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[saco] Implement/match CMenu::AddMenuItem(...)
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@ -34,6 +34,16 @@ void CMenu::SetTitle(PCHAR pTitle)
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strcpy(m_charTitle, pTitle);
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}
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void CMenu::AddMenuItem(BYTE byteColumn, BYTE byteRow, PCHAR pText)
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{
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if(strlen(pText) > MAX_MENU_LINE) return;
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if(byteColumn >= MAX_COLUMNS) return;
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if(byteRow >= MAX_MENU_ITEMS) return;
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memset(m_charItems[byteRow][byteColumn], 0, sizeof(m_charItems[byteRow][byteColumn]));
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strcpy(m_charItems[byteRow][byteColumn], pText);
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}
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void CMenu::Show()
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{
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ScriptCommand(&create_panel, m_charTitle[0] ? "SAMPHED" : "DUMMY", m_fXPos, m_fYPos, (m_fCol1Width + m_fCol2Width) / m_byteColumns, m_byteColumns, m_MenuInteraction.bMenu, 1, 1, &m_dwPanel);
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@ -41,6 +41,7 @@ public:
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CMenu(float fX, float fY, BYTE byteColumns, float fCol1Width, float fCol2Width, MENU_INT *MenuInteraction);
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void SetTitle(PCHAR pTitle);
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void AddMenuItem(BYTE byteColumn, BYTE byteRow, PCHAR pText);
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void Show();
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void Hide();
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PCHAR GetMenuItem(BYTE byteColumn, BYTE byteRow);
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