mirror of
https://github.com/dashr9230/SA-MP.git
synced 2024-11-23 14:29:52 +00:00
158 lines
3.2 KiB
C++
158 lines
3.2 KiB
C++
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#include "main.h"
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extern CGame *pGame;
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extern CConfig *pConfig;
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//----------------------------------------------------
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CCmdWindow::CCmdWindow(IDirect3DDevice9 *pD3DDevice)
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{
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m_bEnabled = FALSE;
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m_pD3DDevice = pD3DDevice;
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m_iCmdCount = 0;
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field_1AF4 = 0;
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m_pEditControl = NULL;
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field_1AF0 = -1;
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memset(&field_1565[0],0,1290);
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memset(&m_szInputBuffer[0],0,(MAX_CMD_INPUT+1));
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memset(&field_1A6F[0],0,129);
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}
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//----------------------------------------------------
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CCmdWindow::~CCmdWindow()
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{
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}
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//----------------------------------------------------
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void CCmdWindow::ResetDialogControls(CDXUTDialog *pGameUI)
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{
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m_pGameUI = pGameUI;
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if(pGameUI) {
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pGameUI->AddIMEEditBox(IDC_CMDEDIT,"",10,175,570,40,true,&m_pEditControl);
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if(pConfig->GetIntVariable("ime")) {
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CDXUTIMEEditBox::EnableImeSystem(true);
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CDXUTIMEEditBox::StaticOnCreateDevice();
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}
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m_pEditControl->GetElement(0)->TextureColor.Init(D3DCOLOR_ARGB( 240, 5, 5, 5 ));
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m_pEditControl->SetTextColor(D3DCOLOR_ARGB( 255, 255, 255, 255 ));
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m_pEditControl->SetCaretColor(D3DCOLOR_ARGB( 255, 150, 150, 150 ));
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m_pEditControl->SetSelectedBackColor(D3DCOLOR_ARGB( 255, 185, 34, 40 ));
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m_pEditControl->SetSelectedTextColor(D3DCOLOR_ARGB( 255, 10, 10, 15 ));
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m_pEditControl->SetEnabled(false);
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m_pEditControl->SetVisible(false);
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}
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}
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//----------------------------------------------------
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void CCmdWindow::GetDialogSize(RECT *pRect)
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{
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memset(pRect,0,sizeof(RECT));
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if(m_pGameUI) {
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pRect->right = m_pGameUI->GetWidth();
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pRect->bottom = m_pGameUI->GetHeight();
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}
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}
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//----------------------------------------------------
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void CCmdWindow::Enable()
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{
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if(m_bEnabled) return;
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if(m_pEditControl) {
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RECT rect;
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GetClientRect(pGame->GetMainWindowHwnd(), &rect);
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m_pEditControl->SetEnabled(true);
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m_pEditControl->SetVisible(true);
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// TODO: CCmdWindow::Enable()
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}
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m_bEnabled = TRUE;
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}
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//----------------------------------------------------
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void CCmdWindow::Disable()
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{
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if(!m_bEnabled) return;
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if(m_pEditControl) {
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m_pEditControl->OnFocusOut();
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m_pEditControl->SetEnabled(false);
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m_pEditControl->SetVisible(false);
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}
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pGame->ToggleKeyInputsDisabled(0, TRUE);
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m_bEnabled = FALSE;
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}
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//----------------------------------------------------
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//----------------------------------------------------
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void CCmdWindow::ProcessInput()
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{
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if(!m_pEditControl) return;
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strncpy(m_szInputBuffer,m_pEditControl->GetTextA(),MAX_CMD_INPUT);
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m_szInputBuffer[MAX_CMD_INPUT] = '\0';
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// TODO: CCmdWindow::ProcessInput()
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}
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//----------------------------------------------------
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CMDPROC CCmdWindow::GetCmdHandler(PCHAR szCmdName)
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{
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int x=0;
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while(x!=m_iCmdCount) {
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if(!stricmp(szCmdName,m_szCmdNames[x])) {
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return m_pCmds[x];
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}
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x++;
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}
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return NULL;
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}
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//----------------------------------------------------
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void CCmdWindow::AddDefaultCmdProc(CMDPROC cmdDefault)
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{
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m_pDefaultCmd = cmdDefault;
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}
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//----------------------------------------------------
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void CCmdWindow::AddCmdProc(PCHAR szCmdName, CMDPROC cmdHandler)
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{
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if(m_iCmdCount < MAX_CMDS && (strlen(szCmdName) < MAX_CMD_STRLEN)) {
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m_pCmds[m_iCmdCount] = cmdHandler;
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strcpy(m_szCmdNames[m_iCmdCount],szCmdName);
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m_iCmdCount++;
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}
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}
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//----------------------------------------------------
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