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47 lines
711 B
C++
47 lines
711 B
C++
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#include "main.h"
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extern CGame* pGame;
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CScoreBoard::CScoreBoard(IDirect3DDevice9 *pD3DDevice)
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{
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m_pD3DDevice = pD3DDevice;
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field_34 = 0;
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field_38 = 0;
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field_3C = 0;
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field_40 = 0;
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field_4 = 0;
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if(pGame && pGame->GetScreenWidth() > 800)
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{
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field_14 = 800.0f;
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field_18 = 600.0f;
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}
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else
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{
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field_14 = 640.0f;
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field_18 = 480.0f;
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}
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field_1C = 60.0f;
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field_20 = 0;
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field_24 = 0.085f;
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field_28 = 0.265625f;
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field_2C = 0.437500f;
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FUNC_1006E930();
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field_0 = 0;
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}
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// MATCH
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void CScoreBoard::FUNC_1006E930()
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{
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RECT rect;
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GetClientRect(pGame->GetMainWindowHwnd(),&rect);
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field_10 = 1.0f;
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field_8 = rect.right * 0.5f - field_14 * 0.5f;
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field_C = rect.bottom * 0.5f - field_18 * 0.5f;
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}
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