SA-MP/server/objectpool.h

24 lines
384 B
C++

#ifndef SAMPSRV_OBJECTPOOL_H
#define SAMPSRV_OBJECTPOOL_H
class CObjectPool // size: WL 8012000
{
private:
int field_0[1000][1000];
int field_3D0900[1000];
int field_3D18A0[1000][1000];
int field_7A21A0[1000];
int field_7A3140[1000];
public:
CObjectPool();
~CObjectPool();
BOOL Delete(WORD wObjectID);
BOOL DeleteForPlayer(PLAYERID playerId, WORD wObjectID);
};
#endif