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[saco] Implement/match GetTaskNameFromTask(...)
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@ -1396,6 +1396,13 @@ int GetTaskTypeFromTask(DWORD *task)
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//-----------------------------------------------------------
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const char* GetTaskNameFromTask(DWORD *task)
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{
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return "None";
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}
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//-----------------------------------------------------------
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BOOL __stdcall GameIsEntityOnScreen(DWORD * pdwEnt)
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{
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BOOL bResult = FALSE;
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@ -75,4 +75,5 @@ UINT GetVehicleSubtypeFromVehiclePtr(VEHICLE_TYPE *pVehicle);
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DWORD * GetNextTaskFromTask(DWORD *task);
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int GetTaskTypeFromTask(DWORD *task);
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const char* GetTaskNameFromTask(DWORD *task);
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