SA-MP/saco/main.h

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#pragma once
#include <windows.h>
#define MAX_SETTINGS_STRING 256
typedef struct _GAME_SETTINGS {
BOOL bDebug;
BOOL bPlayOnline;
BOOL bWindowedMode;
CHAR szConnectPass[MAX_SETTINGS_STRING+1];
CHAR szConnectHost[MAX_SETTINGS_STRING+1];
CHAR szConnectPort[MAX_SETTINGS_STRING+1];
CHAR szNickName[MAX_SETTINGS_STRING+1];
CHAR szDebugScript[MAX_SETTINGS_STRING+1];
} GAME_SETTINGS;
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#include "game/game.h"
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void SetStringFromCommandLine(char *szCmdLine, char *szString);
void SetStringFromQuotedCommandLine(char *szCmdLine, char *szString);
void InitSettings();