Commit Graph

449 Commits

Author SHA1 Message Date
RD42
9a5a830cee [saco] Implement/match CEntity::IsAdded() 2024-08-06 19:05:29 +08:00
RD42
c2d3f0cfda [saco] Implement/match CEntity::GetDistanceFromPoint(...) 2024-08-06 19:03:32 +08:00
RD42
89573e770f [saco] Rename CEntity::FUNC_1009EF20(...) to CEntity::GetBoundRect(...) 2024-08-06 18:57:57 +08:00
RD42
a3d33b0847 [saco] Rename CEntity::FUNC_1009EEF0(...) to CEntity::GetBoundCentre(...) 2024-08-06 18:56:37 +08:00
RD42
0fa04c94f2 [saco] Rename CEntity::FUNC_1009EEB0() to CEntity::GetDistanceFromCentreOfMassToBaseOfModel() 2024-08-06 18:55:23 +08:00
RD42
a6253fc14e [saco] Rename CEntity::FUNC_1009EE90() to CEntity::ApplyTurnSpeed() 2024-08-06 18:54:08 +08:00
RD42
9f783f391a [saco] Remove commented codes in playerped.cpp 2024-08-05 18:16:57 +08:00
RD42
d35afe824d [saco] Match CPlayerPed::SetArmedWeapon(...) 2024-08-05 18:15:05 +08:00
RD42
a75303c645 [saco] Implement/match CPlayerPed::ForceTargetRotation(...) 2024-08-05 18:14:12 +08:00
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e56e35f94e [saco] Implement/match CPlayerPed::SetTargetRotation(...) 2024-08-05 18:12:18 +08:00
RD42
195f63f62e [saco] Implement/match CPlayerPed::GetTargetRotation() 2024-08-05 18:11:12 +08:00
RD42
caed517670 [saco] Implement/match RpClumpDestroy(...) 2024-08-04 22:37:45 +08:00
RD42
1f1a6046ab [saco] Implement/match RpClumpClone(...) 2024-08-04 22:37:18 +08:00
RD42
896515e38f [saco] Implement/match CVisibilityPlugins_SetRenderWareCamera(...) 2024-08-04 22:36:45 +08:00
RD42
6484d84fe5 [saco] Implement/match RpWorldRemoveLight(...) 2024-08-04 22:35:43 +08:00
RD42
deb4f39261 [saco] Implement/match RpWorldAddLight(...) 2024-08-04 22:34:47 +08:00
RD42
8edb4abbcf [saco] Implement/match RpLightSetRadius(...) 2024-08-04 22:34:16 +08:00
RD42
16ddecf959 [saco] Implement/match RpClumpAddLight(...) 2024-08-04 22:33:41 +08:00
RD42
483c57ee33 [saco] Implement/match RpWorldRender() 2024-08-04 22:32:58 +08:00
RD42
bd29c38292 [saco] Implement/match RpWorldRemoveClump(...) 2024-08-04 22:32:34 +08:00
RD42
70d22f7319 [saco] Update SetCameraFrameAndZBuffer(...) 2024-08-04 22:32:07 +08:00
RD42
5082033f0c [saco] Implement/match RpWorldAddClump(...) 2024-08-04 22:31:36 +08:00
RD42
c3bedd9458 [saco] Implement/match RpClumpRender(...) 2024-08-04 22:31:03 +08:00
RD42
ba17263eeb [saco] Implement/match RwCameraEndUpdate(...) 2024-08-04 22:29:42 +08:00
RD42
c7a665d66b [saco] Implement/match RwCameraBeginUpdate(...) 2024-08-04 22:29:16 +08:00
RD42
919199284d [saco] Implement/match RwCameraClear(...) 2024-08-04 22:28:46 +08:00
RD42
10c7f31034 [saco] Implement/match CShadowCamera_Create(...) 2024-08-04 22:27:30 +08:00
RD42
70cd4fcede [saco] Implement/match RwRasterDestroy(...) 2024-08-04 22:27:01 +08:00
RD42
06a0fe36ab [saco] Match RwFrameRotate(...) 2024-08-02 22:56:39 +08:00
RD42
a7f6b48efb [saco] Match IsATrainPart(...) 2024-08-02 22:44:47 +08:00
RD42
c9d437f4ed [saco] Match CAudio::PlaySound(...) 2024-08-02 22:25:36 +08:00
RD42
e9607a89f9 [saco] Match CAudio::GetRadioStation() 2024-08-02 22:20:44 +08:00
RD42
579045472a [saco] Implement/match RpAtomicDestroy(...) 2024-07-30 23:07:43 +08:00
RD42
87eda98351 [saco] Implement/match RwFrameDestroy(...) 2024-07-30 23:07:18 +08:00
RD42
a378f20823 [saco] Implement/match RwTextureDestroy(...) 2024-07-30 23:06:46 +08:00
RD42
5a0021ada7 [saco] Match RpLightCreate(...) 2024-07-30 23:06:04 +08:00
RD42
f2a0453d26 [saco] Match RwCameraCreate() 2024-07-30 23:05:41 +08:00
RD42
b894db75eb [saco] Match RwFrameCreate() 2024-07-30 23:05:25 +08:00
RD42
5f7033c1c7 [saco] Match RwTextureCreate(...) 2024-07-30 23:05:11 +08:00
RD42
09db326d7b [saco] Match RwRasterCreate(...) 2024-07-30 23:04:58 +08:00
RD42
52da6c73c1 [saco] Match CGame::SetWorldWeather(...) 2024-07-29 23:08:56 +08:00
RD42
79ae0f4f1f [saco] Match CGame::DisplayGameText(...) 2024-07-29 23:05:44 +08:00
RD42
3051333de8 [saco] Merge sub_0(...) to CGame::DisplayGameText(...) 2024-07-29 23:03:18 +08:00
RD42
da400e2f9e [saco] Remove CGame constructor TODO 2024-07-29 22:45:35 +08:00
RD42
800415d243 [saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
2024-07-28 23:20:43 +08:00
RD42
a9e6635686 [saco] Implement/match CGame::ToggleKeyInputsDisabled(...) 2024-07-28 23:07:50 +08:00
RD42
6f842890eb [saco] Implement/match CGame::ProcessInputDisabling() 2024-07-28 23:07:04 +08:00
RD42
0fa16b6f07 [saco] Implement/match DisableMouseProcess() 2024-07-28 23:05:58 +08:00
RD42
015e5ac3f7 [saco] Implement/match RestoreMousePositionUpdate() 2024-07-28 23:05:23 +08:00
RD42
bc7a9114a0 [saco] Implement/match DisableMousePositionUpdate() 2024-07-28 23:04:38 +08:00