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42 lines
674 B
C++
42 lines
674 B
C++
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#include "audiostream.h"
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void CAudioStream::Reset()
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{
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// TODO: CAudioStream::sub_10066480 10066480
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}
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void CAudioStream::Stop()
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{
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// TODO: CAudioStream::sub_10066560 10066560
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}
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void CAudioStream::ConstructInfo()
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{
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// TODO: CAudioStream::sub_100665C0 100665C0
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}
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void CAudioStream::SyncProc()
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{
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// TODO: CAudioStream::sub_100666F0 100666F0
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}
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void CAudioStream::Process()
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{
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// TODO: CAudioStream::sub_10066700 10066700
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}
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void CAudioStream::Play()
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{
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// TODO: CAudioStream::sub_10066960 10066960
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}
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void CAudioStream::ControlGameRadio()
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{
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// TODO: CAudioStream::sub_10066A80 10066A80
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}
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void CAudioStream::DrawInfo()
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{
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// TODO: CAudioStream::sub_10066AB0 10066AB0
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} |