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port Lara_State_ClimbStance
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@ -69,10 +69,10 @@
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</g>
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<text x="0" y="7.50">Tomb2.exe progress according to the physical function order:</text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">12.50% (150)</tspan> · <tspan class="known">85.08% (1021)</tspan> · <tspan class="todo">0.67% (8)</tspan> · <tspan class="unused">1.75% (21)</tspan></tspan></text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">12.58% (151)</tspan> · <tspan class="known">85% (1020)</tspan> · <tspan class="todo">0.67% (8)</tspan> · <tspan class="unused">1.75% (21)</tspan></tspan></text>
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@ -596,7 +596,7 @@
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<rect width="12" height="12" x="240" y="150" class="known"><title>void __cdecl AnimatePistols(int32_t weapon_type);</title></rect>
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<rect width="12" height="12" x="255" y="150" class="decompiled"><title>void __cdecl Lara_State_ClimbLeft(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="270" y="150" class="decompiled"><title>void __cdecl Lara_State_ClimbRight(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="285" y="150" class="known"><title>void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="285" y="150" class="decompiled"><title>void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="300" y="150" class="known"><title>void __cdecl Lara_State_Climbing(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="315" y="150" class="known"><title>void __cdecl Lara_State_ClimbEnd(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="12" height="12" x="330" y="150" class="known"><title>void __cdecl Lara_State_ClimbDown(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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@ -1281,10 +1281,10 @@
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</g>
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<g transform="translate(0 531)">
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<text x="0" y="7.50">Tomb2.exe progress according to the function sizes:</text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">6.62%</tspan> · <tspan class="known">93.05%</tspan> · <tspan class="todo">0.02%</tspan> · <tspan class="unused">0.31%</tspan></tspan></text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">6.66%</tspan> · <tspan class="known">93.01%</tspan> · <tspan class="todo">0.02%</tspan> · <tspan class="unused">0.31%</tspan></tspan></text>
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</g>
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@ -1942,7 +1942,7 @@
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<rect width="6.80" height="6.70" x="588.11" y="239.89" class="known"><title>void __cdecl Lara_State_Glide(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="6.80" height="6.70" x="588.11" y="249.58" class="known"><title>bool __cdecl GetRegistryBoolValue(LPCTSTR lpValueName, bool *pValue, bool defaultValue);</title></rect>
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<rect width="6.80" height="6.62" x="588.11" y="259.28" class="known"><title>int16_t __cdecl Lara_FloorFront(struct ITEM_INFO *item, PHD_ANGLE ang, int32_t dist);</title></rect>
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<rect width="6.80" height="6.62" x="588.11" y="268.90" class="known"><title>void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="6.80" height="6.62" x="588.11" y="268.90" class="decompiled"><title>void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="6.80" height="6.53" x="588.11" y="278.51" class="known"><title>void __cdecl InitialiseHair(void);</title></rect>
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<rect width="6.80" height="6.53" x="588.11" y="288.05" class="decompiled"><title>void __cdecl Lara_Col_Jumper(struct ITEM_INFO *item, struct COLL_INFO *coll);</title></rect>
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<rect width="6.80" height="6.45" x="588.11" y="297.58" class="known"><title>void __cdecl GameWindowCalculateSizeFromClient(int32_t *width, int32_t *height);</title></rect>
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Before Width: | Height: | Size: 357 KiB After Width: | Height: | Size: 357 KiB |
@ -1654,7 +1654,7 @@ typedef enum LARA_GUN_STATE {
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# game/laraclimb.c
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0042D850 00000035 + void __cdecl Lara_State_ClimbLeft(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D890 00000035 + void __cdecl Lara_State_ClimbRight(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D8D0 00000075 - void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D8D0 00000075 + void __cdecl Lara_State_ClimbStance(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D950 00000014 - void __cdecl Lara_State_Climbing(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D970 0000001E - void __cdecl Lara_State_ClimbEnd(struct ITEM_INFO *item, struct COLL_INFO *coll);
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0042D990 00000014 - void __cdecl Lara_State_ClimbDown(struct ITEM_INFO *item, struct COLL_INFO *coll);
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@ -846,3 +846,25 @@ void __cdecl Lara_State_ClimbRight(
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item->goal_anim_state = LS_CLIMB_STANCE;
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}
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}
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void __cdecl Lara_State_ClimbStance(
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struct ITEM_INFO *item, struct COLL_INFO *coll)
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{
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coll->enable_spaz = 0;
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coll->enable_baddie_push = 0;
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g_Camera.target_elevation = CAM_CLIMB_STANCE_ELEVATION;
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if (g_Input & IN_LOOK) {
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Lara_LookUpDown();
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}
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if ((g_Input & IN_LEFT) || (g_Input & IN_STEP_LEFT)) {
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item->goal_anim_state = LS_CLIMB_LEFT;
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} else if ((g_Input & IN_RIGHT) || (g_Input & IN_STEP_RIGHT)) {
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item->goal_anim_state = LS_CLIMB_RIGHT;
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} else if ((g_Input & IN_JUMP)) {
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item->goal_anim_state = LS_BACK_JUMP;
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g_Lara.gun_status = LGS_ARMLESS;
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g_Lara.move_angle = item->pos.y_rot + PHD_180;
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}
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}
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@ -90,3 +90,5 @@ void __cdecl Lara_State_ClimbLeft(
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struct ITEM_INFO *item, struct COLL_INFO *coll);
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void __cdecl Lara_State_ClimbRight(
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struct ITEM_INFO *item, struct COLL_INFO *coll);
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void __cdecl Lara_State_ClimbStance(
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struct ITEM_INFO *item, struct COLL_INFO *coll);
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@ -81,3 +81,4 @@
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#define CAM_CLIMB_LEFT_ELEVATION (-15 * PHD_DEGREE) // = -2730
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#define CAM_CLIMB_RIGHT_ANGLE (-CAM_CLIMB_LEFT_ANGLE) // = 5460
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#define CAM_CLIMB_RIGHT_ELEVATION CAM_CLIMB_LEFT_ELEVATION // = -2730
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#define CAM_CLIMB_STANCE_ELEVATION (-20 * PHD_DEGREE) // = -3640
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@ -417,7 +417,6 @@
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#define undraw_pistol_mesh_right ((void __cdecl (*)(int32_t weapon_type))0x0042D350)
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#define PistolHandler ((void __cdecl (*)(int32_t weapon_type))0x0042D390)
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#define AnimatePistols ((void __cdecl (*)(int32_t weapon_type))0x0042D520)
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#define Lara_State_ClimbStance ((void __cdecl (*)(struct ITEM_INFO *item, struct COLL_INFO *coll))0x0042D8D0)
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#define Lara_State_Climbing ((void __cdecl (*)(struct ITEM_INFO *item, struct COLL_INFO *coll))0x0042D950)
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#define Lara_State_ClimbEnd ((void __cdecl (*)(struct ITEM_INFO *item, struct COLL_INFO *coll))0x0042D970)
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#define Lara_State_ClimbDown ((void __cdecl (*)(struct ITEM_INFO *item, struct COLL_INFO *coll))0x0042D990)
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@ -135,6 +135,7 @@ static void Inject_Lara_State(void)
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INJECT(1, 0x00428B50, Lara_State_Extra_FinalAnim);
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INJECT(1, 0x0042D850, Lara_State_ClimbLeft);
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INJECT(1, 0x0042D890, Lara_State_ClimbRight);
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INJECT(1, 0x0042D8D0, Lara_State_ClimbStance);
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}
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static void Inject_Lara_Col(void)
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