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port S_SaveSettings
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@ -69,10 +69,10 @@
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</g>
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<g transform="translate(0 116)">
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<text x="0" y="7.50">Tomb2.exe progress according to the physical function order:</text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">61.41% (748)</tspan> · <tspan class="known">36.12% (440)</tspan> · <tspan class="todo">0% (0)</tspan> · <tspan class="unused">2.46% (30)</tspan></tspan></text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">61.49% (749)</tspan> · <tspan class="known">36.04% (439)</tspan> · <tspan class="todo">0% (0)</tspan> · <tspan class="unused">2.46% (30)</tspan></tspan></text>
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<g transform="translate(0 20)">
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<g transform="translate(0 31)">
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@ -1202,7 +1202,7 @@
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<rect width="12" height="12" x="345" y="330" class="decompiled"><title>BOOL __cdecl Shell_Main(void);</title></rect>
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<rect width="12" height="12" x="360" y="330" class="decompiled"><title>int16_t __cdecl TitleSequence(void);</title></rect>
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<rect width="12" height="12" x="375" y="330" class="known"><title>void __cdecl CheckCheatMode(void);</title></rect>
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<rect width="12" height="12" x="390" y="330" class="known"><title>void __cdecl S_SaveSettings(void);</title></rect>
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<rect width="12" height="12" x="390" y="330" class="decompiled"><title>void __cdecl S_SaveSettings(void);</title></rect>
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<rect width="12" height="12" x="405" y="330" class="decompiled"><title>void __cdecl S_LoadSettings(void);</title></rect>
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<rect width="12" height="12" x="420" y="330" class="decompiled"><title>int32_t __cdecl S_Audio_Sample_OutPlay(int32_t sample_id, uint16_t volume, int32_t pitch, int32_t pan);</title></rect>
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<rect width="12" height="12" x="435" y="330" class="decompiled"><title>int32_t __cdecl S_Audio_Sample_CalculateSampleVolume(int32_t volume);</title></rect>
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@ -1298,10 +1298,10 @@
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</g>
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<g transform="translate(0 546)">
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<text x="0" y="7.50">Tomb2.exe progress according to the function sizes:</text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">65.03%</tspan> · <tspan class="known">34.64%</tspan> · <tspan class="todo">0%</tspan> · <tspan class="unused">0.33%</tspan></tspan></text>
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<text class="todo" style="font-size: 12px; " x="747" y="9"><tspan text-anchor="end"><tspan class="decompiled">65.07%</tspan> · <tspan class="known">34.60%</tspan> · <tspan class="todo">0%</tspan> · <tspan class="unused">0.33%</tspan></tspan></text>
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<g transform="translate(0 20)">
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<rect width="485.79" height="6" x="0" y="0" class="decompiled"/>
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<rect width="258.77" height="6" x="485.79" y="0" class="known"/>
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<rect width="258.49" height="6" x="486.06" y="0" class="known"/>
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<rect width="2.44" height="6" x="744.56" y="0" class="unused"/>
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</g>
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<g transform="translate(0 31)">
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@ -1941,7 +1941,7 @@
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<rect width="7.43" height="7.03" x="578.55" y="308.34" class="known"><title>void __cdecl BellControl(int16_t item_num);</title></rect>
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<rect width="7.43" height="7.03" x="578.55" y="318.37" class="decompiled"><title>void __cdecl Option_Controls_FlashConflicts(void);</title></rect>
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<rect width="7.43" height="7.03" x="578.55" y="328.40" class="known"><title>void __cdecl S_SyncPictureBufferPalette(void);</title></rect>
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<rect width="7.43" height="6.95" x="578.55" y="338.43" class="known"><title>void __cdecl S_SaveSettings(void);</title></rect>
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<rect width="7.43" height="6.95" x="578.55" y="338.43" class="decompiled"><title>void __cdecl S_SaveSettings(void);</title></rect>
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<rect width="7.43" height="6.87" x="578.55" y="348.38" class="decompiled"><title>BOUNDS_16 *__cdecl Item_GetBoundsAccurate(const ITEM_INFO *item);</title></rect>
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<rect width="7.43" height="6.87" x="578.55" y="358.26" class="decompiled"><title>int32_t __cdecl Item_GlobalReplace(GAME_OBJECT_ID src_object_id, GAME_OBJECT_ID dst_object_id);</title></rect>
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<rect width="7.43" height="6.87" x="578.55" y="368.13" class="decompiled"><title>void __cdecl Lara_State_StepRight(ITEM_INFO *item, COLL_INFO *coll);</title></rect>
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Before Width: | Height: | Size: 364 KiB After Width: | Height: | Size: 364 KiB |
@ -4072,7 +4072,7 @@ typedef enum {
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0x00454980 0x02D0 + BOOL __cdecl Shell_Main(void);
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0x00454C50 0x0110 +R int16_t __cdecl TitleSequence(void);
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0x00454D60 0x032D -R void __cdecl CheckCheatMode(void);
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0x004550C0 0x007D *R void __cdecl S_SaveSettings(void);
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0x004550C0 0x007D +R void __cdecl S_SaveSettings(void);
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0x00455140 0x00DB +R void __cdecl S_LoadSettings(void);
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0x00455220 0x0046 + int32_t __cdecl S_Audio_Sample_OutPlay(int32_t sample_id, uint16_t volume, int32_t pitch, int32_t pan);
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0x00455270 0x002A + int32_t __cdecl S_Audio_Sample_CalculateSampleVolume(int32_t volume);
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@ -3025,3 +3025,15 @@ void __cdecl S_LoadSettings(void)
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Music_SetVolume(0);
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}
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}
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void __cdecl S_SaveSettings(void)
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{
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OpenGameRegistryKey("Game");
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SetRegistryDwordValue("MusicVolume", g_OptionMusicVolume);
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SetRegistryDwordValue("SoundFxVolume", g_OptionSoundVolume);
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SetRegistryDwordValue("DetailLevel", g_DetailLevel);
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SetRegistryFloatValue("Sizer", g_GameSizerCopy);
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SetRegistryBinaryValue(
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"Layout", (uint8_t *)&g_Layout[1], sizeof(uint16_t) * 14);
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CloseGameRegistryKey();
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}
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@ -132,3 +132,4 @@ int32_t __cdecl Misc_Move3DPosTo3DPos(
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PHD_ANGLE ang_add);
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int32_t __cdecl LevelCompleteSequence(void);
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void __cdecl S_LoadSettings(void);
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void __cdecl S_SaveSettings(void);
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@ -384,7 +384,6 @@
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#define SE_AdvancedDlgInit ((void __cdecl (*)(HWND hwndDlg))0x00454950)
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#define SE_FindSetupDialog ((HWND __cdecl (*)(void))0x00454960)
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#define CheckCheatMode ((void __cdecl (*)(void))0x00454D60)
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#define S_SaveSettings ((void __cdecl (*)(void))0x004550C0)
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#define CopyBitmapPalette ((void __cdecl (*)(RGB_888 *src_pal, BYTE *src_bitmap, int32_t bitmap_size, RGB_888 *dest_pal))0x004557A0)
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#define FindNearestPaletteEntry ((BYTE __cdecl (*)(RGB_888 *palette, int32_t red, int32_t green, int32_t blue, bool ignore_sys_palette))0x004558E0)
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#define SyncSurfacePalettes ((void __cdecl (*)(void *src_data, int32_t width, int32_t height, int32_t src_pitch, RGB_888 *src_palette, void *dst_data, int32_t dst_pitch, RGB_888 *dst_palette, bool preserve_sys_palette))0x004559B0)
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@ -209,6 +209,7 @@ static void Inject_Decomp_General(const bool enable)
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INJECT(enable, 0x00446F80, WinVidFinish);
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INJECT(enable, 0x00414220, Misc_Move3DPosTo3DPos);
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INJECT(enable, 0x00455140, S_LoadSettings);
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INJECT(enable, 0x004550C0, S_SaveSettings);
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}
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static void Inject_Decomp_Stats(const bool enable)
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