Adam Jensen
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480c273906
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rename rendering -> cdcRender
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2024-10-07 23:10:03 +01:00 |
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Adam Jensen
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abea7e8c91
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call Resolve::Destroy after main
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2024-05-15 18:32:40 +01:00 |
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Adam Jensen
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0b26800e56
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add cdcRenderLayer::Destroy (frees RenderDevice)
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2024-05-15 18:32:36 +01:00 |
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Adam Jensen
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7e7c1d47bf
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add GarbageCollector
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2023-08-27 01:08:31 +01:00 |
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Adam Jensen
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2c1a65e667
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initialize DisplayConfig::antiAliasing
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2023-06-18 15:52:39 +01:00 |
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Adam Jensen
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342beb4bb7
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add Specialisation::BlockingChange
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2023-02-28 00:13:05 +00:00 |
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Adam Jensen
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b88d772e6e
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move createRenderDevice2 to cdcRenderLayer::Create
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2023-01-24 02:51:39 +00:00 |
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Adam Jensen
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8622a2b950
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move functions from win32/MainVM.cpp to win32/gamewindow.cpp
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2023-01-24 02:37:36 +00:00 |
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Adam Jensen
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ceb1e407e0
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rename useDX11 to cdc::g_CurrentRenderer
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2023-01-24 02:18:07 +00:00 |
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Adam Jensen
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19f22c7e01
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linux: forgot to call localstr_reload
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2022-12-23 15:52:03 +00:00 |
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Adam Jensen
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f2828ba261
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rename gameshell -> cdcGameShell
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2022-12-21 19:49:18 +00:00 |
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