2022-12-16 17:22:17 +00:00
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#pragma once
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#include "SoundPlex.h"
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namespace cdc {
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2022-12-17 21:19:00 +00:00
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class SoundPlexCinematic : public SoundPlexSingleChild {
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2022-12-16 17:22:17 +00:00
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public:
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SoundPlexCinematic(
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void *data,
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Controls *controls,
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Controls3d *controls3d,
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SoundOwner *owner)
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:
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2022-12-17 21:19:00 +00:00
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SoundPlexSingleChild(controls, controls3d, owner)
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2022-12-16 17:22:17 +00:00
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{
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// TODO
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}
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2022-12-22 18:49:25 +00:00
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SoundPlex *Update(float) override { /*TODO*/ return nullptr; }
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void End(EndType) override { /*TODO*/ }
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2022-12-16 17:22:17 +00:00
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};
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}
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