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https://github.com/RSDKModding/Sonic-Mania-Decompilation.git
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95 lines
2.3 KiB
C
95 lines
2.3 KiB
C
#ifndef GAME_H
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#define GAME_H
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// =====================================================================
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// RSDK Project: Sonic Mania (Plus)
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// Decompiled by: Rubberduckycooly & RMGRich
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// =====================================================================
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// -------------------------
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// ENGINE VERSIONS
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// -------------------------
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#ifndef RETRO_REVISION
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#define RETRO_REVISION (3)
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#endif
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#define RETRO_REV01 (RETRO_REVISION == 1)
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// RSDKv5 was revised & updated for plus onwards
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// this is basically the same functionality as "MANIA_USE_PLUS"
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// but I split this one to be more specific about engine changes vs game changes
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#define RETRO_REV02 (RETRO_REVISION >= 2)
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// RSDKv5 was revised & updated to v5U for sonic origins
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// enabling this will add the RSDKv5U funcs and allow this to run properly on that engine ver
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#define RETRO_REV0U (RETRO_REVISION >= 3)
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// Controls whether EditorLoad & EditorDraw should be included in the final product or not
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// This is a copy of what the original game likely had, as the original game does not include EditorLoad or EditorDraw funcs for any objects
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#ifndef GAME_INCLUDE_EDITOR
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#ifdef RETRO_INCLUDE_EDITOR
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#define GAME_INCLUDE_EDITOR RETRO_INCLUDE_EDITOR
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#else
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#define GAME_INCLUDE_EDITOR (1)
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#endif
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#endif
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#ifndef RETRO_USE_MOD_LOADER
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#define RETRO_USE_MOD_LOADER (1)
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#endif
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#ifndef RETRO_MOD_LOADER_VER
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#define RETRO_MOD_LOADER_VER (2)
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#endif
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// -------------------------
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// GAME VERSIONS
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// -------------------------
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#define VER_100 (0) // 1.00 (initial console release)
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#define VER_103 (3) // 1.03 (PC release/console patch)
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#define VER_105 (5) // 1.04/1.05 (mania plus release)
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#define VER_106 (6) // 1.06 (steam denuvo removal update)
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#define VER_107 (7) // 1.07 (EGS/Origin releases)
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#if MANIA_PREPLUS
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#if MANIA_FIRST_RELEASE
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#undef GAME_VERSION
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#define GAME_VERSION VER_100
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#undef RETRO_REVISION
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#define RETRO_REVISION (0)
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#else
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#undef GAME_VERSION
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#define GAME_VERSION VER_103
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#undef RETRO_REVISION
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#define RETRO_REVISION (1)
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#endif
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#else
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#ifndef GAME_VERSION
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#define GAME_VERSION VER_106
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#endif
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#endif
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#define MANIA_USE_PLUS (GAME_VERSION >= VER_105)
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#define MANIA_USE_EGS (GAME_VERSION == VER_107)
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// -------------------------
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// GAME LOGIC
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// -------------------------
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#include "GameLink.h"
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#include "GameVariables.h"
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#include "GameObjects.h"
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#endif //! GAME_H
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