Adam Jensen
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c2adfc7277
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PCDX11StreamDeclCache::buildStreamDecl: build secondary vertex buffer for shader inputs not present in the primary vertex buffer
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2022-08-17 21:43:35 +01:00 |
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Adam Jensen
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25709de13a
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in PCDX11Material allow streamdecl overrides from MeshTab0Ext128Sub10
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2022-06-06 11:51:43 +01:00 |
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Adam Jensen
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b0b69780cb
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add StreamDeclBuffer
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2022-05-30 12:36:58 +01:00 |
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Adam Jensen
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56d4dd344d
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sort files into directories (buffers, drawables, shaders, surfaces)
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2022-05-28 23:33:02 +01:00 |
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Adam Jensen
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7d9d17a0ec
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implement PCDX11RenderModelInstance::recordDrawables
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2022-05-21 17:32:51 +01:00 |
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Adam Jensen
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9accc4d5e6
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rename PCDX11InternalResource methods (internalCreate, internalRelease)
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2022-05-08 18:21:40 +01:00 |
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Adam Jensen
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7881af00b8
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shaderlibs
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2022-05-08 17:22:40 +01:00 |
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Adam Jensen
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9f1654e5e4
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add secondary vertex buffer to streamdecl
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2022-05-05 20:53:37 +01:00 |
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Adam Jensen
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3bd58afd2f
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add PCDX11StreamDecl
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2022-05-05 20:14:54 +01:00 |
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