SA-MP/saco/scoreboard.cpp
2024-08-24 23:23:48 +08:00

70 lines
1.4 KiB
C++

#include "main.h"
extern CGame* pGame;
CScoreBoard::CScoreBoard(IDirect3DDevice9 *pD3DDevice)
{
m_pD3DDevice = pD3DDevice;
m_pDialog = NULL;
m_pListBox = NULL;
field_3C = 0;
field_40 = 0;
field_4 = 0;
if(pGame && pGame->GetScreenWidth() > 800)
{
field_14 = 800.0f;
field_18 = 600.0f;
}
else
{
field_14 = 640.0f;
field_18 = 480.0f;
}
field_1C = 60.0f;
field_20 = 0;
field_24 = 0.085f;
field_28 = 0.265625f;
field_2C = 0.437500f;
FUNC_1006E930();
field_0 = 0;
}
void CScoreBoard::FUNC_1006E930()
{
RECT rect;
GetClientRect(pGame->GetMainWindowHwnd(),&rect);
field_10 = 1.0f;
field_8 = rect.right * 0.5f - field_14 * 0.5f;
field_C = rect.bottom * 0.5f - field_18 * 0.5f;
}
void CScoreBoard::ResetDialogControls(CDXUTDialog *pDialog)
{
m_pDialog = pDialog;
if(pDialog) {
pDialog->SetSize(field_14, field_18);
m_pListBox = new CDXUTListBox(m_pDialog);
m_pDialog->AddControl(m_pListBox);
m_pListBox->SetLocation(0, field_1C);
m_pListBox->SetSize(field_14, field_18 - field_1C);
m_pListBox->OnInit();
m_pListBox->GetElement(0)->TextureColor.Init(D3DCOLOR_ARGB( 200, 255, 255, 255 ));
m_pListBox->field_4D = 3;
m_pListBox->field_51 = field_24 * field_14;
m_pListBox->field_59 = field_28 * field_14;
m_pListBox->field_55 = field_2C * field_14;
m_pListBox->SetEnabled(false);
m_pListBox->SetVisible(false);
FUNC_1006E930();
}
}