cdcEngineDXHR/cdcSound/SoundPlexEffect.h

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#pragma once
#include "SoundPlex.h"
namespace cdc {
class SoundPlexEffect : public SoundPlexSingleChild {
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public:
SoundPlexEffect(
void *data,
Controls *controls,
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlexSingleChild(controls, controls3d, owner)
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{
// TODO
}
SoundPlex *Update(float) override { /*TODO*/ return nullptr; }
void End(EndType) override { /*TODO*/ }
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};
}