadJacknFromBrx(JACKN* pjackn, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadAloFromBrx(pjackn, pbis);
|
||||
|
20
Sly1/jack.h
20
Sly1/jack.h
@ -1,9 +1,27 @@
|
||||
#pragma once
|
||||
#include "alo.h"
|
||||
#include "po.h"
|
||||
|
||||
class JACK : public PO
|
||||
{
|
||||
public:
|
||||
};
|
||||
class JACKN : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class JACKB : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class JACKF : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitJack(JACK *pjack);
|
||||
void InitJackb(JACKB* pjackb);
|
||||
void InitJackn(JACKN* pjackn);
|
||||
void InitJackf(JACKF* pjackf);
|
||||
void LoadJacknFromBrx(JACKN* pjackn, CBinaryInputStream* pbis);
|
16
Sly1/jlo.cpp
16
Sly1/jlo.cpp
@ -1,8 +1,22 @@
|
||||
#include "jlo.h"
|
||||
|
||||
void InitJlovol(JLOVOL* pjlovol)
|
||||
{
|
||||
InitVolbtn(pjlovol);
|
||||
}
|
||||
|
||||
void InitJlo(JLO* pjlo)
|
||||
{
|
||||
InitSo(pjlo);
|
||||
}
|
||||
|
||||
void InitJloc(JLOC* pjloc)
|
||||
{
|
||||
InitAlo(pjloc);
|
||||
}
|
||||
|
||||
void LoadJloFromBrx(JLO* pjlo, CBinaryInputStream* pbis)
|
||||
{
|
||||
//std::cout << std::hex << pbis->file.tellg() <<"\n";
|
||||
LoadSoFromBrx(pjlo, pbis);
|
||||
}
|
||||
|
||||
|
10
Sly1/jlo.h
10
Sly1/jlo.h
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
#include "button.h"
|
||||
|
||||
class JLO : public SO
|
||||
{
|
||||
@ -11,5 +11,13 @@ class JLOC : public ALO
|
||||
public:
|
||||
};
|
||||
|
||||
class JLOVOL : public VOLBTN
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitJlovol(JLOVOL* pjlovol);
|
||||
void InitJlo(JLO* pjlo);
|
||||
void InitJloc(JLOC* pjloc);
|
||||
void LoadJloFromBrx(JLO* pjlo, CBinaryInputStream* pbis);
|
||||
void LoadJlocFromBrx(JLOC* pjloc, CBinaryInputStream* pbis);
|
6
Sly1/jsg.cpp
Normal file
6
Sly1/jsg.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "jsg.h"
|
||||
|
||||
void InitJsg(JSG* pjsg)
|
||||
{
|
||||
InitLo(pjsg);
|
||||
}
|
9
Sly1/jsg.h
Normal file
9
Sly1/jsg.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "lo.h"
|
||||
|
||||
class JSG : public LO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitJsg(JSG* pjsg);
|
6
Sly1/jump.cpp
Normal file
6
Sly1/jump.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "jump.h"
|
||||
|
||||
void OnJmtAdd(JMT* pjmt)
|
||||
{
|
||||
OnLoAdd(pjmt);
|
||||
}
|
9
Sly1/jump.h
Normal file
9
Sly1/jump.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "pnt.h"
|
||||
|
||||
class JMT : public PNT
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void OnJmtAdd(JMT* pjmt);
|
6
Sly1/landing.cpp
Normal file
6
Sly1/landing.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "landing.h"
|
||||
|
||||
void OnLandingAdd(LANDING* planding)
|
||||
{
|
||||
OnLoAdd(planding);
|
||||
}
|
9
Sly1/landing.h
Normal file
9
Sly1/landing.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "shape.h"
|
||||
|
||||
class LANDING : public SHAPE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void OnLandingAdd(LANDING* planding);
|
16
Sly1/lgn.cpp
Normal file
16
Sly1/lgn.cpp
Normal file
@ -0,0 +1,16 @@
|
||||
#include "lgn.h"
|
||||
|
||||
void InitLgn(LGN* plgn)
|
||||
{
|
||||
InitPo(plgn);
|
||||
}
|
||||
|
||||
void InitLgnb(LGNB* plgnb)
|
||||
{
|
||||
InitSo(plgnb);
|
||||
}
|
||||
|
||||
void InitSwp(SWP* pswp)
|
||||
{
|
||||
InitBreak(pswp);
|
||||
}
|
22
Sly1/lgn.h
Normal file
22
Sly1/lgn.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
#include "po.h"
|
||||
#include "break.h"
|
||||
|
||||
class LGN : public PO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class LGNB : public SO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class SWP : public BREAK
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitLgn(LGN* plgn);
|
||||
void InitLgnb(LGNB* plgnb);
|
||||
void InitSwp(SWP* pswp);
|
11
Sly1/light.cpp
Normal file
11
Sly1/light.cpp
Normal file
@ -0,0 +1,11 @@
|
||||
#include "light.h"
|
||||
|
||||
void InitLight(LIGHT* plight)
|
||||
{
|
||||
InitAlo(plight);
|
||||
}
|
||||
|
||||
void OnLightAdd(LIGHT* plight)
|
||||
{
|
||||
OnAloAdd(plight);
|
||||
}
|
10
Sly1/light.h
Normal file
10
Sly1/light.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "alo.h"
|
||||
|
||||
class LIGHT : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitLight(LIGHT* plight);
|
||||
void OnLightAdd(LIGHT* plight);
|
@ -1,9 +1,9 @@
|
||||
#include "lo.h"
|
||||
|
||||
void InitLo(LO* parentLo)
|
||||
void InitLo(LO* plo)
|
||||
{
|
||||
SetLoDefaults(parentLo);
|
||||
parentLo->pvtlo->pfnAddLo(parentLo);
|
||||
plo->pvtlo->pfnSetLoDefaults(plo);
|
||||
plo->pvtlo->pfnAddLo(plo);
|
||||
}
|
||||
|
||||
void SetLoDefaults(LO* parentLo)
|
||||
|
@ -16,7 +16,11 @@ int main(int cphzArgs, char* aphzArgs[])
|
||||
// Loads level
|
||||
g_transition.Execute();
|
||||
}
|
||||
|
||||
|
||||
if (g_psw != nullptr)
|
||||
{
|
||||
RenderSw(g_psw, g_pcm);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,9 +1,10 @@
|
||||
#pragma once
|
||||
#include <iostream>
|
||||
|
||||
#include "gl.h"
|
||||
#include "transition.h"
|
||||
|
||||
int main(int cphzArgs, char* aphzArgs[]);
|
||||
void RenderSw(SW* psw, CM* pcm);
|
||||
|
||||
int main(int cphzArgs, char* aphzArgs[]);
|
||||
// Initializing all the things needed for the game to run
|
||||
void Startup();
|
@ -10,6 +10,11 @@ void InitBhg(BHG *pbhg)
|
||||
InitStepGuard((STEPGUARD*)pbhg);
|
||||
}
|
||||
|
||||
void InitScentmap(SCENTMAP* pscentmap)
|
||||
{
|
||||
InitAlo(pscentmap);
|
||||
}
|
||||
|
||||
void LoadMbgFromBrx(MBG* pmbg, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadStepGuardFromBrx(pmbg, pbis);
|
||||
|
@ -6,6 +6,12 @@ class MBG : public STEPGUARD
|
||||
public:
|
||||
};
|
||||
|
||||
class SCENTMAP : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitMbg(MBG* pmbg);
|
||||
void InitBhg(BHG* pbhg);
|
||||
void InitScentmap(SCENTMAP* pscentmap);
|
||||
void LoadMbgFromBrx(MBG *pmbg, CBinaryInputStream *pbis);
|
6
Sly1/mecha.cpp
Normal file
6
Sly1/mecha.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "mecha.h"
|
||||
|
||||
void InitMecha(MECHA* pmecha)
|
||||
{
|
||||
InitStep(pmecha);
|
||||
}
|
9
Sly1/mecha.h
Normal file
9
Sly1/mecha.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include "step.h"
|
||||
|
||||
class MECHA : public STEP
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
void InitMecha(MECHA* pmecha);
|
@ -1,5 +1,25 @@
|
||||
#include "missile.h"
|
||||
|
||||
void InitMissile(MISSILE* pmissile)
|
||||
{
|
||||
InitBomb(pmissile);
|
||||
}
|
||||
|
||||
void InitAccmiss(ACCMISS* paccmiss)
|
||||
{
|
||||
InitMissile(paccmiss);
|
||||
}
|
||||
|
||||
void InitTarmiss(TARMISS* ptarmiss)
|
||||
{
|
||||
InitAccmiss(ptarmiss);
|
||||
}
|
||||
|
||||
void InitGroundmiss(GROUNDMISS* pgroundmiss)
|
||||
{
|
||||
InitMissile(pgroundmiss);
|
||||
}
|
||||
|
||||
void LoadMissileFromBrx(MISSILE* pmissile, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadBombFromBrx(pmissile, pbis);
|
||||
|
@ -6,4 +6,23 @@ class MISSILE : public BOMB
|
||||
public:
|
||||
};
|
||||
|
||||
class ACCMISS : public MISSILE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class TARMISS : public ACCMISS
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class GROUNDMISS : public MISSILE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitMissile(MISSILE* pmissile);
|
||||
void InitAccmiss(ACCMISS* paccmiss);
|
||||
void InitTarmiss(TARMISS* ptarmiss);
|
||||
void InitGroundmiss(GROUNDMISS* pgroundmiss);
|
||||
void LoadMissileFromBrx(MISSILE* pmissile, CBinaryInputStream* pbis);
|
@ -1,5 +1,15 @@
|
||||
#include "mouthgame.h"
|
||||
|
||||
void InitMgc(MGC* pmgc)
|
||||
{
|
||||
InitAlo(pmgc);
|
||||
}
|
||||
|
||||
void InitMgv(MGV* pmgv)
|
||||
{
|
||||
InitPo(pmgv);
|
||||
}
|
||||
|
||||
void LoadMgcFromBrx(MGC* pmgc, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadAloFromBrx(pmgc, pbis);
|
||||
|
@ -1,9 +1,17 @@
|
||||
#pragma once
|
||||
#include "alo.h"
|
||||
#include "po.h"
|
||||
|
||||
class MGC : public ALO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class MGV : public PO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitMgc(MGC* pmgc);
|
||||
void InitMgv(MGV *pmgv);
|
||||
void LoadMgcFromBrx(MGC* pmgc, CBinaryInputStream* pbis);
|
||||
|
6
Sly1/mrkv.cpp
Normal file
6
Sly1/mrkv.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "mrkv.h"
|
||||
|
||||
void InitMrkv(MRKV* pmrkv)
|
||||
{
|
||||
InitSo(pmrkv);
|
||||
}
|
10
Sly1/mrkv.h
Normal file
10
Sly1/mrkv.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
|
||||
class MRKV : public SO
|
||||
{
|
||||
public:
|
||||
|
||||
};
|
||||
|
||||
void InitMrkv(MRKV* pmrkv);
|
@ -1,5 +1,10 @@
|
||||
#include "path.h"
|
||||
|
||||
void OnPathzoneAdd(PATHZONE* ppathzone)
|
||||
{
|
||||
OnLoAdd(ppathzone);
|
||||
}
|
||||
|
||||
void LoadPathZoneFromBrx(PATHZONE* ppathzone, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadLoFromBrx(ppathzone, pbis);
|
||||
|
@ -6,4 +6,5 @@ class PATHZONE : public LO
|
||||
public:
|
||||
};
|
||||
|
||||
void OnPathzoneAdd(PATHZONE* ppathzone);
|
||||
void LoadPathZoneFromBrx(PATHZONE* ppathzone, CBinaryInputStream* pbis);
|
16
Sly1/pipe.cpp
Normal file
16
Sly1/pipe.cpp
Normal file
@ -0,0 +1,16 @@
|
||||
#include "pipe.h"
|
||||
|
||||
void InitPipe(PIPE* ppipe)
|
||||
{
|
||||
InitShape(ppipe);
|
||||
}
|
||||
|
||||
void OnPipeAdd(PIPE* ppipe)
|
||||
{
|
||||
OnLoAdd(ppipe);
|
||||
}
|
||||
|
||||
void OnPipeRemove(PIPE* ppipe)
|
||||
{
|
||||
OnLoRemove(ppipe);
|
||||
}
|
11
Sly1/pipe.h
Normal file
11
Sly1/pipe.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "shape.h"
|
||||
|
||||
class PIPE : public SHAPE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitPipe(PIPE* ppipe);
|
||||
void OnPipeAdd(PIPE* ppipe);
|
||||
void OnPipeRemove(PIPE* ppipe);
|
@ -4,3 +4,8 @@ void InitPo(PO* ppo)
|
||||
{
|
||||
InitSo(ppo);
|
||||
}
|
||||
|
||||
void OnPoAdd(PO* ppo)
|
||||
{
|
||||
OnSoAdd(ppo);
|
||||
}
|
@ -4,11 +4,7 @@
|
||||
class PO : public SO
|
||||
{
|
||||
public:
|
||||
int fPlayable;
|
||||
int fLockBase;
|
||||
glm::vec3 posBasePrev;
|
||||
float tWakeRipple;
|
||||
ALO *paloUseCharm;
|
||||
};
|
||||
|
||||
void InitPo(PO *ppo);//NOT FINISHED
|
||||
void InitPo(PO *ppo);//NOT FINISHED
|
||||
void OnPoAdd(PO* ppo);
|
@ -8,6 +8,9 @@ void InitProxy(PROXY *pproxy)
|
||||
|
||||
void LoadProxyFromBrx(PROXY *pproxy, CBinaryInputStream* pbis)
|
||||
{
|
||||
//LoadProxyFromBrxCount++;
|
||||
//std::cout << LoadProxyFromBrxCount << "\n";
|
||||
|
||||
pbis->ReadMatrix();
|
||||
pbis->ReadVector();
|
||||
|
||||
|
@ -11,5 +11,7 @@ class PROXY : public ALO
|
||||
DLE dleProxy;
|
||||
};
|
||||
|
||||
static int LoadProxyFromBrxCount = 0;
|
||||
|
||||
void InitProxy(PROXY *pproxy);
|
||||
void LoadProxyFromBrx(PROXY *pproxy, CBinaryInputStream *pbis);
|
@ -1,5 +1,15 @@
|
||||
#include "puffer.h"
|
||||
|
||||
void InitPuffer(PUFFER* ppuffer)
|
||||
{
|
||||
InitPo(ppuffer);
|
||||
}
|
||||
|
||||
void InitPuffv(PUFFV* ppuffv)
|
||||
{
|
||||
InitXfm(ppuffv);
|
||||
}
|
||||
|
||||
void LoadPufferFromBrx(PUFFER *ppuffer, CBinaryInputStream *pbis)
|
||||
{
|
||||
LoadSoFromBrx(ppuffer, pbis);
|
||||
|
@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include "po.h"
|
||||
#include "chkpnt.h"
|
||||
|
||||
class PUFFER : public PO
|
||||
{
|
||||
@ -7,4 +8,11 @@ class PUFFER : public PO
|
||||
|
||||
};
|
||||
|
||||
class PUFFV : public VOL
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitPuffer(PUFFER *ppuffer);
|
||||
void InitPuffv(PUFFV* ppuffv);
|
||||
void LoadPufferFromBrx(PUFFER *ppuffer, CBinaryInputStream *pbis);
|
20
Sly1/pzo.cpp
20
Sly1/pzo.cpp
@ -1,5 +1,25 @@
|
||||
#include "pzo.h"
|
||||
|
||||
void InitVault(VAULT* pvault)
|
||||
{
|
||||
InitPo(pvault);
|
||||
}
|
||||
|
||||
void InitSprize(SPRIZE* psprize)
|
||||
{
|
||||
InitSo(psprize);
|
||||
}
|
||||
|
||||
void InitScprize(SCPRIZE* pscprize)
|
||||
{
|
||||
InitSprize(pscprize);
|
||||
}
|
||||
|
||||
void InitClue(CLUE* pclue)
|
||||
{
|
||||
InitSprize(pclue);
|
||||
}
|
||||
|
||||
void LoadSprizeFromBrx(SPRIZE* psprize, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(psprize, pbis);
|
||||
|
18
Sly1/pzo.h
18
Sly1/pzo.h
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
#include "po.h"
|
||||
|
||||
class SPRIZE : public SO
|
||||
{
|
||||
@ -22,7 +22,21 @@ class LOCKG : public ALO
|
||||
public:
|
||||
};
|
||||
|
||||
class VAULT : public PO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class SCPRIZE : public SPRIZE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitVault(VAULT* pvault);
|
||||
void InitSprize(SPRIZE* psprize);
|
||||
void InitScprize(SCPRIZE* pscprize);
|
||||
void InitClue(CLUE* pclue);
|
||||
void LoadSprizeFromBrx(SPRIZE *psprize, CBinaryInputStream *pbis);
|
||||
void LoadClueFromBrx(CLUE *pclue, CBinaryInputStream *pbis);
|
||||
void LoadLockFromBrx(LOCK* plock, CBinaryInputStream* pbis);
|
||||
void LoadLockgFromBrx(LOCKG* plockg, CBinaryInputStream* pbis);
|
||||
void LoadLockgFromBrx(LOCKG* plockg, CBinaryInputStream* pbis);
|
||||
|
6
Sly1/rail.cpp
Normal file
6
Sly1/rail.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "rail.h"
|
||||
|
||||
void OnRailAdd(RAIL* prail)
|
||||
{
|
||||
OnLoAdd(prail);
|
||||
}
|
10
Sly1/rail.h
Normal file
10
Sly1/rail.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "shape.h"
|
||||
|
||||
class RAIL : public SHAPE
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
void OnRailAdd(RAIL* prail);
|
15
Sly1/rat.cpp
15
Sly1/rat.cpp
@ -1,5 +1,20 @@
|
||||
#include "rat.h"
|
||||
|
||||
void InitRat(RAT* prat)
|
||||
{
|
||||
InitSo(prat);
|
||||
}
|
||||
|
||||
void OnRatAdd(RAT* prat)
|
||||
{
|
||||
OnSoAdd(prat);
|
||||
}
|
||||
|
||||
void OnRatholeAdd(RATHOLE* prathole)
|
||||
{
|
||||
OnLoAdd(prathole);
|
||||
}
|
||||
|
||||
void LoadRatFromBrx(RAT* prat, CBinaryInputStream* pbis)
|
||||
{
|
||||
LoadSoFromBrx(prat, pbis);
|
||||
|
@ -1,10 +1,19 @@
|
||||
#pragma once
|
||||
#include "so.h"
|
||||
#include "chkpnt.h"
|
||||
|
||||
class RAT : public SO
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
class RATHOLE : public VOL
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
void InitRat(RAT* prat);
|
||||
void OnRatAdd(RAT* prat);
|
||||
void OnRatholeAdd(RATHOLE* prathole);
|
||||
void LoadRatFromBrx(RAT* prat, CBinaryInputStream* pbis);
|
||||
|
||||
|
@ -1,5 +1,10 @@
|
||||
#include "rchm.h"
|
||||
|
||||
void InitRchm(RCHM* prchm)
|
||||
{
|
||||
InitLo(prchm);
|
||||
}
|
||||
|
||||
void LoadRchmFromBrx(RCHM* prchm, CBinaryInputStream* pbis)
|
||||
{
|
||||
for (int i = 0; i <= 0x17; i++)
|
||||
|
@ -6,4 +6,5 @@ class RCHM : public LO
|
||||
public:
|
||||
};
|
||||
|
||||
void InitRchm(RCHM* prchm);
|
||||
void LoadRchmFromBrx(RCHM* prchm, CBinaryInputStream* pbis);
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user