Super-Metroid-Launcher/Super Metroid Launcher/settingsForm.Designer.cs
2023-03-20 16:58:21 -04:00

1067 lines
55 KiB
C#

namespace Super_Metroid_Launcher
{
partial class settingsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(settingsForm));
this.general = new System.Windows.Forms.GroupBox();
this.disableFrameDelay = new System.Windows.Forms.CheckBox();
this.checkBoxExtend = new System.Windows.Forms.CheckBox();
this.noVisualFixes = new System.Windows.Forms.CheckBox();
this.unchangedSprites = new System.Windows.Forms.CheckBox();
this.aspectRatio = new System.Windows.Forms.GroupBox();
this.steamdeck = new System.Windows.Forms.RadioButton();
this.widescreen = new System.Windows.Forms.RadioButton();
this.normal = new System.Windows.Forms.RadioButton();
this.performance = new System.Windows.Forms.CheckBox();
this.autosaveCheck = new System.Windows.Forms.CheckBox();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.radioFullscreenMode = new System.Windows.Forms.RadioButton();
this.radioFullscreen = new System.Windows.Forms.RadioButton();
this.radioWindowed = new System.Windows.Forms.RadioButton();
this.height = new System.Windows.Forms.TextBox();
this.width = new System.Windows.Forms.TextBox();
this.customSize = new System.Windows.Forms.RadioButton();
this.windowAuto = new System.Windows.Forms.RadioButton();
this.checkPPU = new System.Windows.Forms.CheckBox();
this.numericWindowScale = new System.Windows.Forms.NumericUpDown();
this.labelScale = new System.Windows.Forms.Label();
this.checkMode7 = new System.Windows.Forms.CheckBox();
this.checkStretch = new System.Windows.Forms.CheckBox();
this.checkSpriteLimit = new System.Windows.Forms.CheckBox();
this.checkLinearFiltering = new System.Windows.Forms.CheckBox();
this.buttonOpenShader = new System.Windows.Forms.Button();
this.textBoxGLSLShader = new System.Windows.Forms.TextBox();
this.buttonOpenSprites = new System.Windows.Forms.Button();
this.textBoxCustomLink = new System.Windows.Forms.TextBox();
this.checkBoxCustomLinkSprites = new System.Windows.Forms.CheckBox();
this.checkBoxShader = new System.Windows.Forms.CheckBox();
this.checkBoxEnableAudio = new System.Windows.Forms.CheckBox();
this.labelAudioFrequency = new System.Windows.Forms.Label();
this.labelAudioSamples = new System.Windows.Forms.Label();
this.groupBoxMSUSettings = new System.Windows.Forms.GroupBox();
this.comboBoxMSU = new System.Windows.Forms.ComboBox();
this.textBoxMSUDirectory = new System.Windows.Forms.TextBox();
this.labelMSUVersion = new System.Windows.Forms.Label();
this.labelMSUDirectory = new System.Windows.Forms.Label();
this.numericMSUVolume = new System.Windows.Forms.NumericUpDown();
this.checkBoxResumeMSU = new System.Windows.Forms.CheckBox();
this.labelMSUVolume = new System.Windows.Forms.Label();
this.buttonMSUDirectory = new System.Windows.Forms.Button();
this.comboBoxSamples = new System.Windows.Forms.ComboBox();
this.comboBoxFrequency = new System.Windows.Forms.ComboBox();
this.checkBoxEnableMSU = new System.Windows.Forms.CheckBox();
this.radioButtonStereo = new System.Windows.Forms.RadioButton();
this.radioButtonMono = new System.Windows.Forms.RadioButton();
this.buttonReset = new System.Windows.Forms.Button();
this.buttonSave = new System.Windows.Forms.Button();
this.buttonCancel = new System.Windows.Forms.Button();
this.labelRenderMethod = new System.Windows.Forms.Label();
this.comboRenderMethod = new System.Windows.Forms.ComboBox();
this.linkLabelCustomSprites = new System.Windows.Forms.LinkLabel();
this.buttonKeymapping = new System.Windows.Forms.Button();
this.graphics = new System.Windows.Forms.GroupBox();
this.linkLabelGLSLShaders = new System.Windows.Forms.LinkLabel();
this.fullscreenMode = new System.Windows.Forms.GroupBox();
this.windowSize = new System.Windows.Forms.GroupBox();
this.windowSizeX = new System.Windows.Forms.Label();
this.checkBoxDimFlashing = new System.Windows.Forms.CheckBox();
this.groupBoxSound = new System.Windows.Forms.GroupBox();
this.groupBoxAudioChannels = new System.Windows.Forms.GroupBox();
this.groupBoxGameplay = new System.Windows.Forms.GroupBox();
this.labelHoverNote = new System.Windows.Forms.Label();
this.labelMSUCopy = new System.Windows.Forms.Label();
this.progressMSU = new System.Windows.Forms.ProgressBar();
this.general.SuspendLayout();
this.aspectRatio.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.numericWindowScale)).BeginInit();
this.groupBoxMSUSettings.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.numericMSUVolume)).BeginInit();
this.graphics.SuspendLayout();
this.fullscreenMode.SuspendLayout();
this.windowSize.SuspendLayout();
this.groupBoxSound.SuspendLayout();
this.groupBoxAudioChannels.SuspendLayout();
this.SuspendLayout();
//
// general
//
this.general.Controls.Add(this.disableFrameDelay);
this.general.Location = new System.Drawing.Point(214, 169);
this.general.Name = "general";
this.general.Size = new System.Drawing.Size(173, 49);
this.general.TabIndex = 5;
this.general.TabStop = false;
this.general.Text = "General";
//
// disableFrameDelay
//
this.disableFrameDelay.AutoSize = true;
this.disableFrameDelay.Location = new System.Drawing.Point(12, 22);
this.disableFrameDelay.Name = "disableFrameDelay";
this.disableFrameDelay.Size = new System.Drawing.Size(132, 19);
this.disableFrameDelay.TabIndex = 4;
this.disableFrameDelay.Text = "Disable Frame Delay";
this.toolTip1.SetToolTip(this.disableFrameDelay, "Disable the SDL_Delay that happens on each frame (Gives slightly better performan" +
"ce if your display is set to exactly 60Hz)");
this.disableFrameDelay.UseVisualStyleBackColor = true;
//
// checkBoxExtend
//
this.checkBoxExtend.AutoSize = true;
this.checkBoxExtend.Location = new System.Drawing.Point(994, 878);
this.checkBoxExtend.Name = "checkBoxExtend";
this.checkBoxExtend.Size = new System.Drawing.Size(72, 19);
this.checkBoxExtend.TabIndex = 3;
this.checkBoxExtend.Text = "Extend Y";
this.toolTip1.SetToolTip(this.checkBoxExtend, "Displays 240 vertical lines rather than the default 224");
this.checkBoxExtend.UseVisualStyleBackColor = true;
this.checkBoxExtend.Visible = false;
//
// noVisualFixes
//
this.noVisualFixes.AutoSize = true;
this.noVisualFixes.Location = new System.Drawing.Point(1238, 878);
this.noVisualFixes.Name = "noVisualFixes";
this.noVisualFixes.Size = new System.Drawing.Size(105, 19);
this.noVisualFixes.TabIndex = 5;
this.noVisualFixes.Text = "No Visual Fixes";
this.toolTip1.SetToolTip(this.noVisualFixes, "Avoid fixing some graphics glitches. If enabled, memory compare will not work.");
this.noVisualFixes.UseVisualStyleBackColor = true;
this.noVisualFixes.Visible = false;
//
// unchangedSprites
//
this.unchangedSprites.AutoSize = true;
this.unchangedSprites.Location = new System.Drawing.Point(1238, 853);
this.unchangedSprites.Name = "unchangedSprites";
this.unchangedSprites.Size = new System.Drawing.Size(125, 19);
this.unchangedSprites.TabIndex = 2;
this.unchangedSprites.Text = "Unchanged Sprites";
this.toolTip1.SetToolTip(this.unchangedSprites, "Avoid changing sprite spawn/die behavior. (Required for replay compatibility)");
this.unchangedSprites.UseVisualStyleBackColor = true;
this.unchangedSprites.Visible = false;
//
// aspectRatio
//
this.aspectRatio.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.aspectRatio.Controls.Add(this.steamdeck);
this.aspectRatio.Controls.Add(this.widescreen);
this.aspectRatio.Controls.Add(this.normal);
this.aspectRatio.Location = new System.Drawing.Point(994, 783);
this.aspectRatio.Name = "aspectRatio";
this.aspectRatio.Size = new System.Drawing.Size(369, 50);
this.aspectRatio.TabIndex = 6;
this.aspectRatio.TabStop = false;
this.aspectRatio.Text = "Aspect Ratio";
this.toolTip1.SetToolTip(this.aspectRatio, "This is the aspect ratio which the game will render. All aspect ratios other than" +
" Normal will result in black bars on the left and right in various scenarios.");
this.aspectRatio.Visible = false;
//
// steamdeck
//
this.steamdeck.AutoSize = true;
this.steamdeck.Location = new System.Drawing.Point(238, 22);
this.steamdeck.Name = "steamdeck";
this.steamdeck.Size = new System.Drawing.Size(125, 19);
this.steamdeck.TabIndex = 2;
this.steamdeck.Text = "Steam Deck (16:10)";
this.toolTip1.SetToolTip(this.steamdeck, "Steam Deck\'s untraditional aspect ratio");
this.steamdeck.UseVisualStyleBackColor = true;
//
// widescreen
//
this.widescreen.AutoSize = true;
this.widescreen.Location = new System.Drawing.Point(107, 22);
this.widescreen.Name = "widescreen";
this.widescreen.Size = new System.Drawing.Size(118, 19);
this.widescreen.TabIndex = 1;
this.widescreen.Text = "Widescreen (16:9)";
this.toolTip1.SetToolTip(this.widescreen, "Traditional widescreen screens");
this.widescreen.UseVisualStyleBackColor = true;
//
// normal
//
this.normal.AutoSize = true;
this.normal.Checked = true;
this.normal.Location = new System.Drawing.Point(6, 22);
this.normal.Name = "normal";
this.normal.Size = new System.Drawing.Size(91, 19);
this.normal.TabIndex = 0;
this.normal.TabStop = true;
this.normal.Text = "Normal (4:3)";
this.toolTip1.SetToolTip(this.normal, "Original output of the SNES");
this.normal.UseVisualStyleBackColor = true;
//
// performance
//
this.performance.AutoSize = true;
this.performance.Location = new System.Drawing.Point(1087, 853);
this.performance.Name = "performance";
this.performance.Size = new System.Drawing.Size(132, 19);
this.performance.TabIndex = 1;
this.performance.Text = "Performance in Title";
this.toolTip1.SetToolTip(this.performance, "Show current performance in window title");
this.performance.UseVisualStyleBackColor = true;
this.performance.Visible = false;
//
// autosaveCheck
//
this.autosaveCheck.AutoSize = true;
this.autosaveCheck.Location = new System.Drawing.Point(108, 53);
this.autosaveCheck.Name = "autosaveCheck";
this.autosaveCheck.Size = new System.Drawing.Size(75, 19);
this.autosaveCheck.TabIndex = 0;
this.autosaveCheck.Text = "Autosave";
this.toolTip1.SetToolTip(this.autosaveCheck, "Automatically save state on quit and reload on start");
this.autosaveCheck.UseVisualStyleBackColor = true;
//
// toolTip1
//
this.toolTip1.Tag = "toolTip1";
//
// radioFullscreenMode
//
this.radioFullscreenMode.AutoSize = true;
this.radioFullscreenMode.Location = new System.Drawing.Point(6, 72);
this.radioFullscreenMode.Name = "radioFullscreenMode";
this.radioFullscreenMode.Size = new System.Drawing.Size(78, 19);
this.radioFullscreenMode.TabIndex = 2;
this.radioFullscreenMode.Text = "Fullscreen";
this.toolTip1.SetToolTip(this.radioFullscreenMode, "Game will launch in exclusive fullscreen mode");
this.radioFullscreenMode.UseVisualStyleBackColor = true;
//
// radioFullscreen
//
this.radioFullscreen.AutoSize = true;
this.radioFullscreen.Location = new System.Drawing.Point(6, 47);
this.radioFullscreen.Name = "radioFullscreen";
this.radioFullscreen.Size = new System.Drawing.Size(135, 19);
this.radioFullscreen.TabIndex = 1;
this.radioFullscreen.Text = "Borderless Fullscreen";
this.toolTip1.SetToolTip(this.radioFullscreen, "Game will launch in borderless fullscreen");
this.radioFullscreen.UseVisualStyleBackColor = true;
//
// radioWindowed
//
this.radioWindowed.AutoSize = true;
this.radioWindowed.Checked = true;
this.radioWindowed.Location = new System.Drawing.Point(6, 22);
this.radioWindowed.Name = "radioWindowed";
this.radioWindowed.Size = new System.Drawing.Size(82, 19);
this.radioWindowed.TabIndex = 0;
this.radioWindowed.TabStop = true;
this.radioWindowed.Text = "Windowed";
this.toolTip1.SetToolTip(this.radioWindowed, "The game will play within a window on the desktop at your selected aspect ratio a" +
"nd window scaling");
this.radioWindowed.UseVisualStyleBackColor = true;
//
// height
//
this.height.Enabled = false;
this.height.Location = new System.Drawing.Point(59, 71);
this.height.MaxLength = 4;
this.height.Name = "height";
this.height.Size = new System.Drawing.Size(35, 23);
this.height.TabIndex = 3;
this.toolTip1.SetToolTip(this.height, "Height");
//
// width
//
this.width.Enabled = false;
this.width.Location = new System.Drawing.Point(6, 71);
this.width.MaxLength = 4;
this.width.Name = "width";
this.width.Size = new System.Drawing.Size(35, 23);
this.width.TabIndex = 2;
this.toolTip1.SetToolTip(this.width, "Width");
//
// customSize
//
this.customSize.AutoSize = true;
this.customSize.Location = new System.Drawing.Point(6, 47);
this.customSize.Name = "customSize";
this.customSize.Size = new System.Drawing.Size(67, 19);
this.customSize.TabIndex = 1;
this.customSize.Text = "Custom";
this.toolTip1.SetToolTip(this.customSize, "Set a custom aspect ratio");
this.customSize.UseVisualStyleBackColor = true;
//
// windowAuto
//
this.windowAuto.AutoSize = true;
this.windowAuto.Checked = true;
this.windowAuto.Location = new System.Drawing.Point(6, 22);
this.windowAuto.Name = "windowAuto";
this.windowAuto.Size = new System.Drawing.Size(51, 19);
this.windowAuto.TabIndex = 0;
this.windowAuto.TabStop = true;
this.windowAuto.Text = "Auto";
this.toolTip1.SetToolTip(this.windowAuto, "Automatically resize window to match selected aspect ratio");
this.windowAuto.UseVisualStyleBackColor = true;
this.windowAuto.CheckedChanged += new System.EventHandler(this.customSizeChange);
//
// checkPPU
//
this.checkPPU.AutoSize = true;
this.checkPPU.Checked = true;
this.checkPPU.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkPPU.Location = new System.Drawing.Point(6, 130);
this.checkPPU.Name = "checkPPU";
this.checkPPU.Size = new System.Drawing.Size(136, 19);
this.checkPPU.TabIndex = 2;
this.checkPPU.Text = "Optimized SNES PPU";
this.toolTip1.SetToolTip(this.checkPPU, "Use an optimized SNES PPU implementation (potentially buggy)");
this.checkPPU.UseVisualStyleBackColor = true;
//
// numericWindowScale
//
this.numericWindowScale.Location = new System.Drawing.Point(340, 180);
this.numericWindowScale.Maximum = new decimal(new int[] {
10,
0,
0,
0});
this.numericWindowScale.Name = "numericWindowScale";
this.numericWindowScale.Size = new System.Drawing.Size(35, 23);
this.numericWindowScale.TabIndex = 7;
this.toolTip1.SetToolTip(this.numericWindowScale, "1 = 100%\r\n2 = 200%\r\n3 = 300%\r\netc.");
this.numericWindowScale.Value = new decimal(new int[] {
3,
0,
0,
0});
//
// labelScale
//
this.labelScale.Location = new System.Drawing.Point(239, 180);
this.labelScale.Name = "labelScale";
this.labelScale.Size = new System.Drawing.Size(95, 23);
this.labelScale.TabIndex = 4;
this.labelScale.Text = "Window Scaling:";
this.labelScale.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.toolTip1.SetToolTip(this.labelScale, "This sets the scaling of the game window when not fullscreen");
//
// checkMode7
//
this.checkMode7.AutoSize = true;
this.checkMode7.Checked = true;
this.checkMode7.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkMode7.Location = new System.Drawing.Point(6, 155);
this.checkMode7.Name = "checkMode7";
this.checkMode7.Size = new System.Drawing.Size(118, 19);
this.checkMode7.TabIndex = 5;
this.checkMode7.Text = "Enhanced Mode7";
this.toolTip1.SetToolTip(this.checkMode7, "Display the world map with higher resolution");
this.checkMode7.UseVisualStyleBackColor = true;
//
// checkStretch
//
this.checkStretch.AutoSize = true;
this.checkStretch.Location = new System.Drawing.Point(152, 155);
this.checkStretch.Name = "checkStretch";
this.checkStretch.Size = new System.Drawing.Size(63, 19);
this.checkStretch.TabIndex = 6;
this.checkStretch.Text = "Stretch";
this.toolTip1.SetToolTip(this.checkStretch, "Stretches the graphics to take up the entire window/screen regardless of aspect r" +
"atio.");
this.checkStretch.UseVisualStyleBackColor = true;
//
// checkSpriteLimit
//
this.checkSpriteLimit.AutoSize = true;
this.checkSpriteLimit.Checked = true;
this.checkSpriteLimit.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkSpriteLimit.Location = new System.Drawing.Point(152, 130);
this.checkSpriteLimit.Name = "checkSpriteLimit";
this.checkSpriteLimit.Size = new System.Drawing.Size(105, 19);
this.checkSpriteLimit.TabIndex = 3;
this.checkSpriteLimit.Text = "No Sprite Limit";
this.toolTip1.SetToolTip(this.checkSpriteLimit, "Remove the sprite limit per scan line");
this.checkSpriteLimit.UseVisualStyleBackColor = true;
//
// checkLinearFiltering
//
this.checkLinearFiltering.AutoSize = true;
this.checkLinearFiltering.Location = new System.Drawing.Point(270, 130);
this.checkLinearFiltering.Name = "checkLinearFiltering";
this.checkLinearFiltering.Size = new System.Drawing.Size(104, 19);
this.checkLinearFiltering.TabIndex = 4;
this.checkLinearFiltering.Text = "Linear Filtering";
this.toolTip1.SetToolTip(this.checkLinearFiltering, "Use linear filter. Softens image and results in less crisp pixels.");
this.checkLinearFiltering.UseVisualStyleBackColor = true;
//
// buttonOpenShader
//
this.buttonOpenShader.AutoSize = true;
this.buttonOpenShader.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.buttonOpenShader.Location = new System.Drawing.Point(348, 230);
this.buttonOpenShader.Name = "buttonOpenShader";
this.buttonOpenShader.Size = new System.Drawing.Size(26, 25);
this.buttonOpenShader.TabIndex = 13;
this.buttonOpenShader.Text = "...";
this.toolTip1.SetToolTip(this.buttonOpenShader, "Opens a dialog for selecting your GLSL shader file.");
this.buttonOpenShader.UseVisualStyleBackColor = true;
this.buttonOpenShader.Click += new System.EventHandler(this.buttonOpenShader_Click);
//
// textBoxGLSLShader
//
this.textBoxGLSLShader.Location = new System.Drawing.Point(6, 231);
this.textBoxGLSLShader.Name = "textBoxGLSLShader";
this.textBoxGLSLShader.Size = new System.Drawing.Size(336, 23);
this.textBoxGLSLShader.TabIndex = 12;
this.toolTip1.SetToolTip(this.textBoxGLSLShader, "The path where your .glsl or .slslp file is located");
//
// buttonOpenSprites
//
this.buttonOpenSprites.AutoSize = true;
this.buttonOpenSprites.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.buttonOpenSprites.Location = new System.Drawing.Point(1337, 752);
this.buttonOpenSprites.Name = "buttonOpenSprites";
this.buttonOpenSprites.Size = new System.Drawing.Size(26, 25);
this.buttonOpenSprites.TabIndex = 10;
this.buttonOpenSprites.Text = "...";
this.toolTip1.SetToolTip(this.buttonOpenSprites, "Opens a dialog for selecting your ZSPR custom sprite file.");
this.buttonOpenSprites.UseVisualStyleBackColor = true;
this.buttonOpenSprites.Visible = false;
this.buttonOpenSprites.Click += new System.EventHandler(this.buttonOpenSprites_Click);
//
// textBoxCustomLink
//
this.textBoxCustomLink.Location = new System.Drawing.Point(995, 753);
this.textBoxCustomLink.Name = "textBoxCustomLink";
this.textBoxCustomLink.Size = new System.Drawing.Size(336, 23);
this.textBoxCustomLink.TabIndex = 9;
this.toolTip1.SetToolTip(this.textBoxCustomLink, "The path where your .zspr file is located");
this.textBoxCustomLink.Visible = false;
//
// checkBoxCustomLinkSprites
//
this.checkBoxCustomLinkSprites.AutoSize = true;
this.checkBoxCustomLinkSprites.Location = new System.Drawing.Point(995, 728);
this.checkBoxCustomLinkSprites.Name = "checkBoxCustomLinkSprites";
this.checkBoxCustomLinkSprites.Size = new System.Drawing.Size(131, 19);
this.checkBoxCustomLinkSprites.TabIndex = 0;
this.checkBoxCustomLinkSprites.Text = "Custom Link Sprites";
this.toolTip1.SetToolTip(this.checkBoxCustomLinkSprites, "Enables custom ZSPR Link sprites");
this.checkBoxCustomLinkSprites.UseVisualStyleBackColor = true;
this.checkBoxCustomLinkSprites.Visible = false;
this.checkBoxCustomLinkSprites.CheckedChanged += new System.EventHandler(this.checkBoxCustomLinkSprites_CheckedChanged);
//
// checkBoxShader
//
this.checkBoxShader.AutoSize = true;
this.checkBoxShader.Location = new System.Drawing.Point(6, 209);
this.checkBoxShader.Name = "checkBoxShader";
this.checkBoxShader.Size = new System.Drawing.Size(113, 19);
this.checkBoxShader.TabIndex = 17;
this.checkBoxShader.Text = "Use GLSL Shader";
this.toolTip1.SetToolTip(this.checkBoxShader, "This will enable the use of GLSL shaders.\r\n\r\nThis is only supported by the OpenGL" +
" renderer.");
this.checkBoxShader.UseVisualStyleBackColor = true;
this.checkBoxShader.CheckedChanged += new System.EventHandler(this.checkBoxShader_CheckedChanged);
//
// checkBoxEnableAudio
//
this.checkBoxEnableAudio.AutoSize = true;
this.checkBoxEnableAudio.Checked = true;
this.checkBoxEnableAudio.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBoxEnableAudio.Location = new System.Drawing.Point(6, 53);
this.checkBoxEnableAudio.Name = "checkBoxEnableAudio";
this.checkBoxEnableAudio.Size = new System.Drawing.Size(96, 19);
this.checkBoxEnableAudio.TabIndex = 7;
this.checkBoxEnableAudio.Text = "Enable Audio";
this.toolTip1.SetToolTip(this.checkBoxEnableAudio, "Enable audio output by the game");
this.checkBoxEnableAudio.UseVisualStyleBackColor = true;
this.checkBoxEnableAudio.CheckedChanged += new System.EventHandler(this.checkBoxEnableAudio_CheckedChanged);
//
// labelAudioFrequency
//
this.labelAudioFrequency.AutoSize = true;
this.labelAudioFrequency.Location = new System.Drawing.Point(35, 84);
this.labelAudioFrequency.Name = "labelAudioFrequency";
this.labelAudioFrequency.Size = new System.Drawing.Size(100, 15);
this.labelAudioFrequency.TabIndex = 1;
this.labelAudioFrequency.Text = "Audio Frequency:";
this.toolTip1.SetToolTip(this.labelAudioFrequency, "DSP frequency in samples per second");
//
// labelAudioSamples
//
this.labelAudioSamples.AutoSize = true;
this.labelAudioSamples.Location = new System.Drawing.Point(46, 112);
this.labelAudioSamples.Name = "labelAudioSamples";
this.labelAudioSamples.Size = new System.Drawing.Size(89, 15);
this.labelAudioSamples.TabIndex = 2;
this.labelAudioSamples.Text = "Audio Samples:";
this.toolTip1.SetToolTip(this.labelAudioSamples, "Audio buffer size in samples");
//
// groupBoxMSUSettings
//
this.groupBoxMSUSettings.Controls.Add(this.comboBoxMSU);
this.groupBoxMSUSettings.Controls.Add(this.textBoxMSUDirectory);
this.groupBoxMSUSettings.Controls.Add(this.labelMSUVersion);
this.groupBoxMSUSettings.Controls.Add(this.labelMSUDirectory);
this.groupBoxMSUSettings.Controls.Add(this.numericMSUVolume);
this.groupBoxMSUSettings.Controls.Add(this.checkBoxResumeMSU);
this.groupBoxMSUSettings.Controls.Add(this.labelMSUVolume);
this.groupBoxMSUSettings.Controls.Add(this.buttonMSUDirectory);
this.groupBoxMSUSettings.Location = new System.Drawing.Point(1163, 555);
this.groupBoxMSUSettings.Name = "groupBoxMSUSettings";
this.groupBoxMSUSettings.Size = new System.Drawing.Size(190, 145);
this.groupBoxMSUSettings.TabIndex = 4;
this.groupBoxMSUSettings.TabStop = false;
this.groupBoxMSUSettings.Text = "MSU Settings";
this.toolTip1.SetToolTip(this.groupBoxMSUSettings, "Settings specifically for MSU");
this.groupBoxMSUSettings.Visible = false;
//
// comboBoxMSU
//
this.comboBoxMSU.FormattingEnabled = true;
this.comboBoxMSU.Items.AddRange(new object[] {
"MSU",
"MSU Deluxe",
"OPUZ",
"OPUZ Deluxe"});
this.comboBoxMSU.Location = new System.Drawing.Point(85, 68);
this.comboBoxMSU.MaxDropDownItems = 4;
this.comboBoxMSU.Name = "comboBoxMSU";
this.comboBoxMSU.Size = new System.Drawing.Size(99, 23);
this.comboBoxMSU.TabIndex = 2;
this.comboBoxMSU.Text = "MSU";
this.toolTip1.SetToolTip(this.comboBoxMSU, "Select the version of MSU you wish to use");
//
// textBoxMSUDirectory
//
this.textBoxMSUDirectory.Location = new System.Drawing.Point(6, 115);
this.textBoxMSUDirectory.Name = "textBoxMSUDirectory";
this.textBoxMSUDirectory.Size = new System.Drawing.Size(146, 23);
this.textBoxMSUDirectory.TabIndex = 3;
this.toolTip1.SetToolTip(this.textBoxMSUDirectory, "MSU directory path");
//
// labelMSUVersion
//
this.labelMSUVersion.AutoSize = true;
this.labelMSUVersion.Location = new System.Drawing.Point(6, 71);
this.labelMSUVersion.Name = "labelMSUVersion";
this.labelMSUVersion.Size = new System.Drawing.Size(73, 15);
this.labelMSUVersion.TabIndex = 7;
this.labelMSUVersion.Text = "MSU Version";
//
// labelMSUDirectory
//
this.labelMSUDirectory.AutoSize = true;
this.labelMSUDirectory.Location = new System.Drawing.Point(6, 94);
this.labelMSUDirectory.Name = "labelMSUDirectory";
this.labelMSUDirectory.Size = new System.Drawing.Size(86, 15);
this.labelMSUDirectory.TabIndex = 8;
this.labelMSUDirectory.Text = "MSU Directory:";
this.toolTip1.SetToolTip(this.labelMSUDirectory, "Directory where MSU files are located");
//
// numericMSUVolume
//
this.numericMSUVolume.Location = new System.Drawing.Point(90, 39);
this.numericMSUVolume.Name = "numericMSUVolume";
this.numericMSUVolume.Size = new System.Drawing.Size(42, 23);
this.numericMSUVolume.TabIndex = 1;
this.toolTip1.SetToolTip(this.numericMSUVolume, "Volume of MSU output (0-100)");
this.numericMSUVolume.Value = new decimal(new int[] {
100,
0,
0,
0});
//
// checkBoxResumeMSU
//
this.checkBoxResumeMSU.AutoSize = true;
this.checkBoxResumeMSU.Location = new System.Drawing.Point(6, 20);
this.checkBoxResumeMSU.Name = "checkBoxResumeMSU";
this.checkBoxResumeMSU.Size = new System.Drawing.Size(96, 19);
this.checkBoxResumeMSU.TabIndex = 0;
this.checkBoxResumeMSU.Text = "Resume MSU";
this.toolTip1.SetToolTip(this.checkBoxResumeMSU, "Resume MSU music from the same point in the track when returning to an area");
this.checkBoxResumeMSU.UseVisualStyleBackColor = true;
//
// labelMSUVolume
//
this.labelMSUVolume.AutoSize = true;
this.labelMSUVolume.Location = new System.Drawing.Point(6, 43);
this.labelMSUVolume.Name = "labelMSUVolume";
this.labelMSUVolume.Size = new System.Drawing.Size(78, 15);
this.labelMSUVolume.TabIndex = 8;
this.labelMSUVolume.Text = "MSU Volume:";
this.toolTip1.SetToolTip(this.labelMSUVolume, "Volume of MSU output (0-100)");
//
// buttonMSUDirectory
//
this.buttonMSUDirectory.AutoSize = true;
this.buttonMSUDirectory.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.buttonMSUDirectory.Location = new System.Drawing.Point(158, 114);
this.buttonMSUDirectory.Name = "buttonMSUDirectory";
this.buttonMSUDirectory.Size = new System.Drawing.Size(26, 25);
this.buttonMSUDirectory.TabIndex = 4;
this.buttonMSUDirectory.Text = "...";
this.toolTip1.SetToolTip(this.buttonMSUDirectory, "Open dialog to select MSU directory");
this.buttonMSUDirectory.UseVisualStyleBackColor = true;
this.buttonMSUDirectory.Click += new System.EventHandler(this.buttonMSUDirectory_Click);
//
// comboBoxSamples
//
this.comboBoxSamples.FormattingEnabled = true;
this.comboBoxSamples.Items.AddRange(new object[] {
"512",
"1024",
"2048",
"4096"});
this.comboBoxSamples.Location = new System.Drawing.Point(141, 109);
this.comboBoxSamples.MaxDropDownItems = 4;
this.comboBoxSamples.Name = "comboBoxSamples";
this.comboBoxSamples.Size = new System.Drawing.Size(55, 23);
this.comboBoxSamples.TabIndex = 2;
this.toolTip1.SetToolTip(this.comboBoxSamples, "Audio buffer size in samples");
//
// comboBoxFrequency
//
this.comboBoxFrequency.FormattingEnabled = true;
this.comboBoxFrequency.Items.AddRange(new object[] {
"48000",
"44100",
"32000",
"22050",
"11025"});
this.comboBoxFrequency.Location = new System.Drawing.Point(141, 80);
this.comboBoxFrequency.MaxDropDownItems = 5;
this.comboBoxFrequency.Name = "comboBoxFrequency";
this.comboBoxFrequency.Size = new System.Drawing.Size(55, 23);
this.comboBoxFrequency.TabIndex = 1;
this.toolTip1.SetToolTip(this.comboBoxFrequency, "DSP frequency in samples per second");
//
// checkBoxEnableMSU
//
this.checkBoxEnableMSU.AutoSize = true;
this.checkBoxEnableMSU.Location = new System.Drawing.Point(1163, 530);
this.checkBoxEnableMSU.Name = "checkBoxEnableMSU";
this.checkBoxEnableMSU.Size = new System.Drawing.Size(89, 19);
this.checkBoxEnableMSU.TabIndex = 3;
this.checkBoxEnableMSU.Text = "Enable MSU";
this.toolTip1.SetToolTip(this.checkBoxEnableMSU, resources.GetString("checkBoxEnableMSU.ToolTip"));
this.checkBoxEnableMSU.UseVisualStyleBackColor = true;
this.checkBoxEnableMSU.Visible = false;
this.checkBoxEnableMSU.CheckedChanged += new System.EventHandler(this.checkBoxEnableMSU_CheckedChanged);
//
// radioButtonStereo
//
this.radioButtonStereo.AutoSize = true;
this.radioButtonStereo.Checked = true;
this.radioButtonStereo.Location = new System.Drawing.Point(92, 22);
this.radioButtonStereo.Name = "radioButtonStereo";
this.radioButtonStereo.Size = new System.Drawing.Size(58, 19);
this.radioButtonStereo.TabIndex = 1;
this.radioButtonStereo.TabStop = true;
this.radioButtonStereo.Text = "Stereo";
this.toolTip1.SetToolTip(this.radioButtonStereo, "Outputs audio to the left or right speakers based where the sound is generated on" +
" screen");
this.radioButtonStereo.UseVisualStyleBackColor = true;
//
// radioButtonMono
//
this.radioButtonMono.AutoSize = true;
this.radioButtonMono.Location = new System.Drawing.Point(29, 22);
this.radioButtonMono.Name = "radioButtonMono";
this.radioButtonMono.Size = new System.Drawing.Size(57, 19);
this.radioButtonMono.TabIndex = 0;
this.radioButtonMono.Text = "Mono";
this.toolTip1.SetToolTip(this.radioButtonMono, "Uniform audio output across all speakers");
this.radioButtonMono.UseVisualStyleBackColor = true;
//
// buttonReset
//
this.buttonReset.Location = new System.Drawing.Point(214, 53);
this.buttonReset.Name = "buttonReset";
this.buttonReset.Size = new System.Drawing.Size(173, 35);
this.buttonReset.TabIndex = 3;
this.buttonReset.Text = "Reset";
this.toolTip1.SetToolTip(this.buttonReset, "Reset all settings to their default values");
this.buttonReset.UseVisualStyleBackColor = true;
this.buttonReset.Click += new System.EventHandler(this.buttonReset_Click);
//
// buttonSave
//
this.buttonSave.Location = new System.Drawing.Point(214, 92);
this.buttonSave.Name = "buttonSave";
this.buttonSave.Size = new System.Drawing.Size(173, 35);
this.buttonSave.TabIndex = 2;
this.buttonSave.Text = "Save";
this.toolTip1.SetToolTip(this.buttonSave, "Save current settings and close window");
this.buttonSave.UseVisualStyleBackColor = true;
this.buttonSave.Click += new System.EventHandler(this.buttonSave_Click);
//
// buttonCancel
//
this.buttonCancel.Location = new System.Drawing.Point(214, 130);
this.buttonCancel.Name = "buttonCancel";
this.buttonCancel.Size = new System.Drawing.Size(173, 35);
this.buttonCancel.TabIndex = 1;
this.buttonCancel.Text = "Cancel";
this.toolTip1.SetToolTip(this.buttonCancel, "Close window without saving any settings");
this.buttonCancel.UseVisualStyleBackColor = true;
this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click);
//
// labelRenderMethod
//
this.labelRenderMethod.AutoSize = true;
this.labelRenderMethod.Location = new System.Drawing.Point(6, 183);
this.labelRenderMethod.Name = "labelRenderMethod";
this.labelRenderMethod.Size = new System.Drawing.Size(92, 15);
this.labelRenderMethod.TabIndex = 11;
this.labelRenderMethod.Text = "Render Method:";
this.toolTip1.SetToolTip(this.labelRenderMethod, "Rendering software used. SDL-software rendering may give better performance on Ra" +
"spberry Pi");
//
// comboRenderMethod
//
this.comboRenderMethod.FormattingEnabled = true;
this.comboRenderMethod.Items.AddRange(new object[] {
"SDL (Default)",
"SDL-Software",
"OpenGL"});
this.comboRenderMethod.Location = new System.Drawing.Point(104, 180);
this.comboRenderMethod.MaxDropDownItems = 3;
this.comboRenderMethod.Name = "comboRenderMethod";
this.comboRenderMethod.Size = new System.Drawing.Size(129, 23);
this.comboRenderMethod.TabIndex = 8;
this.toolTip1.SetToolTip(this.comboRenderMethod, "Rendering software used. SDL-software rendering may give better performance on Ra" +
"spberry Pi");
//
// linkLabelCustomSprites
//
this.linkLabelCustomSprites.AutoSize = true;
this.linkLabelCustomSprites.Location = new System.Drawing.Point(1219, 729);
this.linkLabelCustomSprites.Name = "linkLabelCustomSprites";
this.linkLabelCustomSprites.Size = new System.Drawing.Size(144, 15);
this.linkLabelCustomSprites.TabIndex = 11;
this.linkLabelCustomSprites.TabStop = true;
this.linkLabelCustomSprites.Text = "Custom Sprite Downloads";
this.toolTip1.SetToolTip(this.linkLabelCustomSprites, "Click here for some custom sprites you can download");
this.linkLabelCustomSprites.Visible = false;
this.linkLabelCustomSprites.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabelCustomSprites_LinkClicked);
//
// buttonKeymapping
//
this.buttonKeymapping.Location = new System.Drawing.Point(6, 493);
this.buttonKeymapping.Name = "buttonKeymapping";
this.buttonKeymapping.Size = new System.Drawing.Size(381, 35);
this.buttonKeymapping.TabIndex = 0;
this.buttonKeymapping.Text = "Keymapping";
this.toolTip1.SetToolTip(this.buttonKeymapping, "Open a new settings menu exclusively for configuring keymappings for the game");
this.buttonKeymapping.UseVisualStyleBackColor = true;
this.buttonKeymapping.Click += new System.EventHandler(this.buttonKeymapping_Click);
//
// graphics
//
this.graphics.Controls.Add(this.linkLabelGLSLShaders);
this.graphics.Controls.Add(this.checkBoxShader);
this.graphics.Controls.Add(this.checkStretch);
this.graphics.Controls.Add(this.textBoxGLSLShader);
this.graphics.Controls.Add(this.buttonOpenShader);
this.graphics.Controls.Add(this.labelRenderMethod);
this.graphics.Controls.Add(this.comboRenderMethod);
this.graphics.Controls.Add(this.checkLinearFiltering);
this.graphics.Controls.Add(this.checkSpriteLimit);
this.graphics.Controls.Add(this.checkMode7);
this.graphics.Controls.Add(this.numericWindowScale);
this.graphics.Controls.Add(this.labelScale);
this.graphics.Controls.Add(this.checkPPU);
this.graphics.Controls.Add(this.fullscreenMode);
this.graphics.Controls.Add(this.windowSize);
this.graphics.Location = new System.Drawing.Point(6, 224);
this.graphics.Name = "graphics";
this.graphics.Size = new System.Drawing.Size(381, 262);
this.graphics.TabIndex = 6;
this.graphics.TabStop = false;
this.graphics.Text = "Graphics";
//
// linkLabelGLSLShaders
//
this.linkLabelGLSLShaders.AutoSize = true;
this.linkLabelGLSLShaders.Location = new System.Drawing.Point(268, 210);
this.linkLabelGLSLShaders.Name = "linkLabelGLSLShaders";
this.linkLabelGLSLShaders.Size = new System.Drawing.Size(106, 15);
this.linkLabelGLSLShaders.TabIndex = 14;
this.linkLabelGLSLShaders.TabStop = true;
this.linkLabelGLSLShaders.Text = "Suggested Shaders";
this.linkLabelGLSLShaders.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabelGLSLShaders_LinkClicked);
//
// fullscreenMode
//
this.fullscreenMode.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.fullscreenMode.Controls.Add(this.radioFullscreenMode);
this.fullscreenMode.Controls.Add(this.radioFullscreen);
this.fullscreenMode.Controls.Add(this.radioWindowed);
this.fullscreenMode.Location = new System.Drawing.Point(189, 22);
this.fullscreenMode.Name = "fullscreenMode";
this.fullscreenMode.Size = new System.Drawing.Size(185, 102);
this.fullscreenMode.TabIndex = 1;
this.fullscreenMode.TabStop = false;
this.fullscreenMode.Text = "Fullscreen Mode";
//
// windowSize
//
this.windowSize.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.windowSize.Controls.Add(this.height);
this.windowSize.Controls.Add(this.windowSizeX);
this.windowSize.Controls.Add(this.width);
this.windowSize.Controls.Add(this.customSize);
this.windowSize.Controls.Add(this.windowAuto);
this.windowSize.Location = new System.Drawing.Point(6, 22);
this.windowSize.Name = "windowSize";
this.windowSize.Size = new System.Drawing.Size(177, 102);
this.windowSize.TabIndex = 0;
this.windowSize.TabStop = false;
this.windowSize.Text = "Window Size";
//
// windowSizeX
//
this.windowSizeX.AutoSize = true;
this.windowSizeX.Enabled = false;
this.windowSizeX.ForeColor = System.Drawing.SystemColors.ControlText;
this.windowSizeX.Location = new System.Drawing.Point(43, 76);
this.windowSizeX.Name = "windowSizeX";
this.windowSizeX.Size = new System.Drawing.Size(14, 15);
this.windowSizeX.TabIndex = 3;
this.windowSizeX.Text = "X";
//
// checkBoxDimFlashing
//
this.checkBoxDimFlashing.AutoSize = true;
this.checkBoxDimFlashing.Location = new System.Drawing.Point(834, 878);
this.checkBoxDimFlashing.Name = "checkBoxDimFlashing";
this.checkBoxDimFlashing.Size = new System.Drawing.Size(95, 19);
this.checkBoxDimFlashing.TabIndex = 9;
this.checkBoxDimFlashing.Text = "Dim Flashing";
this.checkBoxDimFlashing.UseVisualStyleBackColor = true;
this.checkBoxDimFlashing.Visible = false;
//
// groupBoxSound
//
this.groupBoxSound.Controls.Add(this.comboBoxSamples);
this.groupBoxSound.Controls.Add(this.comboBoxFrequency);
this.groupBoxSound.Controls.Add(this.groupBoxAudioChannels);
this.groupBoxSound.Controls.Add(this.labelAudioSamples);
this.groupBoxSound.Controls.Add(this.labelAudioFrequency);
this.groupBoxSound.Location = new System.Drawing.Point(6, 78);
this.groupBoxSound.Name = "groupBoxSound";
this.groupBoxSound.Size = new System.Drawing.Size(202, 140);
this.groupBoxSound.TabIndex = 8;
this.groupBoxSound.TabStop = false;
this.groupBoxSound.Text = "Sound";
//
// groupBoxAudioChannels
//
this.groupBoxAudioChannels.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.groupBoxAudioChannels.Controls.Add(this.radioButtonStereo);
this.groupBoxAudioChannels.Controls.Add(this.radioButtonMono);
this.groupBoxAudioChannels.Location = new System.Drawing.Point(6, 22);
this.groupBoxAudioChannels.Name = "groupBoxAudioChannels";
this.groupBoxAudioChannels.Size = new System.Drawing.Size(190, 54);
this.groupBoxAudioChannels.TabIndex = 0;
this.groupBoxAudioChannels.TabStop = false;
this.groupBoxAudioChannels.Text = "Audio Channels";
//
// groupBoxGameplay
//
this.groupBoxGameplay.Location = new System.Drawing.Point(1155, 88);
this.groupBoxGameplay.Name = "groupBoxGameplay";
this.groupBoxGameplay.Size = new System.Drawing.Size(202, 409);
this.groupBoxGameplay.TabIndex = 4;
this.groupBoxGameplay.TabStop = false;
this.groupBoxGameplay.Text = "Gameplay";
this.groupBoxGameplay.Visible = false;
//
// labelHoverNote
//
this.labelHoverNote.Location = new System.Drawing.Point(6, 9);
this.labelHoverNote.Name = "labelHoverNote";
this.labelHoverNote.Size = new System.Drawing.Size(381, 37);
this.labelHoverNote.TabIndex = 5;
this.labelHoverNote.Text = "NOTE: You can hover over an option to get a more detailed description of what eac" +
"h setting does.";
this.labelHoverNote.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// labelMSUCopy
//
this.labelMSUCopy.Location = new System.Drawing.Point(27, 783);
this.labelMSUCopy.Name = "labelMSUCopy";
this.labelMSUCopy.Size = new System.Drawing.Size(797, 23);
this.labelMSUCopy.TabIndex = 6;
this.labelMSUCopy.Text = "Copying MSU Files...";
this.labelMSUCopy.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
this.labelMSUCopy.Visible = false;
//
// progressMSU
//
this.progressMSU.Location = new System.Drawing.Point(30, 809);
this.progressMSU.Name = "progressMSU";
this.progressMSU.Size = new System.Drawing.Size(797, 23);
this.progressMSU.TabIndex = 7;
this.progressMSU.Visible = false;
//
// settingsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.ClientSize = new System.Drawing.Size(1451, 953);
this.Controls.Add(this.groupBoxMSUSettings);
this.Controls.Add(this.checkBoxDimFlashing);
this.Controls.Add(this.linkLabelCustomSprites);
this.Controls.Add(this.checkBoxExtend);
this.Controls.Add(this.checkBoxEnableMSU);
this.Controls.Add(this.aspectRatio);
this.Controls.Add(this.checkBoxCustomLinkSprites);
this.Controls.Add(this.buttonKeymapping);
this.Controls.Add(this.textBoxCustomLink);
this.Controls.Add(this.progressMSU);
this.Controls.Add(this.buttonOpenSprites);
this.Controls.Add(this.noVisualFixes);
this.Controls.Add(this.labelMSUCopy);
this.Controls.Add(this.unchangedSprites);
this.Controls.Add(this.labelHoverNote);
this.Controls.Add(this.buttonCancel);
this.Controls.Add(this.performance);
this.Controls.Add(this.buttonSave);
this.Controls.Add(this.autosaveCheck);
this.Controls.Add(this.buttonReset);
this.Controls.Add(this.groupBoxGameplay);
this.Controls.Add(this.groupBoxSound);
this.Controls.Add(this.graphics);
this.Controls.Add(this.general);
this.Controls.Add(this.checkBoxEnableAudio);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "settingsForm";
this.Padding = new System.Windows.Forms.Padding(6);
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Settings";
this.general.ResumeLayout(false);
this.general.PerformLayout();
this.aspectRatio.ResumeLayout(false);
this.aspectRatio.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.numericWindowScale)).EndInit();
this.groupBoxMSUSettings.ResumeLayout(false);
this.groupBoxMSUSettings.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.numericMSUVolume)).EndInit();
this.graphics.ResumeLayout(false);
this.graphics.PerformLayout();
this.fullscreenMode.ResumeLayout(false);
this.fullscreenMode.PerformLayout();
this.windowSize.ResumeLayout(false);
this.windowSize.PerformLayout();
this.groupBoxSound.ResumeLayout(false);
this.groupBoxSound.PerformLayout();
this.groupBoxAudioChannels.ResumeLayout(false);
this.groupBoxAudioChannels.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private GroupBox general;
private CheckBox autosaveCheck;
private ToolTip toolTip1;
private GroupBox aspectRatio;
private RadioButton steamdeck;
private RadioButton widescreen;
private RadioButton normal;
private CheckBox performance;
private CheckBox noVisualFixes;
private CheckBox unchangedSprites;
private CheckBox disableFrameDelay;
private GroupBox graphics;
private RadioButton windowAuto;
private GroupBox windowSize;
private TextBox width;
private RadioButton customSize;
private TextBox height;
private Label windowSizeX;
private GroupBox fullscreenMode;
private RadioButton radioFullscreenMode;
private RadioButton radioFullscreen;
private RadioButton radioWindowed;
private NumericUpDown numericWindowScale;
private Label labelScale;
private CheckBox checkPPU;
private CheckBox checkMode7;
private CheckBox checkStretch;
private Label labelRenderMethod;
private ComboBox comboRenderMethod;
private CheckBox checkLinearFiltering;
private CheckBox checkSpriteLimit;
private CheckBox checkBoxShader;
private CheckBox checkBoxCustomLinkSprites;
private TextBox textBoxCustomLink;
private Button buttonOpenSprites;
private TextBox textBoxGLSLShader;
private Button buttonOpenShader;
private GroupBox groupBoxSound;
private ComboBox comboBoxFrequency;
private GroupBox groupBoxAudioChannels;
private RadioButton radioButtonStereo;
private RadioButton radioButtonMono;
private Label labelAudioSamples;
private Label labelAudioFrequency;
private CheckBox checkBoxEnableAudio;
private ComboBox comboBoxSamples;
private NumericUpDown numericMSUVolume;
private GroupBox groupBoxMSUSettings;
private CheckBox checkBoxResumeMSU;
private Label labelMSUVolume;
private CheckBox checkBoxEnableMSU;
private TextBox textBoxMSUDirectory;
private Label labelMSUDirectory;
private Button buttonMSUDirectory;
private GroupBox groupBoxGameplay;
private Button buttonReset;
private Button buttonSave;
private Button buttonCancel;
private CheckBox checkBoxExtend;
private Label labelHoverNote;
private ComboBox comboBoxMSU;
private Label labelMSUVersion;
private LinkLabel linkLabelCustomSprites;
private LinkLabel linkLabelGLSLShaders;
private Label labelMSUCopy;
private ProgressBar progressMSU;
private Button buttonKeymapping;
private CheckBox checkBoxDimFlashing;
}
}