libtrx: bump to the newest version

This commit is contained in:
Marcin Kurczewski 2024-08-20 01:48:34 +02:00
parent 77f79308fe
commit 7b76dd1f31
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GPG Key ID: CC65E6FD28CAE42A
5 changed files with 7 additions and 1 deletions

3
.gitignore vendored
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@ -3,3 +3,6 @@
/TR2X*.exe
/TR2X*.dll
__pycache__/
subprojects/packagecache/
subprojects/dwarfstack-*/
subprojects/dwarfstack.wrap

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@ -7,6 +7,7 @@
- fixed a crash when spawning enemy drops (#125, regression from 0.1)
- fixed how sprites are shaded (#134, regression from 0.1.1)
- improved initial level load time by lazy-loading audio samples (#114)
- improved crash debug information (#137)
## [0.2](https://github.com/LostArtefacts/TR2X/compare/0.1.1...0.2) - 2024-05-07
- added dev console with the following commands:

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@ -11,6 +11,7 @@ c_compiler = meson.get_compiler('c')
build_opts = [
'-Wno-unused',
'-DMESON_BUILD',
'-fno-omit-frame-pointer',
'-ffile-prefix-map=../../src/=',
]

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@ -134,6 +134,7 @@ int32_t main(const int32_t argc, const char *const argv[])
}
if (!InjectDLL(pi.hProcess, dll_path)) {
fprintf(stderr, "Failed to inject the DLL.\n");
goto finish;
}

@ -1 +1 @@
Subproject commit 71d0cc89bb5f98e2db995c1ec84bad3cb5b53306
Subproject commit 444fd607a13d25abf1b11a488226c58af866b277