RD42
|
d35afe824d
|
[saco] Match CPlayerPed::SetArmedWeapon(...)
|
2024-08-05 18:15:05 +08:00 |
|
RD42
|
a75303c645
|
[saco] Implement/match CPlayerPed::ForceTargetRotation(...)
|
2024-08-05 18:14:12 +08:00 |
|
RD42
|
e56e35f94e
|
[saco] Implement/match CPlayerPed::SetTargetRotation(...)
|
2024-08-05 18:12:18 +08:00 |
|
RD42
|
195f63f62e
|
[saco] Implement/match CPlayerPed::GetTargetRotation()
|
2024-08-05 18:11:12 +08:00 |
|
RD42
|
caed517670
|
[saco] Implement/match RpClumpDestroy(...)
|
2024-08-04 22:37:45 +08:00 |
|
RD42
|
1f1a6046ab
|
[saco] Implement/match RpClumpClone(...)
|
2024-08-04 22:37:18 +08:00 |
|
RD42
|
896515e38f
|
[saco] Implement/match CVisibilityPlugins_SetRenderWareCamera(...)
|
2024-08-04 22:36:45 +08:00 |
|
RD42
|
6484d84fe5
|
[saco] Implement/match RpWorldRemoveLight(...)
|
2024-08-04 22:35:43 +08:00 |
|
RD42
|
deb4f39261
|
[saco] Implement/match RpWorldAddLight(...)
|
2024-08-04 22:34:47 +08:00 |
|
RD42
|
8edb4abbcf
|
[saco] Implement/match RpLightSetRadius(...)
|
2024-08-04 22:34:16 +08:00 |
|
RD42
|
16ddecf959
|
[saco] Implement/match RpClumpAddLight(...)
|
2024-08-04 22:33:41 +08:00 |
|
RD42
|
483c57ee33
|
[saco] Implement/match RpWorldRender()
|
2024-08-04 22:32:58 +08:00 |
|
RD42
|
bd29c38292
|
[saco] Implement/match RpWorldRemoveClump(...)
|
2024-08-04 22:32:34 +08:00 |
|
RD42
|
70d22f7319
|
[saco] Update SetCameraFrameAndZBuffer(...)
|
2024-08-04 22:32:07 +08:00 |
|
RD42
|
5082033f0c
|
[saco] Implement/match RpWorldAddClump(...)
|
2024-08-04 22:31:36 +08:00 |
|
RD42
|
c3bedd9458
|
[saco] Implement/match RpClumpRender(...)
|
2024-08-04 22:31:03 +08:00 |
|
RD42
|
ba17263eeb
|
[saco] Implement/match RwCameraEndUpdate(...)
|
2024-08-04 22:29:42 +08:00 |
|
RD42
|
c7a665d66b
|
[saco] Implement/match RwCameraBeginUpdate(...)
|
2024-08-04 22:29:16 +08:00 |
|
RD42
|
919199284d
|
[saco] Implement/match RwCameraClear(...)
|
2024-08-04 22:28:46 +08:00 |
|
RD42
|
10c7f31034
|
[saco] Implement/match CShadowCamera_Create(...)
|
2024-08-04 22:27:30 +08:00 |
|
RD42
|
70cd4fcede
|
[saco] Implement/match RwRasterDestroy(...)
|
2024-08-04 22:27:01 +08:00 |
|
RD42
|
06a0fe36ab
|
[saco] Match RwFrameRotate(...)
|
2024-08-02 22:56:39 +08:00 |
|
RD42
|
a7f6b48efb
|
[saco] Match IsATrainPart(...)
|
2024-08-02 22:44:47 +08:00 |
|
RD42
|
c9d437f4ed
|
[saco] Match CAudio::PlaySound(...)
|
2024-08-02 22:25:36 +08:00 |
|
RD42
|
e9607a89f9
|
[saco] Match CAudio::GetRadioStation()
|
2024-08-02 22:20:44 +08:00 |
|
RD42
|
579045472a
|
[saco] Implement/match RpAtomicDestroy(...)
|
2024-07-30 23:07:43 +08:00 |
|
RD42
|
87eda98351
|
[saco] Implement/match RwFrameDestroy(...)
|
2024-07-30 23:07:18 +08:00 |
|
RD42
|
a378f20823
|
[saco] Implement/match RwTextureDestroy(...)
|
2024-07-30 23:06:46 +08:00 |
|
RD42
|
5a0021ada7
|
[saco] Match RpLightCreate(...)
|
2024-07-30 23:06:04 +08:00 |
|
RD42
|
f2a0453d26
|
[saco] Match RwCameraCreate()
|
2024-07-30 23:05:41 +08:00 |
|
RD42
|
b894db75eb
|
[saco] Match RwFrameCreate()
|
2024-07-30 23:05:25 +08:00 |
|
RD42
|
5f7033c1c7
|
[saco] Match RwTextureCreate(...)
|
2024-07-30 23:05:11 +08:00 |
|
RD42
|
09db326d7b
|
[saco] Match RwRasterCreate(...)
|
2024-07-30 23:04:58 +08:00 |
|
RD42
|
52da6c73c1
|
[saco] Match CGame::SetWorldWeather(...)
|
2024-07-29 23:08:56 +08:00 |
|
RD42
|
79ae0f4f1f
|
[saco] Match CGame::DisplayGameText(...)
|
2024-07-29 23:05:44 +08:00 |
|
RD42
|
3051333de8
|
[saco] Merge sub_0(...) to CGame::DisplayGameText(...)
|
2024-07-29 23:03:18 +08:00 |
|
RD42
|
da400e2f9e
|
[saco] Remove CGame constructor TODO
|
2024-07-29 22:45:35 +08:00 |
|
RD42
|
800415d243
|
[saco] Remove TODOs
* `CGame::sub_100A03D0()` -> `CGame::GetWeaponModelIDFromWeapon(...)`
* `CGame::sub_100A03E0()` -> `CGame::IsKeyPressed(...)`
* `CGame::sub_100A0400()` -> `CGame::FindGroundZForCoord(...)`
* `CGame::sub_100A05D0()` -> `CGame::ProcessInputDisabling()`
* `CGame::sub_100A06F0()` -> `CGame::ToggleKeyInputsDisabled(...)`
|
2024-07-28 23:20:43 +08:00 |
|
RD42
|
a9e6635686
|
[saco] Implement/match CGame::ToggleKeyInputsDisabled(...)
|
2024-07-28 23:07:50 +08:00 |
|
RD42
|
6f842890eb
|
[saco] Implement/match CGame::ProcessInputDisabling()
|
2024-07-28 23:07:04 +08:00 |
|
RD42
|
0fa16b6f07
|
[saco] Implement/match DisableMouseProcess()
|
2024-07-28 23:05:58 +08:00 |
|
RD42
|
015e5ac3f7
|
[saco] Implement/match RestoreMousePositionUpdate()
|
2024-07-28 23:05:23 +08:00 |
|
RD42
|
bc7a9114a0
|
[saco] Implement/match DisableMousePositionUpdate()
|
2024-07-28 23:04:38 +08:00 |
|
RD42
|
7cc348d2c4
|
[saco] Implement/match UpdatePads()
|
2024-07-28 23:04:12 +08:00 |
|
RD42
|
45fc56b5ed
|
[saco] Implement/match DIResetMouse()
|
2024-07-28 23:03:50 +08:00 |
|
RD42
|
8c485ea669
|
[saco] Implement/match DIInitMouse()
|
2024-07-28 23:03:21 +08:00 |
|
RD42
|
a61d5112cf
|
[saco] Implement/match DIReleaseMouse()
|
2024-07-28 23:02:32 +08:00 |
|
RD42
|
c71af77066
|
[saco] Implement/match CGame::FindGroundZForCoord(...)
|
2024-07-28 22:55:34 +08:00 |
|
RD42
|
d92256c9ac
|
[saco] Implement/match CGame::IsKeyPressed(...)
|
2024-07-28 22:54:55 +08:00 |
|
RD42
|
558f64d84d
|
[saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...)
|
2024-07-28 22:49:57 +08:00 |
|