#include "main.h" CUnkClass4::CUnkClass4(IDirect3DDevice9 *pD3DDevice) { m_pD3DDevice = pD3DDevice; m_pDialog = NULL; field_24 = 0; field_C = 280; field_10 = 150; field_14 = 210; field_18 = 30; field_1C = 38; } void CUnkClass4::ResetDialogControls(CDXUTDialog *pDialog) { D3DXCOLOR Color; m_pDialog = pDialog; if(pDialog) { pDialog->AddSlider(30,50,10,field_14,field_18,-100,100,0); m_pDialog->GetSlider(30)->SetColor(D3DXCOLOR(0.6f,0.6f,0.80000007f,1.0f)); int y = field_1C + 10; m_pDialog->AddSlider(32,50,y,field_14,field_18,-100,100,0); m_pDialog->GetSlider(32)->SetColor(D3DXCOLOR(0.80000007f,0.6f,0.6f,1.0f)); m_pDialog->AddSlider(34,50,y+field_1C,field_14,field_18,-100,100,0); m_pDialog->GetSlider(34)->SetColor(D3DXCOLOR(0.6f,0.80000007f,0.6f,1.0f)); } }