port Boat_CheckGeton

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Marcin Kurczewski 2024-07-16 09:43:02 +02:00
parent 6082f0e452
commit 61ac7e06df
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6 changed files with 74 additions and 10 deletions

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@ -69,10 +69,10 @@
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@ -163,7 +163,7 @@
<rect width="12" height="12" x="510" y="15" class="decompiled"><title>void __cdecl Bird_Initialise(int16_t item_num);</title></rect>
<rect width="12" height="12" x="525" y="15" class="decompiled"><title>void __cdecl Bird_Control(int16_t item_num);</title></rect>
<rect width="12" height="12" x="540" y="15" class="decompiled"><title>void __cdecl Boat_Initialise(int16_t item_num);</title></rect>
<rect width="12" height="12" x="555" y="15" class="known"><title>int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);</title></rect>
<rect width="12" height="12" x="555" y="15" class="decompiled"><title>int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);</title></rect>
<rect width="12" height="12" x="570" y="15" class="known"><title>void __cdecl Boat_Collision(int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll);</title></rect>
<rect width="12" height="12" x="585" y="15" class="known"><title>int32_t __cdecl Boat_TestWaterHeight(ITEM_INFO *item, int32_t z_off, int32_t x_off, XYZ_32 *pos);</title></rect>
<rect width="12" height="12" x="600" y="15" class="known"><title>void __cdecl Boat_DoShift(int32_t boat_num);</title></rect>
@ -1298,10 +1298,10 @@
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@ -1558,7 +1558,7 @@
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<rect width="14.87" height="14.09" x="430.74" y="360.91" class="known"><title>int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);</title></rect>
<rect width="14.87" height="14.09" x="430.74" y="360.91" class="decompiled"><title>int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);</title></rect>
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Width:  |  Height:  |  Size: 360 KiB

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@ -2192,7 +2192,7 @@ typedef struct {
# game/boat.c
0x0040CB30 0x003C + void __cdecl Boat_Initialise(int16_t item_num);
0x0040CB70 0x0170 - int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);
0x0040CB70 0x0170 + int32_t __cdecl Boat_CheckGeton(int16_t item_num, COLL_INFO *coll);
0x0040CCE0 0x015E - void __cdecl Boat_Collision(int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll);
0x0040CE40 0x00F8 - int32_t __cdecl Boat_TestWaterHeight(ITEM_INFO *item, int32_t z_off, int32_t x_off, XYZ_32 *pos);
0x0040CF40 0x01C1 - void __cdecl Boat_DoShift(int32_t boat_num);

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@ -1,5 +1,6 @@
#include "game/objects/vehicles/boat.h"
#include "game/math.h"
#include "global/funcs.h"
#include "global/vars.h"
@ -17,3 +18,65 @@ void __cdecl Boat_Initialise(const int16_t item_num)
ITEM_INFO *const boat = &g_Items[item_num];
boat->data = boat_data;
}
int32_t __cdecl Boat_CheckGeton(
const int16_t item_num, const COLL_INFO *const coll)
{
if (g_Lara.gun_status != LGS_ARMLESS) {
return 0;
}
ITEM_INFO *const boat = &g_Items[item_num];
const ITEM_INFO *const lara = g_LaraItem;
const int32_t dist =
((lara->pos.z - boat->pos.z) * Math_Cos(-boat->rot.y)
- (lara->pos.x - boat->pos.x) * Math_Sin(-boat->rot.y))
>> W2V_SHIFT;
if (dist > 200) {
return 0;
}
int32_t geton = 0;
const int16_t rot = boat->rot.y - lara->rot.y;
if (g_Lara.water_status == LWS_SURFACE || g_Lara.water_status == LWS_WADE) {
if ((g_Input & IN_ACTION) == 0 || lara->gravity || boat->speed) {
return 0;
}
if (rot > PHD_45 && rot < PHD_135) {
geton = 1;
} else if (rot > -PHD_135 && rot < -PHD_45) {
geton = 2;
}
} else if (g_Lara.water_status == LWS_ABOVE_WATER) {
int16_t fall_speed = lara->fall_speed;
if (fall_speed > 0) {
if (rot > -PHD_135 && rot < PHD_135 && lara->pos.y > boat->pos.y) {
geton = 3;
}
} else if (!fall_speed && rot > -PHD_135 && rot < PHD_135) {
if (lara->pos.x == boat->pos.x && lara->pos.y == boat->pos.y
&& lara->pos.z == boat->pos.z) {
geton = 4;
} else {
geton = 3;
}
}
}
if (!geton) {
return 0;
}
if (!Item_TestBoundsCollide(boat, lara, coll->radius)) {
return 0;
}
if (!TestCollision(boat, lara)) {
return 0;
}
return geton;
}

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@ -5,3 +5,4 @@
#include <stdint.h>
void __cdecl Boat_Initialise(int16_t item_num);
int32_t __cdecl Boat_CheckGeton(int16_t item_num, const COLL_INFO *coll);

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@ -6,7 +6,6 @@
// clang-format off
#define Output_InsertInventoryBackground ((void __cdecl (*)(const int16_t *obj_ptr))0x00401D50)
#define Boat_CheckGeton ((int32_t __cdecl (*)(int16_t item_num, COLL_INFO *coll))0x0040CB70)
#define Boat_Collision ((void __cdecl (*)(int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll))0x0040CCE0)
#define Boat_TestWaterHeight ((int32_t __cdecl (*)(ITEM_INFO *item, int32_t z_off, int32_t x_off, XYZ_32 *pos))0x0040CE40)
#define Boat_DoShift ((void __cdecl (*)(int32_t boat_num))0x0040CF40)

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@ -662,6 +662,7 @@ static void Inject_Objects(const bool enable)
INJECT(enable, 0x0040C880, Bird_Initialise);
INJECT(enable, 0x0040C910, Bird_Control);
INJECT(enable, 0x0040CB30, Boat_Initialise);
INJECT(enable, 0x0040CB70, Boat_CheckGeton);
}
static void Inject_S_Audio_Sample(const bool enable)