adjust some baseclasses from SoundPlex -> SoundPlexSingleChild

This commit is contained in:
Adam Jensen 2022-12-17 21:19:00 +00:00
parent 8678bcf5de
commit 933c4c8e54
7 changed files with 21 additions and 12 deletions

View File

@ -50,6 +50,15 @@ public:
class SoundPlexSingleChild : public SoundPlex { // 146
protected:
SoundPlex *m_plex;
public:
SoundPlexSingleChild(
Controls *controls,
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
{}
};
SoundHandle SOUND_StartPaused(

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexAssignment : public SoundPlex {
class SoundPlexAssignment : public SoundPlexSingleChild {
public:
SoundPlexAssignment(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexCinematic : public SoundPlex {
class SoundPlexCinematic : public SoundPlexSingleChild {
public:
SoundPlexCinematic(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexEffect : public SoundPlex {
class SoundPlexEffect : public SoundPlexSingleChild {
public:
SoundPlexEffect(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexEnvelope : public SoundPlex {
class SoundPlexEnvelope : public SoundPlexSingleChild {
public:
SoundPlexEnvelope(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexReaction : public SoundPlex {
class SoundPlexReaction : public SoundPlexSingleChild {
public:
SoundPlexReaction(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}

View File

@ -3,7 +3,7 @@
namespace cdc {
class SoundPlexStream : public SoundPlex {
class SoundPlexStream : public SoundPlexSingleChild {
public:
SoundPlexStream(
void *data,
@ -11,7 +11,7 @@ public:
Controls3d *controls3d,
SoundOwner *owner)
:
SoundPlex(controls, controls3d, owner)
SoundPlexSingleChild(controls, controls3d, owner)
{
// TODO
}