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I think code/game/ in TR corresponds to game/ in DX:HR
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@ -1,2 +1,2 @@
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target_sources(dxhr PRIVATE
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code/game/script/_NativeScripts.cpp)
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game/script/_NativeScripts.cpp)
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@ -1,6 +1,6 @@
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#include "NsScaleformMovieController.h"
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#include "cdcScript/ScriptSymbol.h"
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#include "code/game/script/game/_NsScaleformMovieController.h"
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#include "game/script/game/_NsScaleformMovieController.h"
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int32_t NsScaleformMovieController::TestPrefixAndProcessMovieFunction(
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const char *methodName,
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