SA-MP/saco/saco.vcproj
2024-10-28 00:00:41 +08:00

1270 lines
26 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="saco"
ProjectGUID="{15E976E8-3DD1-456C-B294-01FA05E2A116}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="d3d9\include\"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS;SAMPCLI"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
StructMemberAlignment="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib"
OutputFile="$(OutDir)/samp.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="d3d9"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/saco.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/saco.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="d3d9\include\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SACO_EXPORTS;SAMPCLI"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
StructMemberAlignment="1"
BufferSecurityCheck="FALSE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib d3d9.lib d3dx9.lib comctl32.lib wsock32.lib winmm.lib"
OutputFile="$(OutDir)/samp.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="d3d9"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="0"
EnableCOMDATFolding="0"
ImportLibrary="$(OutDir)/saco.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="game"
Filter="">
<File
RelativePath=".\game\actorped.cpp">
</File>
<File
RelativePath=".\game\actorped.h">
</File>
<File
RelativePath=".\game\address.h">
</File>
<File
RelativePath=".\game\aimstuff.cpp">
</File>
<File
RelativePath=".\game\aimstuff.h">
</File>
<File
RelativePath=".\game\animlist.cpp">
</File>
<File
RelativePath=".\game\audio.cpp">
</File>
<File
RelativePath=".\game\audio.h">
</File>
<File
RelativePath=".\game\camera.cpp">
</File>
<File
RelativePath=".\game\camera.h">
</File>
<File
RelativePath=".\game\cheats.cpp">
</File>
<File
RelativePath=".\game\common.h">
</File>
<File
RelativePath=".\game\entity.cpp">
</File>
<File
RelativePath=".\game\entity.h">
</File>
<File
RelativePath=".\game\font.cpp">
</File>
<File
RelativePath=".\game\font.h">
</File>
<File
RelativePath=".\game\game.cpp">
</File>
<File
RelativePath=".\game\game.h">
</File>
<File
RelativePath=".\game\hooks.cpp">
</File>
<File
RelativePath=".\game\keystuff.cpp">
</File>
<File
RelativePath=".\game\keystuff.h">
</File>
<File
RelativePath=".\game\menu.cpp">
</File>
<File
RelativePath=".\game\menu.h">
</File>
<File
RelativePath=".\game\patches.cpp">
</File>
<File
RelativePath=".\game\playerped.cpp">
</File>
<File
RelativePath=".\game\playerped.h">
</File>
<File
RelativePath=".\game\rwstuff.cpp">
</File>
<File
RelativePath=".\game\rwstuff.h">
</File>
<File
RelativePath=".\game\scripting.cpp">
</File>
<File
RelativePath=".\game\scripting.h">
</File>
<File
RelativePath=".\game\task.cpp">
</File>
<File
RelativePath=".\game\task.h">
</File>
<File
RelativePath=".\game\unnamed_1.cpp">
</File>
<File
RelativePath=".\game\util.cpp">
</File>
<File
RelativePath=".\game\util.h">
</File>
<File
RelativePath=".\game\vehicle.cpp">
</File>
<File
RelativePath=".\game\vehicle.h">
</File>
</Filter>
<Filter
Name="archive"
Filter="">
<File
RelativePath=".\archive\ArchiveCommon.h">
</File>
<File
RelativePath=".\archive\ArchiveFS.cpp">
</File>
<File
RelativePath=".\archive\ArchiveFS.h">
</File>
<File
RelativePath=".\archive\CryptoContext.cpp">
</File>
<File
RelativePath=".\archive\CryptoContext.h">
</File>
<File
RelativePath=".\archive\CryptoFns.cpp">
</File>
<File
RelativePath=".\archive\CryptoFns.h">
</File>
<File
RelativePath=".\archive\Hasher.cpp">
</File>
<File
RelativePath=".\archive\Hasher.h">
</File>
<File
RelativePath=".\archive\KeyPair.cpp">
</File>
<File
RelativePath=".\archive\KeyPair.h">
</File>
<File
RelativePath=".\archive\Obfuscator.h">
</File>
<File
RelativePath=".\archive\Signer.cpp">
</File>
<File
RelativePath=".\archive\Signer.h">
</File>
<File
RelativePath=".\archive\Stream.h">
</File>
<File
RelativePath=".\archive\TinyEncrypt.cpp">
</File>
<File
RelativePath=".\archive\TinyEncrypt.h">
</File>
</Filter>
<Filter
Name="net"
Filter="">
<File
RelativePath=".\net\actorpool.cpp">
</File>
<File
RelativePath=".\net\actorpool.h">
</File>
<File
RelativePath=".\net\gangzonepool.cpp">
</File>
<File
RelativePath=".\net\gangzonepool.h">
</File>
<File
RelativePath=".\net\labelpool.cpp">
</File>
<File
RelativePath=".\net\labelpool.h">
</File>
<File
RelativePath=".\net\localplayer.cpp">
</File>
<File
RelativePath=".\net\localplayer.h">
</File>
<File
RelativePath=".\net\menupool.cpp">
</File>
<File
RelativePath=".\net\menupool.h">
</File>
<File
RelativePath=".\net\netgame.cpp">
</File>
<File
RelativePath=".\net\netgame.h">
</File>
<File
RelativePath=".\net\netplayer.cpp">
</File>
<File
RelativePath=".\net\netplayer.h">
</File>
<File
RelativePath=".\net\netrpc.cpp">
</File>
<File
RelativePath=".\net\netrpc.h">
</File>
<File
RelativePath=".\net\objectpool.cpp">
</File>
<File
RelativePath=".\net\objectpool.h">
</File>
<File
RelativePath=".\net\pickuppool.cpp">
</File>
<File
RelativePath=".\net\pickuppool.h">
</File>
<File
RelativePath=".\net\playerpool.cpp">
</File>
<File
RelativePath=".\net\playerpool.h">
</File>
<File
RelativePath=".\net\remoteplayer.cpp">
</File>
<File
RelativePath=".\net\remoteplayer.h">
</File>
<File
RelativePath=".\net\scriptrpc.cpp">
</File>
<File
RelativePath=".\net\scriptrpc.h">
</File>
<File
RelativePath=".\net\textdrawpool.cpp">
</File>
<File
RelativePath=".\net\textdrawpool.h">
</File>
<File
RelativePath=".\net\vehiclepool.cpp">
</File>
<File
RelativePath=".\net\vehiclepool.h">
</File>
</Filter>
<Filter
Name="ttmath"
Filter="">
<File
RelativePath="..\ttmath\ttmathuint.h">
</File>
<File
RelativePath="..\ttmath\ttmathuint_x86.h">
</File>
</Filter>
<Filter
Name="raknet"
Filter="">
<File
RelativePath="..\raknet\_findfirst.cpp">
</File>
<File
RelativePath="..\raknet\_findfirst.h">
</File>
<File
RelativePath="..\raknet\AsynchronousFileIO.cpp">
</File>
<File
RelativePath="..\raknet\AsynchronousFileIO.h">
</File>
<File
RelativePath="..\raknet\AutopatcherPatchContext.h">
</File>
<File
RelativePath="..\raknet\AutopatcherRepositoryInterface.h">
</File>
<File
RelativePath="..\raknet\BigTypes.h">
</File>
<File
RelativePath="..\raknet\BitStream.cpp">
</File>
<File
RelativePath="..\raknet\BitStream.h">
</File>
<File
RelativePath="..\raknet\BitStream_NoTemplate.cpp">
</File>
<File
RelativePath="..\raknet\BitStream_NoTemplate.h">
</File>
<File
RelativePath="..\raknet\CheckSum.cpp">
</File>
<File
RelativePath="..\raknet\CheckSum.h">
</File>
<File
RelativePath="..\raknet\ClientContextStruct.h">
</File>
<File
RelativePath="..\raknet\CommandParserInterface.cpp">
</File>
<File
RelativePath="..\raknet\CommandParserInterface.h">
</File>
<File
RelativePath="..\raknet\ConnectionGraph.cpp">
</File>
<File
RelativePath="..\raknet\ConnectionGraph.h">
</File>
<File
RelativePath="..\raknet\ConsoleServer.cpp">
</File>
<File
RelativePath="..\raknet\ConsoleServer.h">
</File>
<File
RelativePath="..\raknet\DataBlockEncryptor.cpp">
</File>
<File
RelativePath="..\raknet\DataBlockEncryptor.h">
</File>
<File
RelativePath="..\raknet\DataCompressor.cpp">
</File>
<File
RelativePath="..\raknet\DataCompressor.h">
</File>
<File
RelativePath="..\raknet\DirectoryDeltaTransfer.cpp">
</File>
<File
RelativePath="..\raknet\DirectoryDeltaTransfer.h">
</File>
<File
RelativePath="..\raknet\DS_BinarySearchTree.h">
</File>
<File
RelativePath="..\raknet\DS_BPlusTree.h">
</File>
<File
RelativePath="..\raknet\DS_ByteQueue.cpp">
</File>
<File
RelativePath="..\raknet\DS_ByteQueue.h">
</File>
<File
RelativePath="..\raknet\DS_Heap.h">
</File>
<File
RelativePath="..\raknet\DS_HuffmanEncodingTree.cpp">
</File>
<File
RelativePath="..\raknet\DS_HuffmanEncodingTree.h">
</File>
<File
RelativePath="..\raknet\DS_HuffmanEncodingTreeFactory.h">
</File>
<File
RelativePath="..\raknet\DS_HuffmanEncodingTreeNode.h">
</File>
<File
RelativePath="..\raknet\DS_LinkedList.h">
</File>
<File
RelativePath="..\raknet\DS_List.h">
</File>
<File
RelativePath="..\raknet\DS_Map.h">
</File>
<File
RelativePath="..\raknet\DS_MemoryPool.h">
</File>
<File
RelativePath="..\raknet\DS_OrderedChannelHeap.h">
</File>
<File
RelativePath="..\raknet\DS_OrderedList.h">
</File>
<File
RelativePath="..\raknet\DS_Queue.h">
</File>
<File
RelativePath="..\raknet\DS_QueueLinkedList.h">
</File>
<File
RelativePath="..\raknet\DS_RangeList.h">
</File>
<File
RelativePath="..\raknet\DS_Table.cpp">
</File>
<File
RelativePath="..\raknet\DS_Table.h">
</File>
<File
RelativePath="..\raknet\DS_Tree.h">
</File>
<File
RelativePath="..\raknet\DS_WeightedGraph.h">
</File>
<File
RelativePath="..\raknet\EmailSender.cpp">
</File>
<File
RelativePath="..\raknet\EmailSender.h">
</File>
<File
RelativePath="..\raknet\EncodeClassName.cpp">
</File>
<File
RelativePath="..\raknet\Export.h">
</File>
<File
RelativePath="..\raknet\ExtendedOverlappedPool.cpp">
</File>
<File
RelativePath="..\raknet\ExtendedOverlappedPool.h">
</File>
<File
RelativePath="..\raknet\FileList.cpp">
</File>
<File
RelativePath="..\raknet\FileList.h">
</File>
<File
RelativePath="..\raknet\FileListTransfer.cpp">
</File>
<File
RelativePath="..\raknet\FileListTransfer.h">
</File>
<File
RelativePath="..\raknet\FileListTransferCBInterface.h">
</File>
<File
RelativePath="..\raknet\FileOperations.cpp">
</File>
<File
RelativePath="..\raknet\FileOperations.h">
</File>
<File
RelativePath="..\raknet\FullyConnectedMesh.cpp">
</File>
<File
RelativePath="..\raknet\FullyConnectedMesh.h">
</File>
<File
RelativePath="..\raknet\GetTime.cpp">
</File>
<File
RelativePath="..\raknet\GetTime.h">
</File>
<File
RelativePath="..\raknet\InternalPacket.h">
</File>
<File
RelativePath="..\raknet\InternalPacketPool.cpp">
</File>
<File
RelativePath="..\raknet\InternalPacketPool.h">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseClient.cpp">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseClient.h">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseCommon.cpp">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseCommon.h">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseServer.cpp">
</File>
<File
RelativePath="..\raknet\LightweightDatabaseServer.h">
</File>
<File
RelativePath="..\raknet\LinuxStrings.cpp">
</File>
<File
RelativePath="..\raknet\LinuxStrings.h">
</File>
<File
RelativePath="..\raknet\LogCommandParser.cpp">
</File>
<File
RelativePath="..\raknet\LogCommandParser.h">
</File>
<File
RelativePath="..\raknet\Makefile">
</File>
<File
RelativePath="..\raknet\Makefile.am">
</File>
<File
RelativePath="..\raknet\MTUSize.h">
</File>
<File
RelativePath="..\raknet\Multiplayer.h">
</File>
<File
RelativePath="..\raknet\NatPunchthrough.cpp">
</File>
<File
RelativePath="..\raknet\NatPunchthrough.h">
</File>
<File
RelativePath="..\raknet\NetworkIDGenerator.cpp">
</File>
<File
RelativePath="..\raknet\NetworkIDGenerator.h">
</File>
<File
RelativePath="..\raknet\NetworkTypes.cpp">
</File>
<File
RelativePath="..\raknet\NetworkTypes.h">
</File>
<File
RelativePath="..\raknet\PacketConsoleLogger.cpp">
</File>
<File
RelativePath="..\raknet\PacketConsoleLogger.h">
</File>
<File
RelativePath="..\raknet\PacketEnumerations.h">
</File>
<File
RelativePath="..\raknet\PacketFileLogger.cpp">
</File>
<File
RelativePath="..\raknet\PacketFileLogger.h">
</File>
<File
RelativePath="..\raknet\PacketLogger.cpp">
</File>
<File
RelativePath="..\raknet\PacketLogger.h">
</File>
<File
RelativePath="..\raknet\PacketPool.h">
</File>
<File
RelativePath="..\raknet\PacketPriority.h">
</File>
<File
RelativePath="..\raknet\PluginInterface.cpp">
</File>
<File
RelativePath="..\raknet\PluginInterface.h">
</File>
<File
RelativePath="..\raknet\RakAssert.h">
</File>
<File
RelativePath="..\raknet\RakClient.cpp">
</File>
<File
RelativePath="..\raknet\RakClient.h">
</File>
<File
RelativePath="..\raknet\RakClientInterface.h">
</File>
<File
RelativePath="..\raknet\RakNetCommandParser.cpp">
</File>
<File
RelativePath="..\raknet\RakNetCommandParser.h">
</File>
<File
RelativePath="..\raknet\RakNetDefines.h">
</File>
<File
RelativePath="..\raknet\RakNetStatistics.cpp">
</File>
<File
RelativePath="..\raknet\RakNetStatistics.h">
</File>
<File
RelativePath="..\raknet\RakNetTransport.cpp">
</File>
<File
RelativePath="..\raknet\RakNetTransport.h">
</File>
<File
RelativePath="..\raknet\RakNetworkFactory.cpp">
</File>
<File
RelativePath="..\raknet\RakNetworkFactory.h">
</File>
<File
RelativePath="..\raknet\RakPeer.cpp">
</File>
<File
RelativePath="..\raknet\RakPeer.h">
</File>
<File
RelativePath="..\raknet\RakPeerInterface.h">
</File>
<File
RelativePath="..\raknet\RakServer.cpp">
</File>
<File
RelativePath="..\raknet\RakServer.h">
</File>
<File
RelativePath="..\raknet\RakServerInterface.h">
</File>
<File
RelativePath="..\raknet\RakSleep.cpp">
</File>
<File
RelativePath="..\raknet\RakSleep.h">
</File>
<File
RelativePath="..\raknet\Rand.cpp">
</File>
<File
RelativePath="..\raknet\Rand.h">
</File>
<File
RelativePath="..\raknet\ReliabilityLayer.cpp">
</File>
<File
RelativePath="..\raknet\ReliabilityLayer.h">
</File>
<File
RelativePath="..\raknet\Replica.h">
</File>
<File
RelativePath="..\raknet\ReplicaEnums.h">
</File>
<File
RelativePath="..\raknet\ReplicaManager.cpp">
</File>
<File
RelativePath="..\raknet\ReplicaManager.h">
</File>
<File
RelativePath="..\raknet\rijndael-boxes.h">
</File>
<File
RelativePath="..\raknet\rijndael.cpp">
</File>
<File
RelativePath="..\raknet\rijndael.h">
</File>
<File
RelativePath="..\raknet\Router.cpp">
</File>
<File
RelativePath="..\raknet\Router.h">
</File>
<File
RelativePath="..\raknet\RouterInterface.h">
</File>
<File
RelativePath="..\raknet\RPCMap.cpp">
</File>
<File
RelativePath="..\raknet\RPCMap.h">
</File>
<File
RelativePath="..\raknet\RPCNode.h">
</File>
<File
RelativePath="..\raknet\RSACrypt.h">
</File>
<File
RelativePath="..\raknet\SAMPRPC.h">
</File>
<File
RelativePath="..\raknet\SHA1.cpp">
</File>
<File
RelativePath="..\raknet\SHA1.h">
</File>
<File
RelativePath="..\raknet\SimpleMutex.cpp">
</File>
<File
RelativePath="..\raknet\SimpleMutex.h">
</File>
<File
RelativePath="..\raknet\SimpleTCPServer.h">
</File>
<File
RelativePath="..\raknet\SingleProducerConsumer.h">
</File>
<File
RelativePath="..\raknet\SocketDataEncryptor.cpp">
</File>
<File
RelativePath="..\raknet\SocketDataEncryptor.h">
</File>
<File
RelativePath="..\raknet\SocketLayer.cpp">
</File>
<File
RelativePath="..\raknet\SocketLayer.h">
</File>
<File
RelativePath="..\raknet\StringCompressor.cpp">
</File>
<File
RelativePath="..\raknet\StringCompressor.h">
</File>
<File
RelativePath="..\raknet\StringTable.cpp">
</File>
<File
RelativePath="..\raknet\StringTable.h">
</File>
<File
RelativePath="..\raknet\SystemAddressList.cpp">
</File>
<File
RelativePath="..\raknet\SystemAddressList.h">
</File>
<File
RelativePath="..\raknet\SystemDatabaseClient.cpp">
</File>
<File
RelativePath="..\raknet\SystemDatabaseClient.h">
</File>
<File
RelativePath="..\raknet\SystemDatabaseServer.cpp">
</File>
<File
RelativePath="..\raknet\SystemDatabaseServer.h">
</File>
<File
RelativePath="..\raknet\TableSerializer.cpp">
</File>
<File
RelativePath="..\raknet\TableSerializer.h">
</File>
<File
RelativePath="..\raknet\TCPInterface.cpp">
</File>
<File
RelativePath="..\raknet\TCPInterface.h">
</File>
<File
RelativePath="..\raknet\TEABlockEncryptor.cpp">
</File>
<File
RelativePath="..\raknet\TEABlockEncryptor.h">
</File>
<File
RelativePath="..\raknet\TelnetTransport.cpp">
</File>
<File
RelativePath="..\raknet\TelnetTransport.h">
</File>
<File
RelativePath="..\raknet\ThreadPool.h">
</File>
<File
RelativePath="..\raknet\TransportInterface.h">
</File>
<File
RelativePath="..\raknet\Types.h">
</File>
</Filter>
<Filter
Name="d3dhook"
Filter="">
<File
RelativePath=".\d3dhook\ID3DXFontHook.cpp">
</File>
<File
RelativePath=".\d3dhook\ID3DXFontHook.h">
</File>
<File
RelativePath=".\d3dhook\IDirect3DDevice9Hook.cpp">
</File>
<File
RelativePath=".\d3dhook\IDirect3DDevice9Hook.h">
</File>
<Filter
Name="d3d9"
Filter="">
<File
RelativePath=".\d3d9\include\d3d.h">
</File>
<File
RelativePath=".\d3d9\include\d3d9.h">
</File>
<File
RelativePath=".\d3d9\include\d3d9caps.h">
</File>
<File
RelativePath=".\d3d9\include\d3d9types.h">
</File>
<File
RelativePath=".\d3d9\d3dutil.cpp">
</File>
<File
RelativePath=".\d3d9\include\d3dutil.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9core.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9effect.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9math.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9mesh.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9shader.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9shape.h">
</File>
<File
RelativePath=".\d3d9\include\d3dx9tex.h">
</File>
<File
RelativePath=".\d3d9\include\dinput.h">
</File>
<File
RelativePath=".\d3d9\dxutil.cpp">
</File>
<File
RelativePath=".\d3d9\include\dxutil.h">
</File>
</Filter>
</Filter>
<Filter
Name="DXUT"
Filter="">
<File
RelativePath=".\d3d9\common\dxstdafx.cpp">
</File>
<File
RelativePath=".\d3d9\common\dxstdafx.h">
</File>
<File
RelativePath=".\d3d9\common\DXUT.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUT.h">
</File>
<File
RelativePath=".\d3d9\common\DXUTenum.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUTenum.h">
</File>
<File
RelativePath=".\d3d9\common\DXUTgui.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUTgui.h">
</File>
<File
RelativePath=".\d3d9\common\DXUTMesh.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUTMesh.h">
</File>
<File
RelativePath=".\d3d9\common\DXUTmisc.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUTmisc.h">
</File>
<File
RelativePath=".\d3d9\common\DXUTSettingsDlg.cpp">
</File>
<File
RelativePath=".\d3d9\common\DXUTSettingsDlg.h">
</File>
</Filter>
<Filter
Name="temp"
Filter="">
<File
RelativePath=".\unkclass10.cpp">
</File>
<File
RelativePath=".\unkclass10.h">
</File>
<File
RelativePath=".\unkclass11.cpp">
</File>
<File
RelativePath=".\unkclass11.h">
</File>
<File
RelativePath=".\unkclass12.cpp">
</File>
<File
RelativePath=".\unkclass12.h">
</File>
<File
RelativePath=".\unkclass13.cpp">
</File>
<File
RelativePath=".\unkclass13.h">
</File>
<File
RelativePath=".\unkclass14.cpp">
</File>
<File
RelativePath=".\unkclass14.h">
</File>
<File
RelativePath=".\unkclass15.cpp">
</File>
<File
RelativePath=".\unkclass15.h">
</File>
<File
RelativePath=".\unkclass3.cpp">
</File>
<File
RelativePath=".\unkclass3.h">
</File>
<File
RelativePath=".\unkclass4.cpp">
</File>
<File
RelativePath=".\unkclass4.h">
</File>
<File
RelativePath=".\unkclass5.cpp">
</File>
<File
RelativePath=".\unkclass5.h">
</File>
<File
RelativePath=".\unkclass8.cpp">
</File>
<File
RelativePath=".\unkclass8.h">
</File>
</Filter>
<File
RelativePath=".\audiostream.cpp">
</File>
<File
RelativePath=".\audiostream.h">
</File>
<File
RelativePath=".\buildinfo.h">
</File>
<File
RelativePath=".\chatwindow.cpp">
</File>
<File
RelativePath=".\chatwindow.h">
</File>
<File
RelativePath=".\checksums.cpp">
</File>
<File
RelativePath=".\checksums.h">
</File>
<File
RelativePath=".\cmdprocs.cpp">
</File>
<File
RelativePath=".\cmdwindow.cpp">
</File>
<File
RelativePath=".\cmdwindow.h">
</File>
<File
RelativePath=".\config.cpp">
</File>
<File
RelativePath=".\config.h">
</File>
<File
RelativePath=".\deathwindow.cpp">
</File>
<File
RelativePath=".\deathwindow.h">
</File>
<File
RelativePath=".\detours.h">
</File>
<File
RelativePath=".\exceptbox.rc">
</File>
<File
RelativePath=".\exceptions.cpp">
</File>
<File
RelativePath=".\fhicl-sha1.cpp">
</File>
<File
RelativePath=".\fhicl-sha1.h">
</File>
<File
RelativePath=".\filechecks.cpp">
</File>
<File
RelativePath=".\filechecks.h">
</File>
<File
RelativePath=".\filehooks.cpp">
</File>
<File
RelativePath=".\filehooks.h">
</File>
<File
RelativePath=".\filesystem.cpp">
</File>
<File
RelativePath=".\filesystem.h">
</File>
<File
RelativePath=".\fontrender.cpp">
</File>
<File
RelativePath=".\fontrender.h">
</File>
<File
RelativePath=".\helpdialog.cpp">
</File>
<File
RelativePath=".\helpdialog.h">
</File>
<File
RelativePath=".\httpclient.cpp">
</File>
<File
RelativePath=".\httpclient.h">
</File>
<File
RelativePath=".\label.cpp">
</File>
<File
RelativePath=".\label.h">
</File>
<File
RelativePath=".\main.cpp">
</File>
<File
RelativePath=".\main.h">
</File>
<File
RelativePath=".\md5.cpp">
</File>
<File
RelativePath=".\md5.h">
</File>
<File
RelativePath=".\mod.h">
</File>
<File
RelativePath=".\netstats.cpp">
</File>
<File
RelativePath=".\netstats.h">
</File>
<File
RelativePath=".\newplayertags.cpp">
</File>
<File
RelativePath=".\newplayertags.h">
</File>
<File
RelativePath=".\playertags.cpp">
</File>
<File
RelativePath=".\playertags.h">
</File>
<File
RelativePath=".\resource.h">
</File>
<File
RelativePath=".\resource1.h">
</File>
<File
RelativePath=".\runutil.cpp">
</File>
<File
RelativePath=".\runutil.h">
</File>
<File
RelativePath=".\saco.rc">
</File>
<File
RelativePath=".\scoreboard.cpp">
</File>
<File
RelativePath=".\scoreboard.h">
</File>
<File
RelativePath=".\spawnscreen.cpp">
</File>
<File
RelativePath=".\spawnscreen.h">
</File>
<File
RelativePath=".\subclass.cpp">
</File>
<File
RelativePath=".\svrnetstats.cpp">
</File>
<File
RelativePath=".\svrnetstats.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>