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https://github.com/dashr9230/SA-MP.git
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[saco] Rename CUnkClass9 to CLabel
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@ -1,7 +1,7 @@
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#include "main.h"
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CUnkClass9::CUnkClass9(IDirect3DDevice9 *pD3DDevice)
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CLabel::CLabel(IDirect3DDevice9 *pD3DDevice)
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{
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m_pD3DDevice = pD3DDevice;
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D3DXCreateSprite(pD3DDevice, &m_pD3DSprite);
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@ -1,13 +1,13 @@
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#pragma once
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class CUnkClass9
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class CLabel
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{
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private:
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IDirect3DDevice9 *m_pD3DDevice;
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ID3DXSprite *m_pD3DSprite;
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public:
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CUnkClass9(IDirect3DDevice9 *pD3DDevice);
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CLabel(IDirect3DDevice9 *pD3DDevice);
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};
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@ -37,7 +37,7 @@ CUnkClass2 *pUnkClass2=NULL;
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CUnkClass3 *pUnkClass3=NULL;
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CUnkClass4 *pUnkClass4=NULL;
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CUnkClass5 *pUnkClass5=NULL;
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CUnkClass9 *pUnkClass9=NULL;
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CLabel *pLabel=NULL;
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CUnkClass10 *pUnkClass10=NULL;
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CUnkClass11 *pUnkClass11=NULL;
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CUnkClass12 *pUnkClass12=NULL;
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@ -361,7 +361,7 @@ void DoInitStuff()
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pUnkClass8 = new CUnkClass8();
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}
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pUnkClass9 = new CUnkClass9(pD3DDevice);
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pLabel = new CLabel(pD3DDevice);
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pUnkClass10 = new CUnkClass10(pD3DDevice);
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pUnkClass11 = new CUnkClass11();
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pUnkClass12 = new CUnkClass12();
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@ -59,6 +59,7 @@ typedef struct _GAME_SETTINGS {
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#include "deathwindow.h"
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#include "spawnscreen.h"
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#include "playertags.h"
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#include "label.h"
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#include "svrnetstats.h"
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#include "audiostream.h"
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#include "archive/ArchiveFS.h"
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@ -71,7 +72,6 @@ typedef struct _GAME_SETTINGS {
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#include "unkclass6.h"
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#include "unkclass7.h"
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#include "unkclass8.h"
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#include "unkclass9.h"
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#include "unkclass10.h"
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#include "unkclass11.h"
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#include "unkclass12.h"
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@ -639,12 +639,6 @@
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<File
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RelativePath=".\unkclass8.h">
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</File>
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<File
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RelativePath=".\unkclass9.cpp">
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</File>
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<File
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RelativePath=".\unkclass9.h">
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</File>
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</Filter>
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<File
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RelativePath=".\audiostream.cpp">
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@ -733,6 +727,12 @@
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<File
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RelativePath=".\httpclient.h">
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</File>
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<File
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RelativePath=".\label.cpp">
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</File>
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<File
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RelativePath=".\label.h">
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</File>
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<File
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RelativePath=".\main.cpp">
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</File>
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