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https://github.com/n64decomp/banjo-kazooie.git
synced 2025-02-10 23:09:18 +00:00
Document core2/batimer.c functions
This commit is contained in:
parent
37ec5e39c8
commit
aa181c3bd9
@ -565,7 +565,7 @@ segments:
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# - [0xF6B880, c, code_15F20] #DONE
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# - [0xF6B970, c, code_16010] #DONE
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# - [0xF6C5C0, c, code_16C60] #DONE
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# - [0xF6CB50, c, code_171F0] #DONE
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# - [0xF6CB50, c, batimer] #DONE
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# - [0xF6CDB0, c, bs/ant] #DONE
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# - [0xF6DEB0, c, bs/bBarge] #DONE
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# - [0xF6E4F0, c, bs/bbuster] #DONE
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@ -1429,7 +1429,7 @@ segments:
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# - [0x0106C980, .bss, code_15F20]
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# - [0x0106C980, .bss, code_16010]
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# - [0x0106C980, .bss, code_16C60]
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# - [0x0106C980, .bss, code_171F0]
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# - [0x0106C980, .bss, batimer]
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# - [0x0106C980, .bss, bs/ant]
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# - [0x0106C980, .bss, bs/bBarge]
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# - [0x0106C980, .bss, bs/bbuster]
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@ -565,7 +565,7 @@ segments:
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- [0xF6B880, c, code_15F20]
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- [0xF6B970, c, code_16010]
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- [0xF6C5C0, c, code_16C60]
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- [0xF6CB50, c, code_171F0]
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- [0xF6CB50, c, batimer]
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- [0xF6CDB0, c, bs/ant]
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- [0xF6DEB0, c, bs/bBarge]
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- [0xF6E4F0, c, bs/bbuster]
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@ -1427,7 +1427,7 @@ segments:
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- [0x1048560, .bss, code_15F20]
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- [0x1048560, .bss, code_16010]
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- [0x1048560, .bss, code_16C60]
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- [0x1048560, .bss, code_171F0]
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- [0x1048560, .bss, batimer]
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- [0x1048560, .bss, bs/ant]
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- [0x1048560, .bss, bs/bBarge]
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- [0x1048560, .bss, bs/bbuster]
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16
include/core2/ba/timer.h
Normal file
16
include/core2/ba/timer.h
Normal file
@ -0,0 +1,16 @@
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#ifndef __BA_TIMER_H__
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#define __BA_TIMER_H__
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#include <ultra64.h>
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void batimer_incrementBy(s32 id, f32 inc_value_sec);
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int batimer_decrement(s32 id);
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void batimer_increment(s32 id);
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f32 batimer_get(s32 id);
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int batimer_isAt(s32 id, f32 value_sec);
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int batimer_isLessThan(s32 id, f32 value_sec);
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int batimer_isGreaterThan(s32 id, f32 value_sec);
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int batimer_isNonzero(s32 id);
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int batimer_isZero(s32 id);
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void batimer_set(s32 id, f32 value_sec);
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#endif
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@ -21,6 +21,8 @@
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#include "enums.h"
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#include "core2/ba/timer.h"
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extern f32 fabsf(f32);
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#pragma intrinsic (fabsf)
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@ -297,9 +299,6 @@ f32 func_8029DFD4(void);
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void func_8029E090(bool, f32);
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void func_8029E0C4(f32);
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void func_8029E0D0(f32);
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void func_8029E180(s32, f32);
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void func_8029E3C0(s32, f32);
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f32 func_8029E270(s32);
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void func_802BD8A4(f32, f32, f32);
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f32 func_802BD8D4(void);
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void func_802BE244(f32, f32);
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60
src/core2/batimer.c
Normal file
60
src/core2/batimer.c
Normal file
@ -0,0 +1,60 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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/* .bss */
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struct {
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f32 value[0x8];
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f32 last[0x8];
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} s_batimer;
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/* .code*/
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void batimer_incrementBy(s32 id, f32 inc_value_sec){
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s_batimer.last[id] = s_batimer.value[id];
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s_batimer.value[id] += inc_value_sec;
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}
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int batimer_decrement(s32 id){
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s_batimer.last[id] = s_batimer.value[id];
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if(0.0f == s_batimer.value[id]){
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return 0;
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}
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s_batimer.value[id] = ml_max_f(0.0f, s_batimer.value[id] - time_getDelta());
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return s_batimer.value[id] == 0.0f;
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}
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void batimer_increment(s32 id){
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s_batimer.last[id] = s_batimer.value[id];
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s_batimer.value[id] += time_getDelta();
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}
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f32 batimer_get(s32 id){
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return s_batimer.value[id];
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}
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int batimer_isAt(s32 id, f32 value_sec){
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return s_batimer.last[id] <= value_sec
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&& value_sec < s_batimer.value[id];
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}
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int batimer_isLessThan(s32 id, f32 value_sec){
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return s_batimer.value[id] < value_sec;
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}
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int batimer_isGreaterThan(s32 id, f32 value_sec){
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return value_sec < s_batimer.value[id];
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}
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int batimer_isNonzero(s32 id){
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return (0.0 != s_batimer.value[id]);
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}
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int batimer_isZero(s32 id){
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return (0.0 == s_batimer.value[id]);
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}
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void batimer_set(s32 id, f32 value_sec){
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s_batimer.last[id] = value_sec;
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s_batimer.value[id] = value_sec;
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}
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@ -4,6 +4,7 @@
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#include "core2/yaw.h"
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#include "core2/ba/anim.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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void func_80293D48(f32,f32);
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@ -401,7 +402,7 @@ void bsant_die_init(void){
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bsant_substate = 0;
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baMarker_collisionOff();
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func_80292E48();
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func_8029E3C0(0, 2.9f);
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batimer_set(0, 2.9f);
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}
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void bsant_die_update(void){
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@ -433,7 +434,7 @@ void bsant_die_update(void){
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break;
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}
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if(func_8029E1A8(0))
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if(batimer_decrement(0))
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func_8029B890();
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bs_setState(0);
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#include "functions.h"
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#include "variables.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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s32 func_8029E2E0(s32, f32);
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void func_80292864(f32, f32);
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void func_8029E3C0(s32, f32);
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/* .bss */
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@ -23,9 +22,9 @@ s32 func_8029F4E0(Actor * arg0){
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void func_8029F4F0(void){
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u8 val;
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f32 tmp_f;
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if(func_8029E1A8(2)){
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if(batimer_decrement(2)){
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func_8029AE74(0);
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func_8029E3C0(2, 0.12f);
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batimer_set(2, 0.12f);
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}
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if( (++D_8037D2A4) >= 3)
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D_8037D2A4 = 0;
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@ -79,7 +78,7 @@ void bsbarge_init(void){
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miscFlag_clear(MISC_FLAG_A);
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miscFlag_clear(MISC_FLAG_B);
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miscFlag_clear(MISC_FLAG_C);
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func_8029E3C0(2, 0.01f);
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batimer_set(2, 0.01f);
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}
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@ -105,12 +104,12 @@ void bsbarge_update(void){
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}else{
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D_8037D2A0 = 500.0f;
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}
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func_8029E3C0(1, 0.01f);
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batimer_set(1, 0.01f);
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D_8037D2A5 = 1;
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break;
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case 1:
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func_8029E1A8(1);
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if(miscFlag_isFalse(MISC_FLAG_B) && func_8029E2E0(1, 0.1f)){
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batimer_decrement(1);
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if(miscFlag_isFalse(MISC_FLAG_B) && batimer_isLessThan(1, 0.1f)){
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if(miscFlag_isTrue(MISC_FLAG_C)){
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func_8030E560(SFX_4_KAZOOIE_RUUUUUH, 30000);
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}else{
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@ -118,7 +117,7 @@ void bsbarge_update(void){
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}
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miscFlag_set(MISC_FLAG_B);
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}
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if(!func_8029E384(1))
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if(!batimer_isZero(1))
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break;
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animctrl_setDuration(plyrMvmnt, 1.0f);
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@ -135,14 +134,14 @@ void bsbarge_update(void){
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if(animctrl_isStopped(plyrMvmnt)){
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animctrl_setDuration(plyrMvmnt, 2.0f);
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baanim_setEnd(0.6f);
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func_8029E3C0(0, 0.1f);
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batimer_set(0, 0.1f);
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D_8037D2A5 = 3;
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}
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func_8029F4F0();
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break;
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case 3:
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func_8029E1A8(0);
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if(miscFlag_isFalse(MISC_FLAG_C) || func_8029E384(0)){
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batimer_decrement(0);
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if(miscFlag_isFalse(MISC_FLAG_C) || batimer_isZero(0)){
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D_8037D2A0 -= 80.0f;
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}
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baphysics_set_target_horizontal_velocity(D_8037D2A0);
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#include "variables.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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f32 func_802A2858(void);
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@ -31,7 +32,7 @@ void bsbflap_init(void) {
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baphysics_set_gravity(D_80364A14);
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func_8029E070(1);
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miscFlag_set(MISC_FLAG_12_HAS_FLAPPED);
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func_8029E3C0(0, 2.5f);
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batimer_set(0, 2.5f);
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D_8037D30C = sfxsource_createSfxsourceAndReturnIndex();
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func_80299BD4();
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D_8037D301 = 0;
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@ -173,8 +174,8 @@ void bsbflap_update(void){
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sp1c = BS_3D_FALL_TUMBLING;
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break;
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}//L802A2C94
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func_8029E1A8(0);
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if(func_8029E384(0))
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batimer_decrement(0);
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if(batimer_isZero(0))
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sp1c = BS_2F_FALL;
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if(should_beak_bust())
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#include "variables.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/flap.h"
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#include "core2/ba/timer.h"
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extern void baModel_setYDisplacement(f32);
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extern f32 func_8029B2D0(void);
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@ -577,7 +578,7 @@ void func_802A48B4(void) {
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func_8029151C(0xD);
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ncDynamicCamD_func_802BF2C0(30.0f);
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func_8029B930();
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func_8029E3C0(0, 2.5f);
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batimer_set(0, 2.5f);
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D_8037D344 = 2;
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}
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} else if (animctrl_isAt(sp18, 0.92f)) {
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@ -601,7 +602,7 @@ void func_802A48B4(void) {
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break;
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case 2:
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func_802A47E0();
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if (func_8029E1A8(0)) {
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if (batimer_decrement(0)) {
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func_8029B890();
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}
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break;
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@ -5,6 +5,7 @@
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#include "core2/statetimer.h"
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#include "core2/ba/anim.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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/* .data */
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@ -88,7 +89,7 @@ void func_802A5404(void){
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stateTimer_clear(STATE_TIMER_2_LONGLEG);
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func_803219F4(1);
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miscFlag_clear(MISC_FLAG_3);
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func_8029E180(4, 0.5f);
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batimer_incrementBy(4, 0.5f);
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func_802A531C();
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}
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@ -4,12 +4,11 @@
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#include "core2/ba/model.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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extern f32 func_8029494C(void);
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extern f32 func_8029B2D0(void);
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extern bool func_8029E284(s32, f32);
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extern bool func_8029E314(s32, f32);
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/* .bss */
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f32 D_8037D390;
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@ -360,12 +359,12 @@ void func_802A7E2C(void) {
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sp30 = yaw_get();
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func_80256E24(sp24, sp34, sp30, 0.0f, 0.0f, 800.0f);
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baphysics_set_velocity(sp24);
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func_8029E3C0(1, 0.8f);
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batimer_set(1, 0.8f);
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D_8037D396 = TRUE;
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}
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break;
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case 1:
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if (func_8029E1A8(1)) {
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if (batimer_decrement(1)) {
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next_state = BS_2B_DIVE_IDLE;
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}
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break;
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@ -403,8 +402,8 @@ void func_802A7F6C(void) {
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roll_setIdeal(0.0f);
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D_8037D396 = 0;
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baMarker_collisionOff();
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func_8029E3C0(0, 0.0f);
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func_8029E3C0(1, 0.0f);
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batimer_set(0, 0.0f);
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batimer_set(1, 0.0f);
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func_802906A4(3);
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func_80299CF4(SFX_CA_BANJO_DROWNING_1, 1.0f, 24000);
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}
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@ -419,10 +418,10 @@ void func_802A8098(void) {
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func_80256E24(sp40, -90.0f, 0.0f, 0.0f, 0.0f, 100.0f);
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baphysics_set_target_velocity(sp40);
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baphysics_set_velocity(sp40);
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func_8029E22C(1);
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if( func_8029E284(1, 0.2f)
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|| func_8029E284(1, 0.8f)
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|| func_8029E284(1, 1.4f)
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batimer_increment(1);
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if( batimer_isAt(1, 0.2f)
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|| batimer_isAt(1, 0.8f)
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|| batimer_isAt(1, 1.4f)
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) {
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func_80299CF4(SFX_CB_BANJO_DROWNING_2, 1.0f, 24000);
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}
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@ -435,27 +434,27 @@ void func_802A8098(void) {
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particleEmitter_setParticleVelocityRange(p_ctrl, -60.0f, -50.0f, -60.0f, 60.0f, 100.0f, 60.0f);
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particleEmitter_emitN(p_ctrl, 1);
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}
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if (func_8029E270(1) < 1.8 && func_802A73BC() && D_8037D395) {
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if (batimer_get(1) < 1.8 && func_802A73BC() && D_8037D395) {
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next_state = BS_2D_SWIM_IDLE;
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}
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if (func_8029E314(1, 1.55f)) {
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if (batimer_isGreaterThan(1, 1.55f)) {
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baphysics_set_vertical_velocity(-50.0f);
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}
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if (func_8029E284(1, 1.9f)) {
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if (batimer_isAt(1, 1.9f)) {
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func_802914CC(0xD);
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ncDynamicCamD_func_802BF2C0(80.0f);
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if (D_8037D394) {
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func_8029E3C0(0, 0.5f);
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batimer_set(0, 0.5f);
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} else {
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func_8029C984();
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func_8029E3C0(0, 2.75f);
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batimer_set(0, 2.75f);
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}
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}
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break;
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case 1:
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break;
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}
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if (func_8029E1A8(0)) {
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if (batimer_decrement(0)) {
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func_8029B890();
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}
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bs_setState(next_state);
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@ -3,9 +3,9 @@
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#include "variables.h"
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#include "core2/ba/physics.h"
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#include "core2/ba/timer.h"
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f32 func_8029B41C(void);
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void func_8029E3C0(s32, f32);
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void func_80299628(s32);
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void yaw_applyIdeal(void);
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void ncDynamicCamD_func_802BF2C0(f32);
|
||||
@ -426,7 +426,7 @@ void bsbeemain_die_init(void){
|
||||
ncDynamicCamD_func_802BF2C0(30.0f);
|
||||
func_8029C984();
|
||||
func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
|
||||
func_8029E3C0(0, 2.9f);
|
||||
batimer_set(0, 2.9f);
|
||||
D_8037D2D4 = 0;
|
||||
}
|
||||
|
||||
@ -460,7 +460,7 @@ void func_802A1DD8(void){
|
||||
}
|
||||
break;
|
||||
}//L802A1EFC
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_8029B890();
|
||||
|
||||
bs_setState(0);
|
||||
@ -523,12 +523,12 @@ void func_802A2098(void){
|
||||
func_8025A6EC(COMUSIC_42_NOTEDOOR_OPENING_FANFARE, -1);
|
||||
func_8029151C(0xC);
|
||||
baMarker_collisionOff();
|
||||
func_8029E3C0(0, 3.0f);
|
||||
batimer_set(0, 3.0f);
|
||||
}
|
||||
|
||||
void func_802A2130(void){
|
||||
s32 next = 0;
|
||||
if(func_8029E1A8(0)){
|
||||
if(batimer_decrement(0)){
|
||||
next = BS_85_BEE_IDLE;
|
||||
}
|
||||
bs_setState(next);
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "core2/statetimer.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
int bscroc_inSet(enum bs_e state);
|
||||
|
||||
@ -447,7 +448,7 @@ void bscroc_die_init(void){
|
||||
ncDynamicCamD_func_802BF2C0(30.0f);
|
||||
func_8029C984();
|
||||
func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
|
||||
func_8029E3C0(0, 2.9f);
|
||||
batimer_set(0, 2.9f);
|
||||
D_8037D3EC = 0;
|
||||
}
|
||||
|
||||
@ -483,7 +484,7 @@ void bscroc_die_update(void){
|
||||
break;
|
||||
}//L802ACECC
|
||||
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_8029B890();
|
||||
|
||||
bs_setState(next_state);
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D400;
|
||||
@ -23,7 +24,7 @@ void func_802AD6FC(void){
|
||||
|
||||
void func_802AD728(void){
|
||||
baanim_playForDuration_onceStartingAt(ASSET_10C_ANIM_BSCROUCH_IDLE, 0.5f, 0.9999f);
|
||||
func_8029E3C0(2, 2.0f);
|
||||
batimer_set(2, 2.0f);
|
||||
D_8037D404 = 1;
|
||||
}
|
||||
|
||||
@ -64,8 +65,8 @@ void bscrouch_init(void){
|
||||
func_8029957C(7);
|
||||
func_8029932C(8.0f);
|
||||
baphysics_set_type(BA_PHYSICS_LOCKED_ROTATION);
|
||||
func_8029E3C0(0, 0.7f);
|
||||
func_8029E3C0(1, 0.2f);
|
||||
batimer_set(0, 0.7f);
|
||||
batimer_set(1, 0.2f);
|
||||
baphysics_get_velocity(sp28);
|
||||
D_8037D400 = gu_sqrtf(sp28[0]*sp28[0] + sp28[2]*sp28[2]);
|
||||
if(140.0f < D_8037D400)
|
||||
@ -85,10 +86,10 @@ void bscrouch_update(void){
|
||||
f32 pad;
|
||||
f32 sp20;
|
||||
|
||||
func_8029E1A8(0);
|
||||
func_8029E1A8(1);
|
||||
batimer_decrement(0);
|
||||
batimer_decrement(1);
|
||||
|
||||
sp30 = ml_map_f(func_8029E270(0), 0.0f, 0.3f, 0.0f, D_8037D400);
|
||||
sp30 = ml_map_f(batimer_get(0), 0.0f, 0.3f, 0.0f, D_8037D400);
|
||||
baphysics_set_target_horizontal_velocity(sp30);
|
||||
if(220.0f < sp30)
|
||||
func_802929F8();
|
||||
@ -101,7 +102,7 @@ void bscrouch_update(void){
|
||||
case 0://802ADA64
|
||||
if(sp30 != 0.0f)
|
||||
break;
|
||||
func_8029E3C0(2, 2.0f);
|
||||
batimer_set(2, 2.0f);
|
||||
D_8037D404 = 1;
|
||||
break;
|
||||
|
||||
@ -110,8 +111,8 @@ void bscrouch_update(void){
|
||||
func_802AD6D0();
|
||||
}
|
||||
else{
|
||||
func_8029E1A8(2);
|
||||
if(func_8029E384(2))
|
||||
batimer_decrement(2);
|
||||
if(batimer_isZero(2))
|
||||
func_802AD6FC();
|
||||
}
|
||||
break;
|
||||
@ -164,7 +165,7 @@ void bscrouch_update(void){
|
||||
sp34 = BS_2F_FALL;
|
||||
|
||||
sp34 = func_802ADCD4(sp34);
|
||||
if(sp34 == BS_1_IDLE && func_8029E348(1))
|
||||
if(sp34 == BS_1_IDLE && batimer_isNonzero(1))
|
||||
sp34 = 0;
|
||||
|
||||
if(player_inWater())
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D410;
|
||||
@ -56,7 +57,7 @@ void bsdie_init(void){
|
||||
func_8029151C(0xd);
|
||||
ncDynamicCamD_func_802BF2C0(30.0f);
|
||||
func_8029C984();
|
||||
func_8029E3C0(0,2.9f);
|
||||
batimer_set(0,2.9f);
|
||||
D_8037D414 = 0;
|
||||
baMarker_collisionOff();
|
||||
func_80292E48();
|
||||
@ -104,10 +105,10 @@ void bsdie_update(void){
|
||||
case 3:
|
||||
break;
|
||||
}//L802AE218
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_8029B890();
|
||||
|
||||
if( func_8029E270(0) != 0.0f
|
||||
if( batimer_get(0) != 0.0f
|
||||
&& func_80294574()
|
||||
&& ( D_8037D414
|
||||
|| ( animctrl_isStopped(aCtrl)
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
|
||||
enum bsdroneenter_state_e{
|
||||
@ -26,18 +27,18 @@ u8 bsDroneEnterSubstate;
|
||||
void __bsDroneEnter_setSubstate(enum bsdroneenter_state_e arg0) {
|
||||
switch (arg0) {
|
||||
case 1:
|
||||
func_8029E3C0(0, 0.2f);
|
||||
batimer_set(0, 0.2f);
|
||||
break;
|
||||
case 2:
|
||||
func_8025A6CC(COMUSIC_43_ENTER_LEVEL_GLITTER, 32000);
|
||||
func_8025AABC(COMUSIC_43_ENTER_LEVEL_GLITTER);
|
||||
func_8029E3C0(0, 0.4f);
|
||||
batimer_set(0, 0.4f);
|
||||
baModel_setEnvAlpha(0);
|
||||
baModel_updateModel();
|
||||
break;
|
||||
case 3:
|
||||
comusic_8025AB44(COMUSIC_43_ENTER_LEVEL_GLITTER, 0, 2000);
|
||||
func_8029E3C0(0, 0.55f);
|
||||
batimer_set(0, 0.55f);
|
||||
break;
|
||||
}
|
||||
bsDroneEnterSubstate = arg0;
|
||||
@ -126,20 +127,20 @@ void bsDroneEnter_update(void) {
|
||||
switch (bsDroneEnterSubstate) {
|
||||
case BSDRONEENTER_SUBSTATE_1:
|
||||
func_802AE914();
|
||||
if (func_8029E1A8(0)) {
|
||||
if (batimer_decrement(0)) {
|
||||
__bsDroneEnter_setSubstate(BSDRONEENTER_SUBSTATE_2);
|
||||
}
|
||||
break;
|
||||
case BSDRONEENTER_SUBSTATE_2:
|
||||
func_802AE914();
|
||||
sp20 = func_8029E1A8(0);
|
||||
baModel_setEnvAlpha((s32) ml_map_f(func_8029E270(0), 0.0f, 0.4f, 255.0f, 0.0f));
|
||||
sp20 = batimer_decrement(0);
|
||||
baModel_setEnvAlpha((s32) ml_map_f(batimer_get(0), 0.0f, 0.4f, 255.0f, 0.0f));
|
||||
if (sp20) {
|
||||
__bsDroneEnter_setSubstate(BSDRONEENTER_SUBSTATE_3);
|
||||
}
|
||||
break;
|
||||
case BSDRONEENTER_SUBSTATE_3:
|
||||
if (func_8029E1A8(0)) {
|
||||
if (batimer_decrement(0)) {
|
||||
next_state = bs_getIdleState();
|
||||
}
|
||||
break;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
/* .bss */
|
||||
struct {
|
||||
@ -19,18 +20,18 @@ u8 D_8037D468;
|
||||
void __bsDroneVanish_setSubstate(s32 next_state) {
|
||||
switch (next_state) {
|
||||
case 1:
|
||||
func_8029E3C0(0, 0.3f);
|
||||
batimer_set(0, 0.3f);
|
||||
break;
|
||||
case 2:
|
||||
func_8025A6CC(COMUSIC_43_ENTER_LEVEL_GLITTER, 32000);
|
||||
func_8025AABC(COMUSIC_43_ENTER_LEVEL_GLITTER);
|
||||
func_8029E3C0(0, 0.4f);
|
||||
batimer_set(0, 0.4f);
|
||||
break;
|
||||
case 3:
|
||||
gcpausemenu_returnToLair();
|
||||
baModel_setVisible(FALSE);
|
||||
comusic_8025AB44(COMUSIC_43_ENTER_LEVEL_GLITTER, 0, 2000);
|
||||
func_8029E3C0(0, 2.0f);
|
||||
batimer_set(0, 2.0f);
|
||||
break;
|
||||
}
|
||||
D_8037D468 = next_state;
|
||||
@ -111,20 +112,20 @@ void bsDroneVanish_update(void) {
|
||||
switch (D_8037D468) {
|
||||
case 1:
|
||||
__bsDroneVanish_update();
|
||||
if (func_8029E1A8(0)) {
|
||||
if (batimer_decrement(0)) {
|
||||
__bsDroneVanish_setSubstate(2);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
__bsDroneVanish_update();
|
||||
sp20 = func_8029E1A8(0);
|
||||
baModel_setEnvAlpha((s32) ml_map_f(func_8029E270(0), 0.0f, 0.4f, 0.0f, 255.0f));
|
||||
sp20 = batimer_decrement(0);
|
||||
baModel_setEnvAlpha((s32) ml_map_f(batimer_get(0), 0.0f, 0.4f, 0.0f, 255.0f));
|
||||
if (sp20) {
|
||||
__bsDroneVanish_setSubstate(3);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (func_8029E1A8(0)) {
|
||||
if (batimer_decrement(0)) {
|
||||
next_state = bs_getIdleState();
|
||||
}
|
||||
break;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
|
||||
extern void player_setYPosition(f32);
|
||||
@ -260,21 +261,21 @@ static void __bsdronexform_setState(int next_state){
|
||||
func_802AFBAC(0.04f);
|
||||
func_802B01B0(0.05f);
|
||||
baphysics_set_type(BA_PHYSICS_FREEZE);
|
||||
func_8029E3C0(0, 2.8f);
|
||||
batimer_set(0, 2.8f);
|
||||
FUNC_8030E624(SFX_17E_MUMBO_TRANSFORMATION_01, 1.0f, 15000);
|
||||
break;
|
||||
|
||||
case 2:// 802B02A8
|
||||
func_8029E3C0(0, 0.5f);
|
||||
batimer_set(0, 0.5f);
|
||||
baphysics_set_type(BA_PHYSICS_TRANSFORM);
|
||||
break;
|
||||
|
||||
case 3:// 802B02C4
|
||||
func_8029E3C0(0, 0.05f);
|
||||
batimer_set(0, 0.05f);
|
||||
break;
|
||||
|
||||
case 4:// 802B02DC
|
||||
func_8029E3C0(0, 0.8f);
|
||||
batimer_set(0, 0.8f);
|
||||
break;
|
||||
|
||||
case 5:// 802B02F4
|
||||
@ -282,7 +283,7 @@ static void __bsdronexform_setState(int next_state){
|
||||
sp24[1] += 30.0f;
|
||||
viewport_adjustPointDistance(sp24, 80.0f);
|
||||
func_802AFBB8(sp24);
|
||||
func_8029E3C0(0, 0.1f);
|
||||
batimer_set(0, 0.1f);
|
||||
break;
|
||||
|
||||
case 6: // 802B033C
|
||||
@ -296,23 +297,23 @@ static void __bsdronexform_setState(int next_state){
|
||||
baModel_updateModel(); //update player model
|
||||
func_8029BD44(&sp34, &sp30);
|
||||
baanim_playForDuration_loopSmooth(sp34, sp30);
|
||||
func_8029E3C0(0, 0.1f);
|
||||
batimer_set(0, 0.1f);
|
||||
break;
|
||||
|
||||
case 7: // 802B03E4
|
||||
func_8029E3C0(0, 0.8f);
|
||||
batimer_set(0, 0.8f);
|
||||
break;
|
||||
|
||||
case 8: // 802B03FC
|
||||
if(D_8037D470.room_transformation == TRANSFORM_1_BANJO && D_8037D470.player_transformation == TRANSFORM_1_BANJO){
|
||||
func_8025A6EC(COMUSIC_3C_MINIGAME_LOSS, 28000);
|
||||
}
|
||||
func_8029E3C0(0, 1.0f);
|
||||
batimer_set(0, 1.0f);
|
||||
break;
|
||||
|
||||
case 9:// 802B0438
|
||||
D_8037D470.unk1C = 0;
|
||||
func_8029E3C0(0, 0.7f);
|
||||
batimer_set(0, 0.7f);
|
||||
baphysics_set_type(BA_PHYSICS_FREEZE);
|
||||
break;
|
||||
}
|
||||
@ -339,7 +340,7 @@ void bsdronexform_init(void){
|
||||
}
|
||||
|
||||
f32 func_802B051C(s32 arg0, f32 arg1, f32 arg2, f32 arg3){
|
||||
return ml_map_f(func_8029E270(arg0), arg1, 0.0f, arg2, arg3);
|
||||
return ml_map_f(batimer_get(arg0), arg1, 0.0f, arg2, arg3);
|
||||
}
|
||||
|
||||
void bsdronexform_update(void){
|
||||
@ -350,7 +351,7 @@ void bsdronexform_update(void){
|
||||
func_802B01C8();
|
||||
switch(D_8037D470.state){
|
||||
case 1:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
player_setYPosition(func_802B051C(0, 2.8f, 0.0f, 90.0f) + D_8037D470.unk2C);
|
||||
func_802AFB94(func_802B051C(0, 2.8f, 0.28f, 1.0f));
|
||||
func_802AFBA0(func_802B051C(0, 2.8f, 180.0f, 55.0f));
|
||||
@ -369,40 +370,40 @@ void bsdronexform_update(void){
|
||||
break;
|
||||
|
||||
case 2:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
func_802B01B0(func_802B051C(0, 0.5f, 0.4f, 0.6f));
|
||||
if(sp24)
|
||||
__bsdronexform_setState(3);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
func_802B01BC(func_802B051C(0, 0.05f, 0.8f, 1.2f));
|
||||
if(sp24)
|
||||
__bsdronexform_setState(4);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
func_802B01BC(func_802B051C(0, 0.8f, 1.2f, 0.09f));
|
||||
if(sp24)
|
||||
__bsdronexform_setState(5);
|
||||
break;
|
||||
|
||||
case 5:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
if(sp24)
|
||||
__bsdronexform_setState(6);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
if(sp24)
|
||||
__bsdronexform_setState(7);
|
||||
break;
|
||||
|
||||
case 7:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
func_802B01BC(func_802B051C(0, 0.8f, 0.09f, 1.0f));
|
||||
if(sp24)
|
||||
__bsdronexform_setState(8);
|
||||
@ -416,7 +417,7 @@ void bsdronexform_update(void){
|
||||
(s32)func_802B051C(0, 1.0f, 80.0f, 255.0f),
|
||||
(s32)func_802B051C(0, 1.0f, 80.0f, 255.0f)
|
||||
);
|
||||
if(func_8029E1A8(0)){
|
||||
if(batimer_decrement(0)){
|
||||
if(player_getTransformation() == TRANSFORM_7_WISHWASHY){
|
||||
bs_setState(0x33);
|
||||
}else{
|
||||
@ -426,7 +427,7 @@ void bsdronexform_update(void){
|
||||
break;
|
||||
|
||||
case 9:
|
||||
sp24 = func_8029E1A8(0);
|
||||
sp24 = batimer_decrement(0);
|
||||
player_setYPosition(func_802B051C(0, 0.7f, 90.0f, 0.0f) + D_8037D470.unk2C);
|
||||
if(sp24)
|
||||
bs_setState(bs_getIdleState());
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
f32 func_80294438(void);
|
||||
void func_80299B58(f32, f32);
|
||||
@ -390,27 +391,27 @@ void bsjump_tumble_init(void){
|
||||
func_8029C7F4(1,1,3, BA_PHYSICS_AIRBORN);
|
||||
baModel_setYDisplacement(60.0f);
|
||||
if(bafalldamage_get_state() == 1){
|
||||
func_8029E3C0(0, 0.5f);
|
||||
func_8029E3C0(1, 0.41f);
|
||||
batimer_set(0, 0.5f);
|
||||
batimer_set(1, 0.41f);
|
||||
func_80299CF4(SFX_52_BANJO_YAH_OH, 1.0f, 22000);
|
||||
}else{
|
||||
func_8029E3C0(0, 0.0f);
|
||||
func_8029E3C0(1, 0.01f);
|
||||
batimer_set(0, 0.0f);
|
||||
batimer_set(1, 0.01f);
|
||||
}
|
||||
D_8037D4C0 = 0;
|
||||
}
|
||||
|
||||
void bsjump_tumble_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
if(func_8029E1A8(1))
|
||||
if(batimer_decrement(1))
|
||||
func_80299CF4(SFX_63_BANJO_UWAAAAOOH, 1.0f, 32000);
|
||||
|
||||
func_8029E1A8(0);
|
||||
batimer_decrement(0);
|
||||
func_802B6FA8();
|
||||
if(func_8029E384(1)){
|
||||
if(batimer_isZero(1)){
|
||||
pitch_setIdeal(pitch_getIdeal() + 20.0f);
|
||||
}
|
||||
if(func_8029E348(0)){
|
||||
if(batimer_isNonzero(0)){
|
||||
if(should_feathery_flap())
|
||||
sp1C = BS_BFLAP;
|
||||
|
||||
|
@ -309,7 +309,7 @@ void func_802B2BF0(void) {
|
||||
baanim_playForDuration_loop(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
|
||||
func_8029C7F4(1, 1, 2, BA_PHYSICS_FREEZE);
|
||||
func_80294378(6);
|
||||
func_8029E3C0(0, 0.0f);
|
||||
batimer_set(0, 0.0f);
|
||||
}
|
||||
|
||||
void func_802B2C58(void) {
|
||||
@ -318,8 +318,8 @@ void func_802B2C58(void) {
|
||||
f32 sp34;
|
||||
f32 sp28[3];
|
||||
|
||||
func_8029E22C(0);
|
||||
sp34 = func_8029E270(0);
|
||||
batimer_increment(0);
|
||||
sp34 = batimer_get(0);
|
||||
sp38 = yaw_getIdeal();
|
||||
sp3C = ml_map_f(sp34, 0.0f, 2.3f, 0.0f, 45.0f);
|
||||
yaw_setIdeal(mlNormalizeAngle(sp38 + sp3C));
|
||||
@ -459,7 +459,7 @@ void bspumpkin_die_init(void) {
|
||||
func_8029C984();
|
||||
baMarker_collisionOff();
|
||||
func_80292E48();
|
||||
func_8029E3C0(1, 2.9f);
|
||||
batimer_set(1, 2.9f);
|
||||
D_8037D4E0 = 0;
|
||||
}
|
||||
|
||||
@ -516,7 +516,7 @@ void bspumpkin_die_update(void){
|
||||
break;
|
||||
|
||||
}
|
||||
if (func_8029E1A8(1) != 0) {
|
||||
if (batimer_decrement(1) != 0) {
|
||||
func_8029B890();
|
||||
}
|
||||
bs_setState(0);
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
extern f32 func_80296548(void);
|
||||
extern f32 func_8029653C(void);
|
||||
@ -50,7 +51,7 @@ void func_802B360C(void) {
|
||||
sp44[2] /= sp24;
|
||||
sp44[1] = sp20;
|
||||
baphysics_set_velocity(sp44);
|
||||
func_8029E3C0(6, sp24);
|
||||
batimer_set(6, sp24);
|
||||
} else {
|
||||
func_802B35D0(0);
|
||||
func_80298760(sp1C);
|
||||
@ -72,7 +73,7 @@ void func_802B37DC(void) {
|
||||
f32 velocity[3];
|
||||
|
||||
if (D_8037D500 != 0) {
|
||||
if ((D_8037D500 == 1) && func_8029E1A8(6)) {
|
||||
if ((D_8037D500 == 1) && batimer_decrement(6)) {
|
||||
baphysics_get_velocity(velocity);
|
||||
velocity[0] = 0.0f;
|
||||
velocity[2] = 0.0f;
|
||||
@ -103,7 +104,7 @@ void func_802B3868(void) {
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
animctrl_start(anim_ctrl, "bsrebound.c", 0xC6);
|
||||
func_8030E58C(SFX_56_BANJO_HUI, 1.0f);
|
||||
func_8029E3C0(0, 1.5f);
|
||||
batimer_set(0, 1.5f);
|
||||
baMarker_collisionOff();
|
||||
}
|
||||
|
||||
@ -114,7 +115,7 @@ void func_802B3954(void) {
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if (func_8029E1A8(0) && map_get() == MAP_93_GL_DINGPOT) {
|
||||
if (batimer_decrement(0) && map_get() == MAP_93_GL_DINGPOT) {
|
||||
baMarker_collisionOn();
|
||||
}
|
||||
func_802B37DC();
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
|
||||
void func_80292E80(s32, f32);
|
||||
@ -60,11 +61,11 @@ void func_802B63F8(void){
|
||||
comusic_playTrack(COMUSIC_3C_MINIGAME_LOSS);
|
||||
core1_ce60_incOrDecCounter(FALSE);
|
||||
baMarker_collisionOff();
|
||||
func_8029E3C0(0, 2.9f);
|
||||
batimer_set(0, 2.9f);
|
||||
}
|
||||
|
||||
void func_802B64D0(void){
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_8029B6F0();
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D5A0;
|
||||
u8 D_8037D5A4;
|
||||
@ -32,7 +34,7 @@ void bstwirl_init(void){
|
||||
baphysics_set_target_horizontal_velocity(600.0f);
|
||||
func_80299CF4(SFX_32_BANJO_EGHEE, 1.0f, 0x6590);
|
||||
_bstwirlHitboxActive = TRUE;
|
||||
func_8029E3C0(0, 0.01f);
|
||||
batimer_set(0, 0.01f);
|
||||
D_8037D5A4 = 0;
|
||||
}
|
||||
|
||||
@ -48,9 +50,9 @@ void bstwirl_update(void){
|
||||
D_8037D5A4 = 2;
|
||||
break;
|
||||
case 2:
|
||||
if(func_8029E1A8(0)){
|
||||
if(batimer_decrement(0)){
|
||||
func_8029AE74(0);
|
||||
func_8029E3C0(0, 0.12f);
|
||||
batimer_set(0, 0.12f);
|
||||
}
|
||||
if(animctrl_isAt(aCtrl, 0.8011f)){
|
||||
animctrl_setDuration(aCtrl, 2.5f);
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
extern void func_8029AD68(f32, s32);
|
||||
|
||||
@ -470,7 +471,7 @@ void bswalrus_die_init(void){
|
||||
comusic_playTrack(0x1A);
|
||||
baMarker_collisionOff();
|
||||
func_80292E48();
|
||||
func_8029E3C0(0, 1.5f);
|
||||
batimer_set(0, 1.5f);
|
||||
func_802B8110();
|
||||
D_8037D5C8 = 0;
|
||||
}
|
||||
@ -500,7 +501,7 @@ void bswalrus_die_update(void){
|
||||
break;
|
||||
}//L802B8FE0
|
||||
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_8029B890();
|
||||
|
||||
bs_setState(next_state);
|
||||
@ -733,7 +734,7 @@ void bswalrus_timeout_init(void) {
|
||||
comusic_playTrack(COMUSIC_3C_MINIGAME_LOSS);
|
||||
core1_ce60_incOrDecCounter(FALSE);
|
||||
baMarker_collisionOff();
|
||||
func_8029E3C0(0, 2.9f);
|
||||
batimer_set(0, 2.9f);
|
||||
func_802B813C();
|
||||
func_80292E48();
|
||||
}
|
||||
@ -741,7 +742,7 @@ void bswalrus_timeout_init(void) {
|
||||
void func_802B9830(void) {
|
||||
yaw_setIdeal(func_8029B41C() + 35.0f);
|
||||
func_80299628(0);
|
||||
if (func_8029E1A8(0) != 0) {
|
||||
if (batimer_decrement(0) != 0) {
|
||||
func_8029B6F0();
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
/* .bss */
|
||||
u8 D_8037D5D0;
|
||||
@ -23,18 +24,18 @@ void func_802B9980(s32 arg0){
|
||||
baphysics_set_vertical_velocity(300.0f);
|
||||
break;
|
||||
case 3: //L802B9A20
|
||||
func_8029E3C0(0, 0.01f);
|
||||
batimer_set(0, 0.01f);
|
||||
break;
|
||||
case 4: //L802B9A38
|
||||
FUNC_8030E624(SFX_3EB_UNKNOWN, 0.7f, 25000);
|
||||
func_8029E3C0(0, 0.25f);
|
||||
batimer_set(0, 0.25f);
|
||||
break;
|
||||
case 5: //L802B9A58
|
||||
func_8030E58C(SFX_D0_GRIMLET_SQUEAK, 0.9f);
|
||||
animctrl_setDuration(plyr_anim, 2.2f);
|
||||
break;
|
||||
case 6: //L802B9A84
|
||||
func_8029E3C0(0, 0.01f);
|
||||
batimer_set(0, 0.01f);
|
||||
case 0: //L802B9A94
|
||||
break;
|
||||
}
|
||||
@ -70,11 +71,11 @@ void func_802B9B14(void){
|
||||
func_802B9980(3);
|
||||
break;
|
||||
case 3: // L802B9BA8
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_802B9980(4);
|
||||
break;
|
||||
case 4: // L802B9BC8
|
||||
if(func_8029E1A8(0))
|
||||
if(batimer_decrement(0))
|
||||
func_802B9980(5);
|
||||
break;
|
||||
case 5: // L802B9BE8
|
||||
@ -86,12 +87,12 @@ void func_802B9B14(void){
|
||||
}
|
||||
break;
|
||||
case 6: // L802B9C20
|
||||
if(func_8029E1A8(0)){
|
||||
if(batimer_decrement(0)){
|
||||
sp18 = func_802F9AA8(SFX_12B_BOILING_AND_BUBBLING);
|
||||
func_802F9DB8(sp18, 1.0f, 1.2f, 0.0f);
|
||||
func_802F9F80(sp18, 0.05f, 0.05 + randf()*0.4, 0.1f);
|
||||
func_802FA060(sp18, 28000, 32000, 0.0f);
|
||||
func_8029E3C0(0, 0.8 + randf()*0.7);
|
||||
batimer_set(0, 0.8 + randf()*0.7);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/timer.h"
|
||||
#include "core2/statetimer.h"
|
||||
|
||||
/* .bss */
|
||||
@ -261,7 +262,7 @@ void func_8029D968(void){
|
||||
}//L8029DA18
|
||||
|
||||
sp24 = func_8029D7B4();
|
||||
func_8029E1A8(4);
|
||||
batimer_decrement(4);
|
||||
if(sp24){
|
||||
if(map_get() == MAP_8E_GL_FURNACE_FUN){
|
||||
if(bs_checkInterrupt(BS_INTR_13)){
|
||||
@ -270,8 +271,8 @@ void func_8029D968(void){
|
||||
}
|
||||
else{//L8029DA6C
|
||||
|
||||
if(func_8029E384(4)){
|
||||
func_8029E3C0(4, 4.0f);
|
||||
if(batimer_isZero(4)){
|
||||
batimer_set(4, 4.0f);
|
||||
if(func_8028F504(0xD)){
|
||||
func_8029D230();
|
||||
rumbleManager_80250D94(1.0f, 0.5f, 0.4f);
|
||||
|
@ -1,59 +0,0 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
/* .bss */
|
||||
struct {
|
||||
f32 unk0[0x8];
|
||||
f32 unk20[0x8];
|
||||
} D_8037D250;
|
||||
|
||||
/* .code*/
|
||||
void func_8029E180(s32 arg0, f32 arg1){
|
||||
D_8037D250.unk20[arg0] = D_8037D250.unk0[arg0];
|
||||
D_8037D250.unk0[arg0] += arg1;
|
||||
}
|
||||
|
||||
int func_8029E1A8(s32 arg0){
|
||||
D_8037D250.unk20[arg0] = D_8037D250.unk0[arg0];
|
||||
if(0.0f == D_8037D250.unk0[arg0]){
|
||||
return 0;
|
||||
}
|
||||
D_8037D250.unk0[arg0] = ml_max_f(0.0f, D_8037D250.unk0[arg0] - time_getDelta());
|
||||
return D_8037D250.unk0[arg0] == 0.0f;
|
||||
}
|
||||
|
||||
void func_8029E22C(s32 arg0){
|
||||
D_8037D250.unk20[arg0] = D_8037D250.unk0[arg0];
|
||||
D_8037D250.unk0[arg0] += time_getDelta();
|
||||
}
|
||||
|
||||
f32 func_8029E270(s32 arg0){
|
||||
return D_8037D250.unk0[arg0];
|
||||
}
|
||||
|
||||
int func_8029E284(s32 arg0, f32 arg1){
|
||||
return D_8037D250.unk20[arg0] <= arg1
|
||||
&& arg1 < D_8037D250.unk0[arg0];
|
||||
}
|
||||
|
||||
int func_8029E2E0(s32 arg0, f32 arg1){
|
||||
return D_8037D250.unk0[arg0] < arg1;
|
||||
}
|
||||
|
||||
int func_8029E314(s32 arg0, f32 arg1){
|
||||
return arg1 < D_8037D250.unk0[arg0];
|
||||
}
|
||||
|
||||
int func_8029E348(s32 arg0){
|
||||
return (0.0 != D_8037D250.unk0[arg0]);
|
||||
}
|
||||
|
||||
int func_8029E384(s32 arg0){
|
||||
return (0.0 == D_8037D250.unk0[arg0]);
|
||||
}
|
||||
|
||||
void func_8029E3C0(s32 arg0, f32 arg1){
|
||||
D_8037D250.unk20[arg0] = arg1;
|
||||
D_8037D250.unk0[arg0] = arg1;
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
void func_80291488(s32 arg0);
|
||||
void func_802914CC(s32 arg0);
|
||||
@ -31,7 +32,7 @@ void func_80290B6C(void){
|
||||
D_8037C062 = 0;
|
||||
func_80291488(2);
|
||||
func_80290B60(2);
|
||||
func_8029E3C0(7, 0.5f);
|
||||
batimer_set(7, 0.5f);
|
||||
}
|
||||
|
||||
void func_80290BC0(s32 arg0){
|
||||
@ -119,7 +120,7 @@ int func_80290E8C(void){
|
||||
void func_80290F14(void){
|
||||
if( !func_80298850()
|
||||
&& func_8028ECAC() != 4
|
||||
&& func_8029E270(7) == 0.0f
|
||||
&& batimer_get(7) == 0.0f
|
||||
&& should_zoom_out_camera()
|
||||
){
|
||||
switch(D_8037C061){
|
||||
@ -142,7 +143,7 @@ void func_80290F14(void){
|
||||
func_80290B60(1);
|
||||
break;
|
||||
}
|
||||
func_8029E3C0(0x7, 0.4f);
|
||||
batimer_set(0x7, 0.4f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -239,7 +240,7 @@ void func_80291328(void){
|
||||
|
||||
/* camera update */
|
||||
void cameraMode_update(void){
|
||||
func_8029E1A8(7);
|
||||
batimer_decrement(7);
|
||||
func_80290298();
|
||||
func_8029028C(0);
|
||||
switch(D_8037C062){
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/physics.h"
|
||||
#include "core2/ba/timer.h"
|
||||
|
||||
void codeA960_forceLoadzone(s32);
|
||||
|
||||
@ -17,7 +18,7 @@ void codeA960_forceLoadzone(s32 arg0){
|
||||
if(!isLoadzoneFlagSet()){
|
||||
miscFlag_set(MISC_FLAG_15_LOADZONE);
|
||||
if(arg0){
|
||||
func_8029E3C0(5, 2.0f);
|
||||
batimer_set(5, 2.0f);
|
||||
func_8029C984();
|
||||
bs_setState(BS_5A_LOADZONE);
|
||||
baModel_setVisible(FALSE);
|
||||
@ -28,7 +29,7 @@ void codeA960_forceLoadzone(s32 arg0){
|
||||
}
|
||||
|
||||
void func_802919A0(void){
|
||||
if(isLoadzoneFlagSet() && func_8029E1A8(5)){
|
||||
if(isLoadzoneFlagSet() && batimer_decrement(5)){
|
||||
func_8029B890();
|
||||
codeA960_forceLoadzone(0);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user