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https://github.com/LostArtefacts/TR2X.git
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libtrx: bump to the newest version
This commit is contained in:
parent
77f79308fe
commit
7b76dd1f31
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,3 +3,6 @@
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/TR2X*.exe
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/TR2X*.dll
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__pycache__/
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subprojects/packagecache/
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subprojects/dwarfstack-*/
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subprojects/dwarfstack.wrap
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@ -7,6 +7,7 @@
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- fixed a crash when spawning enemy drops (#125, regression from 0.1)
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- fixed how sprites are shaded (#134, regression from 0.1.1)
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- improved initial level load time by lazy-loading audio samples (#114)
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- improved crash debug information (#137)
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## [0.2](https://github.com/LostArtefacts/TR2X/compare/0.1.1...0.2) - 2024-05-07
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- added dev console with the following commands:
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@ -11,6 +11,7 @@ c_compiler = meson.get_compiler('c')
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build_opts = [
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'-Wno-unused',
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'-DMESON_BUILD',
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'-fno-omit-frame-pointer',
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'-ffile-prefix-map=../../src/=',
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]
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@ -134,6 +134,7 @@ int32_t main(const int32_t argc, const char *const argv[])
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}
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if (!InjectDLL(pi.hProcess, dll_path)) {
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fprintf(stderr, "Failed to inject the DLL.\n");
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goto finish;
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}
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@ -1 +1 @@
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Subproject commit 71d0cc89bb5f98e2db995c1ec84bad3cb5b53306
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Subproject commit 444fd607a13d25abf1b11a488226c58af866b277
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