namespace Zelda_3_Launcher { partial class keymapper { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(keymapper)); this.pictureController = new System.Windows.Forms.PictureBox(); this.textBoxDpadLeft = new System.Windows.Forms.TextBox(); this.textBoxDpadRight = new System.Windows.Forms.TextBox(); this.textBoxDpadUp = new System.Windows.Forms.TextBox(); this.textBoxDpadDown = new System.Windows.Forms.TextBox(); this.textBoxSelect = new System.Windows.Forms.TextBox(); this.textBoxStart = new System.Windows.Forms.TextBox(); this.textBoxY = new System.Windows.Forms.TextBox(); this.textBoxA = new System.Windows.Forms.TextBox(); this.textBoxX = new System.Windows.Forms.TextBox(); this.textBoxB = new System.Windows.Forms.TextBox(); this.textBoxL = new System.Windows.Forms.TextBox(); this.textBoxR = new System.Windows.Forms.TextBox(); this.groupBoxController = new System.Windows.Forms.GroupBox(); this.buttonAssignAll = new System.Windows.Forms.Button(); this.groupBoxInput = new System.Windows.Forms.GroupBox(); this.radioButtonController = new System.Windows.Forms.RadioButton(); this.radioButtonKeyboard = new System.Windows.Forms.RadioButton(); this.groupBoxCheats = new System.Windows.Forms.GroupBox(); this.textBoxKey = new System.Windows.Forms.TextBox(); this.textBoxNoClip = new System.Windows.Forms.TextBox(); this.textBoxTurbo = new System.Windows.Forms.TextBox(); this.textBoxLife = new System.Windows.Forms.TextBox(); this.labelKey = new System.Windows.Forms.Label(); this.labelTurbo = new System.Windows.Forms.Label(); this.labelNoClip = new System.Windows.Forms.Label(); this.labelLife = new System.Windows.Forms.Label(); this.groupBoxGame = new System.Windows.Forms.GroupBox(); this.labelVolumeDown = new System.Windows.Forms.Label(); this.labelVolumeUp = new System.Windows.Forms.Label(); this.labelDecreaseWindowSize = new System.Windows.Forms.Label(); this.labelIncreaseWindowSize = new System.Windows.Forms.Label(); this.checkBoxDim = new System.Windows.Forms.CheckBox(); this.textBoxPause = new System.Windows.Forms.TextBox(); this.labelPause = new System.Windows.Forms.Label(); this.textBoxVolumeDown = new System.Windows.Forms.TextBox(); this.textBoxVolumeUp = new System.Windows.Forms.TextBox(); this.textBoxDecreaseWindowSize = new System.Windows.Forms.TextBox(); this.textBoxIncreaseWindowSize = new System.Windows.Forms.TextBox(); this.labelReset = new System.Windows.Forms.Label(); this.textBoxReset = new System.Windows.Forms.TextBox(); this.toolTip1 = new System.Windows.Forms.ToolTip(this.components); this.labelReplayToggle = new System.Windows.Forms.Label(); this.labelStopReplay = new System.Windows.Forms.Label(); this.buttonSave = new System.Windows.Forms.Button(); this.buttonReset = new System.Windows.Forms.Button(); this.buttonCancel = new System.Windows.Forms.Button(); this.textBoxToggleReplay = new System.Windows.Forms.TextBox(); this.textBoxStopReplay = new System.Windows.Forms.TextBox(); this.groupBoxReplays = new System.Windows.Forms.GroupBox(); this.labelReplaysNote = new System.Windows.Forms.Label(); this.groupBoxReplayControls = new System.Windows.Forms.GroupBox(); this.label1 = new System.Windows.Forms.Label(); this.groupBoxPerformance = new System.Windows.Forms.GroupBox(); this.labelToggleRenderer = new System.Windows.Forms.Label(); this.labelToggleFPS = new System.Windows.Forms.Label(); this.textBoxRenderer = new System.Windows.Forms.TextBox(); this.textBoxFPS = new System.Windows.Forms.TextBox(); this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components); ((System.ComponentModel.ISupportInitialize)(this.pictureController)).BeginInit(); this.groupBoxController.SuspendLayout(); this.groupBoxInput.SuspendLayout(); this.groupBoxCheats.SuspendLayout(); this.groupBoxGame.SuspendLayout(); this.groupBoxReplays.SuspendLayout(); this.groupBoxReplayControls.SuspendLayout(); this.groupBoxPerformance.SuspendLayout(); this.SuspendLayout(); // // pictureController // this.pictureController.Image = ((System.Drawing.Image)(resources.GetObject("pictureController.Image"))); this.pictureController.Location = new System.Drawing.Point(6, 22); this.pictureController.Name = "pictureController"; this.pictureController.Size = new System.Drawing.Size(686, 307); this.pictureController.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; this.pictureController.TabIndex = 0; this.pictureController.TabStop = false; this.toolTip1.SetToolTip(this.pictureController, resources.GetString("pictureController.ToolTip")); // // textBoxDpadLeft // this.textBoxDpadLeft.Location = new System.Drawing.Point(18, 173); this.textBoxDpadLeft.Name = "textBoxDpadLeft"; this.textBoxDpadLeft.ReadOnly = true; this.textBoxDpadLeft.Size = new System.Drawing.Size(50, 23); this.textBoxDpadLeft.TabIndex = 2; // // textBoxDpadRight // this.textBoxDpadRight.Location = new System.Drawing.Point(210, 173); this.textBoxDpadRight.Name = "textBoxDpadRight"; this.textBoxDpadRight.ReadOnly = true; this.textBoxDpadRight.Size = new System.Drawing.Size(50, 23); this.textBoxDpadRight.TabIndex = 3; // // textBoxDpadUp // this.textBoxDpadUp.Location = new System.Drawing.Point(114, 88); this.textBoxDpadUp.Name = "textBoxDpadUp"; this.textBoxDpadUp.ReadOnly = true; this.textBoxDpadUp.Size = new System.Drawing.Size(50, 23); this.textBoxDpadUp.TabIndex = 0; // // textBoxDpadDown // this.textBoxDpadDown.Location = new System.Drawing.Point(114, 256); this.textBoxDpadDown.Name = "textBoxDpadDown"; this.textBoxDpadDown.ReadOnly = true; this.textBoxDpadDown.Size = new System.Drawing.Size(50, 23); this.textBoxDpadDown.TabIndex = 1; // // textBoxSelect // this.textBoxSelect.Location = new System.Drawing.Point(289, 208); this.textBoxSelect.Name = "textBoxSelect"; this.textBoxSelect.ReadOnly = true; this.textBoxSelect.Size = new System.Drawing.Size(50, 23); this.textBoxSelect.TabIndex = 4; // // textBoxStart // this.textBoxStart.Location = new System.Drawing.Point(358, 208); this.textBoxStart.Name = "textBoxStart"; this.textBoxStart.ReadOnly = true; this.textBoxStart.Size = new System.Drawing.Size(50, 23); this.textBoxStart.TabIndex = 5; // // textBoxY // this.textBoxY.Location = new System.Drawing.Point(465, 173); this.textBoxY.Name = "textBoxY"; this.textBoxY.ReadOnly = true; this.textBoxY.Size = new System.Drawing.Size(40, 23); this.textBoxY.TabIndex = 9; // // textBoxA // this.textBoxA.Location = new System.Drawing.Point(597, 173); this.textBoxA.Name = "textBoxA"; this.textBoxA.ReadOnly = true; this.textBoxA.Size = new System.Drawing.Size(40, 23); this.textBoxA.TabIndex = 6; // // textBoxX // this.textBoxX.Location = new System.Drawing.Point(531, 107); this.textBoxX.Name = "textBoxX"; this.textBoxX.ReadOnly = true; this.textBoxX.Size = new System.Drawing.Size(40, 23); this.textBoxX.TabIndex = 8; // // textBoxB // this.textBoxB.Location = new System.Drawing.Point(531, 240); this.textBoxB.Name = "textBoxB"; this.textBoxB.ReadOnly = true; this.textBoxB.Size = new System.Drawing.Size(40, 23); this.textBoxB.TabIndex = 7; // // textBoxL // this.textBoxL.Location = new System.Drawing.Point(182, 37); this.textBoxL.Name = "textBoxL"; this.textBoxL.ReadOnly = true; this.textBoxL.Size = new System.Drawing.Size(50, 23); this.textBoxL.TabIndex = 10; // // textBoxR // this.textBoxR.Location = new System.Drawing.Point(466, 37); this.textBoxR.Name = "textBoxR"; this.textBoxR.ReadOnly = true; this.textBoxR.Size = new System.Drawing.Size(50, 23); this.textBoxR.TabIndex = 11; // // groupBoxController // this.groupBoxController.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.groupBoxController.Controls.Add(this.buttonAssignAll); this.groupBoxController.Controls.Add(this.groupBoxInput); this.groupBoxController.Controls.Add(this.textBoxDpadDown); this.groupBoxController.Controls.Add(this.textBoxDpadLeft); this.groupBoxController.Controls.Add(this.textBoxDpadUp); this.groupBoxController.Controls.Add(this.textBoxDpadRight); this.groupBoxController.Controls.Add(this.textBoxA); this.groupBoxController.Controls.Add(this.textBoxSelect); this.groupBoxController.Controls.Add(this.textBoxB); this.groupBoxController.Controls.Add(this.textBoxStart); this.groupBoxController.Controls.Add(this.textBoxR); this.groupBoxController.Controls.Add(this.textBoxY); this.groupBoxController.Controls.Add(this.textBoxL); this.groupBoxController.Controls.Add(this.textBoxX); this.groupBoxController.Controls.Add(this.pictureController); this.groupBoxController.Location = new System.Drawing.Point(12, 12); this.groupBoxController.Name = "groupBoxController"; this.groupBoxController.Size = new System.Drawing.Size(698, 337); this.groupBoxController.TabIndex = 3; this.groupBoxController.TabStop = false; this.groupBoxController.Text = "Controller"; this.toolTip1.SetToolTip(this.groupBoxController, resources.GetString("groupBoxController.ToolTip")); // // buttonAssignAll // this.buttonAssignAll.Anchor = System.Windows.Forms.AnchorStyles.None; this.buttonAssignAll.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.buttonAssignAll.Location = new System.Drawing.Point(282, 99); this.buttonAssignAll.Name = "buttonAssignAll"; this.buttonAssignAll.Size = new System.Drawing.Size(134, 25); this.buttonAssignAll.TabIndex = 9; this.buttonAssignAll.Text = "Assign All Input"; this.toolTip1.SetToolTip(this.buttonAssignAll, "Set each input sequentially (hit ESC to skip to the next input)"); this.buttonAssignAll.UseVisualStyleBackColor = true; this.buttonAssignAll.Click += new System.EventHandler(this.buttonAssignAll_Click); // // groupBoxInput // this.groupBoxInput.Controls.Add(this.radioButtonController); this.groupBoxInput.Controls.Add(this.radioButtonKeyboard); this.groupBoxInput.Location = new System.Drawing.Point(306, 130); this.groupBoxInput.Name = "groupBoxInput"; this.groupBoxInput.Size = new System.Drawing.Size(87, 72); this.groupBoxInput.TabIndex = 12; this.groupBoxInput.TabStop = false; this.groupBoxInput.Text = "Input Type"; this.toolTip1.SetToolTip(this.groupBoxInput, "Select the input type you want to configure"); // // radioButtonController // this.radioButtonController.AutoSize = true; this.radioButtonController.Enabled = false; this.radioButtonController.Location = new System.Drawing.Point(6, 47); this.radioButtonController.Name = "radioButtonController"; this.radioButtonController.Size = new System.Drawing.Size(78, 19); this.radioButtonController.TabIndex = 1; this.radioButtonController.Text = "Controller"; this.radioButtonController.UseVisualStyleBackColor = true; // // radioButtonKeyboard // this.radioButtonKeyboard.AutoSize = true; this.radioButtonKeyboard.Checked = true; this.radioButtonKeyboard.Location = new System.Drawing.Point(6, 22); this.radioButtonKeyboard.Name = "radioButtonKeyboard"; this.radioButtonKeyboard.Size = new System.Drawing.Size(75, 19); this.radioButtonKeyboard.TabIndex = 0; this.radioButtonKeyboard.TabStop = true; this.radioButtonKeyboard.Text = "Keyboard"; this.radioButtonKeyboard.UseVisualStyleBackColor = true; this.radioButtonKeyboard.CheckedChanged += new System.EventHandler(this.InputType_CheckedChanged); // // groupBoxCheats // this.groupBoxCheats.Controls.Add(this.textBoxKey); this.groupBoxCheats.Controls.Add(this.textBoxNoClip); this.groupBoxCheats.Controls.Add(this.textBoxTurbo); this.groupBoxCheats.Controls.Add(this.textBoxLife); this.groupBoxCheats.Controls.Add(this.labelKey); this.groupBoxCheats.Controls.Add(this.labelTurbo); this.groupBoxCheats.Controls.Add(this.labelNoClip); this.groupBoxCheats.Controls.Add(this.labelLife); this.groupBoxCheats.Location = new System.Drawing.Point(716, 249); this.groupBoxCheats.Name = "groupBoxCheats"; this.groupBoxCheats.Size = new System.Drawing.Size(210, 140); this.groupBoxCheats.TabIndex = 6; this.groupBoxCheats.TabStop = false; this.groupBoxCheats.Text = "Cheats"; // // textBoxKey // this.textBoxKey.Location = new System.Drawing.Point(139, 51); this.textBoxKey.Name = "textBoxKey"; this.textBoxKey.ReadOnly = true; this.textBoxKey.Size = new System.Drawing.Size(63, 23); this.textBoxKey.TabIndex = 1; this.textBoxKey.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxNoClip // this.textBoxNoClip.Location = new System.Drawing.Point(139, 80); this.textBoxNoClip.Name = "textBoxNoClip"; this.textBoxNoClip.ReadOnly = true; this.textBoxNoClip.Size = new System.Drawing.Size(63, 23); this.textBoxNoClip.TabIndex = 2; this.textBoxNoClip.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; this.toolTip1.SetToolTip(this.textBoxNoClip, "Allows you to walk through walls"); // // textBoxTurbo // this.textBoxTurbo.Location = new System.Drawing.Point(139, 109); this.textBoxTurbo.Name = "textBoxTurbo"; this.textBoxTurbo.ReadOnly = true; this.textBoxTurbo.Size = new System.Drawing.Size(63, 23); this.textBoxTurbo.TabIndex = 3; this.textBoxTurbo.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxLife // this.textBoxLife.Location = new System.Drawing.Point(139, 22); this.textBoxLife.Name = "textBoxLife"; this.textBoxLife.ReadOnly = true; this.textBoxLife.Size = new System.Drawing.Size(63, 23); this.textBoxLife.TabIndex = 0; this.textBoxLife.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // labelKey // this.labelKey.AutoSize = true; this.labelKey.Location = new System.Drawing.Point(53, 54); this.labelKey.Name = "labelKey"; this.labelKey.Size = new System.Drawing.Size(80, 15); this.labelKey.TabIndex = 5; this.labelKey.Text = "Give One Key:"; this.toolTip1.SetToolTip(this.labelKey, "If you have no keys, give yourself a single key."); // // labelTurbo // this.labelTurbo.AutoSize = true; this.labelTurbo.Location = new System.Drawing.Point(92, 112); this.labelTurbo.Name = "labelTurbo"; this.labelTurbo.Size = new System.Drawing.Size(41, 15); this.labelTurbo.TabIndex = 5; this.labelTurbo.Text = "Turbo:"; this.toolTip1.SetToolTip(this.labelTurbo, "The game plays at an extremely fast speed."); // // labelNoClip // this.labelNoClip.AutoSize = true; this.labelNoClip.Location = new System.Drawing.Point(83, 83); this.labelNoClip.Name = "labelNoClip"; this.labelNoClip.Size = new System.Drawing.Size(50, 15); this.labelNoClip.TabIndex = 5; this.labelNoClip.Text = "No Clip:"; this.toolTip1.SetToolTip(this.labelNoClip, "Allows you to walk through walls"); // // labelLife // this.labelLife.AutoSize = true; this.labelLife.Location = new System.Drawing.Point(46, 25); this.labelLife.Name = "labelLife"; this.labelLife.Size = new System.Drawing.Size(87, 15); this.labelLife.TabIndex = 5; this.labelLife.Text = "Restore Health:"; this.toolTip1.SetToolTip(this.labelLife, "Restores all health. Holding \"Shift\" when pushing the button will refill your oth" + "er resources."); // // groupBoxGame // this.groupBoxGame.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.groupBoxGame.Controls.Add(this.labelVolumeDown); this.groupBoxGame.Controls.Add(this.labelVolumeUp); this.groupBoxGame.Controls.Add(this.labelDecreaseWindowSize); this.groupBoxGame.Controls.Add(this.labelIncreaseWindowSize); this.groupBoxGame.Controls.Add(this.checkBoxDim); this.groupBoxGame.Controls.Add(this.textBoxPause); this.groupBoxGame.Controls.Add(this.labelPause); this.groupBoxGame.Controls.Add(this.textBoxVolumeDown); this.groupBoxGame.Controls.Add(this.textBoxVolumeUp); this.groupBoxGame.Controls.Add(this.textBoxDecreaseWindowSize); this.groupBoxGame.Controls.Add(this.textBoxIncreaseWindowSize); this.groupBoxGame.Controls.Add(this.labelReset); this.groupBoxGame.Controls.Add(this.textBoxReset); this.groupBoxGame.Location = new System.Drawing.Point(716, 20); this.groupBoxGame.Name = "groupBoxGame"; this.groupBoxGame.Size = new System.Drawing.Size(210, 223); this.groupBoxGame.TabIndex = 4; this.groupBoxGame.TabStop = false; this.groupBoxGame.Text = "Game Functions"; // // labelVolumeDown // this.labelVolumeDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.labelVolumeDown.AutoSize = true; this.labelVolumeDown.Location = new System.Drawing.Point(47, 193); this.labelVolumeDown.Name = "labelVolumeDown"; this.labelVolumeDown.Size = new System.Drawing.Size(84, 15); this.labelVolumeDown.TabIndex = 7; this.labelVolumeDown.Text = "Volume Down:"; this.labelVolumeDown.TextAlign = System.Drawing.ContentAlignment.TopRight; this.toolTip1.SetToolTip(this.labelVolumeDown, "Decreases the volume output of the game"); // // labelVolumeUp // this.labelVolumeUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.labelVolumeUp.AutoSize = true; this.labelVolumeUp.Location = new System.Drawing.Point(63, 164); this.labelVolumeUp.Name = "labelVolumeUp"; this.labelVolumeUp.Size = new System.Drawing.Size(68, 15); this.labelVolumeUp.TabIndex = 7; this.labelVolumeUp.Text = "Volume Up:"; this.labelVolumeUp.TextAlign = System.Drawing.ContentAlignment.TopRight; this.toolTip1.SetToolTip(this.labelVolumeUp, "Increases the volume output of the game"); // // labelDecreaseWindowSize // this.labelDecreaseWindowSize.AutoSize = true; this.labelDecreaseWindowSize.Location = new System.Drawing.Point(4, 135); this.labelDecreaseWindowSize.Name = "labelDecreaseWindowSize"; this.labelDecreaseWindowSize.Size = new System.Drawing.Size(127, 15); this.labelDecreaseWindowSize.TabIndex = 7; this.labelDecreaseWindowSize.Text = "Decrease Window Size:"; this.labelDecreaseWindowSize.TextAlign = System.Drawing.ContentAlignment.TopRight; this.toolTip1.SetToolTip(this.labelDecreaseWindowSize, "Decrease window scale by a factor of 1"); // // labelIncreaseWindowSize // this.labelIncreaseWindowSize.AutoSize = true; this.labelIncreaseWindowSize.Location = new System.Drawing.Point(8, 106); this.labelIncreaseWindowSize.Name = "labelIncreaseWindowSize"; this.labelIncreaseWindowSize.Size = new System.Drawing.Size(123, 15); this.labelIncreaseWindowSize.TabIndex = 7; this.labelIncreaseWindowSize.Text = "Increase Window Size:"; this.toolTip1.SetToolTip(this.labelIncreaseWindowSize, "Increase window scale by a factor of 1"); // // checkBoxDim // this.checkBoxDim.AutoSize = true; this.checkBoxDim.Location = new System.Drawing.Point(79, 78); this.checkBoxDim.Name = "checkBoxDim"; this.checkBoxDim.Size = new System.Drawing.Size(123, 19); this.checkBoxDim.TabIndex = 6; this.checkBoxDim.Text = "Dim When Paused"; this.toolTip1.SetToolTip(this.checkBoxDim, "If enabled, the game will dim when paused via the special pause key"); this.checkBoxDim.UseVisualStyleBackColor = true; // // textBoxPause // this.textBoxPause.Location = new System.Drawing.Point(137, 49); this.textBoxPause.Name = "textBoxPause"; this.textBoxPause.ReadOnly = true; this.textBoxPause.Size = new System.Drawing.Size(65, 23); this.textBoxPause.TabIndex = 1; this.textBoxPause.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // labelPause // this.labelPause.AutoSize = true; this.labelPause.Location = new System.Drawing.Point(90, 52); this.labelPause.Name = "labelPause"; this.labelPause.Size = new System.Drawing.Size(41, 15); this.labelPause.TabIndex = 5; this.labelPause.Text = "Pause:"; this.toolTip1.SetToolTip(this.labelPause, "Pause the game without opening the menu"); // // textBoxVolumeDown // this.textBoxVolumeDown.Location = new System.Drawing.Point(137, 190); this.textBoxVolumeDown.Name = "textBoxVolumeDown"; this.textBoxVolumeDown.ReadOnly = true; this.textBoxVolumeDown.Size = new System.Drawing.Size(65, 23); this.textBoxVolumeDown.TabIndex = 5; this.textBoxVolumeDown.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxVolumeUp // this.textBoxVolumeUp.Location = new System.Drawing.Point(137, 161); this.textBoxVolumeUp.Name = "textBoxVolumeUp"; this.textBoxVolumeUp.ReadOnly = true; this.textBoxVolumeUp.Size = new System.Drawing.Size(65, 23); this.textBoxVolumeUp.TabIndex = 4; this.textBoxVolumeUp.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxDecreaseWindowSize // this.textBoxDecreaseWindowSize.Location = new System.Drawing.Point(137, 132); this.textBoxDecreaseWindowSize.Name = "textBoxDecreaseWindowSize"; this.textBoxDecreaseWindowSize.ReadOnly = true; this.textBoxDecreaseWindowSize.Size = new System.Drawing.Size(65, 23); this.textBoxDecreaseWindowSize.TabIndex = 3; this.textBoxDecreaseWindowSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxIncreaseWindowSize // this.textBoxIncreaseWindowSize.Location = new System.Drawing.Point(137, 103); this.textBoxIncreaseWindowSize.Name = "textBoxIncreaseWindowSize"; this.textBoxIncreaseWindowSize.ReadOnly = true; this.textBoxIncreaseWindowSize.Size = new System.Drawing.Size(65, 23); this.textBoxIncreaseWindowSize.TabIndex = 2; this.textBoxIncreaseWindowSize.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // labelReset // this.labelReset.AutoSize = true; this.labelReset.Location = new System.Drawing.Point(93, 23); this.labelReset.Name = "labelReset"; this.labelReset.Size = new System.Drawing.Size(38, 15); this.labelReset.TabIndex = 7; this.labelReset.Text = "Reset:"; this.toolTip1.SetToolTip(this.labelReset, "Reset the game"); // // textBoxReset // this.textBoxReset.Location = new System.Drawing.Point(137, 20); this.textBoxReset.Name = "textBoxReset"; this.textBoxReset.ReadOnly = true; this.textBoxReset.Size = new System.Drawing.Size(65, 23); this.textBoxReset.TabIndex = 0; this.textBoxReset.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // labelReplayToggle // this.labelReplayToggle.AutoSize = true; this.labelReplayToggle.Location = new System.Drawing.Point(10, 21); this.labelReplayToggle.Name = "labelReplayToggle"; this.labelReplayToggle.Size = new System.Drawing.Size(118, 15); this.labelReplayToggle.TabIndex = 5; this.labelReplayToggle.Text = "Toggle Replay Speed:"; this.toolTip1.SetToolTip(this.labelReplayToggle, "Toggle between Turbo and regular speed of the replays."); // // labelStopReplay // this.labelStopReplay.AutoSize = true; this.labelStopReplay.Location = new System.Drawing.Point(205, 21); this.labelStopReplay.Name = "labelStopReplay"; this.labelStopReplay.Size = new System.Drawing.Size(72, 15); this.labelStopReplay.TabIndex = 5; this.labelStopReplay.Text = "Stop Replay:"; this.toolTip1.SetToolTip(this.labelStopReplay, "Stop the current replay in progress."); // // buttonSave // this.buttonSave.Location = new System.Drawing.Point(716, 440); this.buttonSave.Name = "buttonSave"; this.buttonSave.Size = new System.Drawing.Size(210, 40); this.buttonSave.TabIndex = 1; this.buttonSave.Text = "Save"; this.toolTip1.SetToolTip(this.buttonSave, "Save all controller settings and close menu"); this.buttonSave.UseVisualStyleBackColor = true; this.buttonSave.Click += new System.EventHandler(this.buttonSave_Click); // // buttonReset // this.buttonReset.Location = new System.Drawing.Point(716, 395); this.buttonReset.Name = "buttonReset"; this.buttonReset.Size = new System.Drawing.Size(210, 40); this.buttonReset.TabIndex = 2; this.buttonReset.Text = "Reset"; this.toolTip1.SetToolTip(this.buttonReset, "Reset all controller related settings"); this.buttonReset.UseVisualStyleBackColor = true; this.buttonReset.Click += new System.EventHandler(this.buttonReset_Click); // // buttonCancel // this.buttonCancel.Location = new System.Drawing.Point(716, 485); this.buttonCancel.Name = "buttonCancel"; this.buttonCancel.Size = new System.Drawing.Size(210, 40); this.buttonCancel.TabIndex = 0; this.buttonCancel.Text = "Cancel"; this.toolTip1.SetToolTip(this.buttonCancel, "Close keymapping utility without saving any changes"); this.buttonCancel.UseVisualStyleBackColor = true; this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click); // // textBoxToggleReplay // this.textBoxToggleReplay.Location = new System.Drawing.Point(134, 17); this.textBoxToggleReplay.Name = "textBoxToggleReplay"; this.textBoxToggleReplay.ReadOnly = true; this.textBoxToggleReplay.Size = new System.Drawing.Size(65, 23); this.textBoxToggleReplay.TabIndex = 0; this.textBoxToggleReplay.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxStopReplay // this.textBoxStopReplay.Location = new System.Drawing.Point(283, 17); this.textBoxStopReplay.Name = "textBoxStopReplay"; this.textBoxStopReplay.ReadOnly = true; this.textBoxStopReplay.Size = new System.Drawing.Size(65, 23); this.textBoxStopReplay.TabIndex = 1; this.textBoxStopReplay.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // groupBoxReplays // this.groupBoxReplays.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.groupBoxReplays.Controls.Add(this.textBoxToggleReplay); this.groupBoxReplays.Controls.Add(this.labelReplayToggle); this.groupBoxReplays.Controls.Add(this.textBoxStopReplay); this.groupBoxReplays.Controls.Add(this.labelStopReplay); this.groupBoxReplays.Location = new System.Drawing.Point(12, 349); this.groupBoxReplays.Margin = new System.Windows.Forms.Padding(3, 3, 3, 0); this.groupBoxReplays.Name = "groupBoxReplays"; this.groupBoxReplays.Padding = new System.Windows.Forms.Padding(3, 3, 3, 0); this.groupBoxReplays.Size = new System.Drawing.Size(360, 49); this.groupBoxReplays.TabIndex = 5; this.groupBoxReplays.TabStop = false; this.groupBoxReplays.Text = "Replays"; // // labelReplaysNote // this.labelReplaysNote.Font = new System.Drawing.Font("Lucida Sans Typewriter", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point); this.labelReplaysNote.Location = new System.Drawing.Point(6, 39); this.labelReplaysNote.Name = "labelReplaysNote"; this.labelReplaysNote.Size = new System.Drawing.Size(686, 80); this.labelReplaysNote.TabIndex = 7; this.labelReplaysNote.Text = resources.GetString("labelReplaysNote.Text"); // // groupBoxReplayControls // this.groupBoxReplayControls.Controls.Add(this.labelReplaysNote); this.groupBoxReplayControls.Controls.Add(this.label1); this.groupBoxReplayControls.Location = new System.Drawing.Point(12, 399); this.groupBoxReplayControls.Name = "groupBoxReplayControls"; this.groupBoxReplayControls.Size = new System.Drawing.Size(698, 126); this.groupBoxReplayControls.TabIndex = 7; this.groupBoxReplayControls.TabStop = false; this.groupBoxReplayControls.Text = "Replay Controls"; // // label1 // this.label1.AutoSize = true; this.label1.Font = new System.Drawing.Font("Segoe UI", 9F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Underline))), System.Drawing.GraphicsUnit.Point); this.label1.Location = new System.Drawing.Point(6, 19); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(426, 15); this.label1.TabIndex = 0; this.label1.Text = "The game has an integrated replay/savestate system. Here are the controls:"; // // groupBoxPerformance // this.groupBoxPerformance.Controls.Add(this.labelToggleRenderer); this.groupBoxPerformance.Controls.Add(this.labelToggleFPS); this.groupBoxPerformance.Controls.Add(this.textBoxRenderer); this.groupBoxPerformance.Controls.Add(this.textBoxFPS); this.groupBoxPerformance.Location = new System.Drawing.Point(378, 349); this.groupBoxPerformance.Name = "groupBoxPerformance"; this.groupBoxPerformance.Size = new System.Drawing.Size(332, 49); this.groupBoxPerformance.TabIndex = 8; this.groupBoxPerformance.TabStop = false; this.groupBoxPerformance.Text = "Performance"; // // labelToggleRenderer // this.labelToggleRenderer.AutoSize = true; this.labelToggleRenderer.Location = new System.Drawing.Point(11, 21); this.labelToggleRenderer.Name = "labelToggleRenderer"; this.labelToggleRenderer.Size = new System.Drawing.Size(95, 15); this.labelToggleRenderer.TabIndex = 9; this.labelToggleRenderer.Text = "Toggle Renderer:"; // // labelToggleFPS // this.labelToggleFPS.AutoSize = true; this.labelToggleFPS.Location = new System.Drawing.Point(183, 21); this.labelToggleFPS.Name = "labelToggleFPS"; this.labelToggleFPS.Size = new System.Drawing.Size(64, 15); this.labelToggleFPS.TabIndex = 10; this.labelToggleFPS.Text = "ToggleFPS:"; // // textBoxRenderer // this.textBoxRenderer.Location = new System.Drawing.Point(112, 17); this.textBoxRenderer.Name = "textBoxRenderer"; this.textBoxRenderer.ReadOnly = true; this.textBoxRenderer.Size = new System.Drawing.Size(65, 23); this.textBoxRenderer.TabIndex = 0; this.textBoxRenderer.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // textBoxFPS // this.textBoxFPS.Location = new System.Drawing.Point(253, 17); this.textBoxFPS.Name = "textBoxFPS"; this.textBoxFPS.ReadOnly = true; this.textBoxFPS.Size = new System.Drawing.Size(65, 23); this.textBoxFPS.TabIndex = 0; this.textBoxFPS.TextAlign = System.Windows.Forms.HorizontalAlignment.Right; // // contextMenuStrip1 // this.contextMenuStrip1.Name = "contextMenuStrip1"; this.contextMenuStrip1.Size = new System.Drawing.Size(61, 4); // // keymapper // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoSize = true; this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.ClientSize = new System.Drawing.Size(975, 569); this.Controls.Add(this.groupBoxPerformance); this.Controls.Add(this.groupBoxReplayControls); this.Controls.Add(this.buttonCancel); this.Controls.Add(this.buttonReset); this.Controls.Add(this.buttonSave); this.Controls.Add(this.groupBoxReplays); this.Controls.Add(this.groupBoxGame); this.Controls.Add(this.groupBoxCheats); this.Controls.Add(this.groupBoxController); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; this.Name = "keymapper"; this.Padding = new System.Windows.Forms.Padding(6); this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "Keymapper Utility"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.formClosing); ((System.ComponentModel.ISupportInitialize)(this.pictureController)).EndInit(); this.groupBoxController.ResumeLayout(false); this.groupBoxController.PerformLayout(); this.groupBoxInput.ResumeLayout(false); this.groupBoxInput.PerformLayout(); this.groupBoxCheats.ResumeLayout(false); this.groupBoxCheats.PerformLayout(); this.groupBoxGame.ResumeLayout(false); this.groupBoxGame.PerformLayout(); this.groupBoxReplays.ResumeLayout(false); this.groupBoxReplays.PerformLayout(); this.groupBoxReplayControls.ResumeLayout(false); this.groupBoxReplayControls.PerformLayout(); this.groupBoxPerformance.ResumeLayout(false); this.groupBoxPerformance.PerformLayout(); this.ResumeLayout(false); } #endregion private PictureBox pictureController; private TextBox textBoxDpadLeft; private TextBox textBoxDpadRight; private TextBox textBoxDpadUp; private TextBox textBoxDpadDown; private TextBox textBoxSelect; private TextBox textBoxStart; private TextBox textBoxY; private TextBox textBoxA; private TextBox textBoxX; private TextBox textBoxB; private TextBox textBoxL; private TextBox textBoxR; private GroupBox groupBoxController; private GroupBox groupBoxCheats; private TextBox textBoxKey; private TextBox textBoxNoClip; private ToolTip toolTip1; private TextBox textBoxTurbo; private TextBox textBoxLife; private Label labelKey; private Label labelTurbo; private Label labelNoClip; private Label labelLife; private GroupBox groupBoxMisc; private TextBox textBoxPause; private Label labelPause; private TextBox textBoxReset; private TextBox textBoxToggleReplay; private Label labelReset; private Label labelReplayToggle; private GroupBox groupBoxGame; private Label labelStopReplay; private TextBox textBoxStopReplay; private GroupBox groupBoxReplays; private Label labelVolumeDown; private Label labelVolumeUp; private Label labelDecreaseWindowSize; private Label labelIncreaseWindowSize; private CheckBox checkBoxDim; private TextBox textBoxVolumeDown; private TextBox textBoxVolumeUp; private TextBox textBoxDecreaseWindowSize; private TextBox textBoxIncreaseWindowSize; private Label labelReplaysNote; private Button buttonSave; private Button buttonReset; private Button buttonCancel; private GroupBox groupBoxReplayControls; private Label label1; private GroupBox groupBoxInput; private RadioButton radioButtonController; private RadioButton radioButtonKeyboard; private GroupBox groupBoxPerformance; private Label labelToggleRenderer; private Label labelToggleFPS; private TextBox textBoxRenderer; private TextBox textBoxFPS; private ContextMenuStrip contextMenuStrip1; private Button buttonAssignAll; } }