mirror of
https://github.com/dashr9230/SA-MP.git
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128 lines
2.3 KiB
C++
128 lines
2.3 KiB
C++
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#ifndef SAMPSRV_MAIN_H
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#define SAMPSRV_MAIN_H
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// -------
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// DEFINES
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// -------
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#define MAX_PLAYER_NAME 24
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#define MAX_PLAYERS 1000
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#define MAX_VEHICLES 2000
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#define MAX_FILTER_SCRIPTS 16
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#define MAX_OBJECTS 1000
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#define MAX_MENUS 128
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#define MAX_TEXT_DRAWS 2048
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#define MAX_GANG_ZONES 1024
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#define MAX_LABELS 1024
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#define MAX_ACTORS 1000
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#define DEFAULT_MAX_PLAYERS 50
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#define DEFAULT_LISTEN_PORT 8192
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#define PI 3.14159265f
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#define ARRAY_SIZE(a) ( sizeof((a)) / sizeof(*(a)) )
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#define SAFE_DELETE(p) { if (p) { delete (p); (p) = NULL; } }
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// ------------
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// VERSION INFO
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// ------------
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#define SAMP_VERSION "0.3.7-R2"
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// ------------
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// OS SPECIFICS
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// ------------
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#define SLEEP(x) { Sleep(x); }
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#include <windows.h>
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#include <mmsystem.h>
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#include <shellapi.h>
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#include <time.h>
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#else
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#define SLEEP(x) { usleep(x * 1000); }
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#ifndef stricmp
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#define stricmp strcasecmp
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#endif
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#endif
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// --------
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// INCLUDES
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// --------
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// Regular crap
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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// Std
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#include <map>
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#include <string>
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#include <vector>
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// Raknet
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#include "../raknet/RakServer.h"
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#include "../raknet/RakNetworkFactory.h"
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#include "../raknet/PacketEnumerations.h"
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#include "../raknet/SAMPRPC.h"
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#include "../raknet/GetTime.h"
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// amx
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#include "amx/amx.h"
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// SA-MP
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typedef unsigned short PLAYERID;
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typedef unsigned short ACTORID;
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typedef unsigned short VEHICLEID;
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#include "system.h"
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#include "console.h"
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#include "scrhttps.h"
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#include "scrtimers.h"
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#include "gamemodes.h"
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#include "filterscripts.h"
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#include "netrpc.h"
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#include "player.h"
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#include "playerpool.h"
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#include "vehiclepool.h"
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#include "pickuppool.h"
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#include "objectpool.h"
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#include "menupool.h"
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#include "textdrawpool.h"
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#include "labelpool.h"
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#include "gangzonepool.h"
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#include "actorpool.h"
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#include "netgame.h"
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#include "plugins.h"
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#include "mathutils.h"
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// ---------
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// EXTERNALS
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// ---------
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extern CConsole* pConsole;
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extern CNetGame* pNetGame;
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extern CPlugins* pPlugins;
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extern PLAYERID RconUser;
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// -------------------
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// FUNCTION PROTOTYPES
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// -------------------
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void logprintf(char* format, ...);
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void flogprintf(char* format, ...);
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void LoadLogFile();
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#ifdef LINUX
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char* strlwr(char* str);
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#endif
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#endif // SAMPSRV_MAIN_H
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