.. |
AnimationSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
AnimationSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
CMakeLists.txt
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add Specialisation::BlockingChange
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2023-01-17 15:45:28 +00:00 |
CollisionMeshSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
CollisionMeshSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
DRM.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
DRMIndex.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
DTPDataSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
DTPDataSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
EmptySection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
EmptySection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
GenericSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
GenericSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
MaterialSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
MaterialSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
ObjectSection.cpp
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move cdc::ObjectBlob -> cdc::Object
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2022-12-09 21:26:37 +00:00 |
ObjectSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
RenderResourceSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
RenderResourceSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
Resolve.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
Resolve.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
ResolveObject.cpp
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sys: use indirect iterator in SList (to allow erasing)
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2022-12-22 22:50:11 +00:00 |
ResolveObject.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
ResolveReceiver.cpp
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fix ENABLE_IMGUI=0 build
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2023-03-04 00:35:00 +00:00 |
ResolveReceiver.h
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implement FileSystem::getLanguageMask and use it in ResolveReceiver
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2023-01-17 15:45:28 +00:00 |
ResolveSection.cpp
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add ScriptSection
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2022-11-27 16:07:36 -08:00 |
ResolveSection.h
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add ScriptSection
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2022-11-27 16:07:36 -08:00 |
ScriptSection.cpp
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add enough scripting system so call and handle NsScaleformMovieController::ProcessMovieFunction
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2022-12-04 19:23:59 +00:00 |
ScriptSection.h
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add ScriptSection
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2022-11-27 16:07:36 -08:00 |
ShaderLibSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
ShaderLibSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
Specialisation.cpp
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add Specialisation::BlockingChange
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2023-01-17 15:45:28 +00:00 |
Specialisation.h
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add Specialisation::BlockingChange
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2023-01-17 15:45:28 +00:00 |
StreamGroupSection.cpp
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
StreamGroupSection.h
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rename drm -> cdcResource
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2022-11-07 23:43:00 +00:00 |
WaveSection.cpp
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sound: play samples through SoundPlexWave (prototype)
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2022-12-20 22:12:44 +00:00 |
WaveSection.h
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sound: play samples through SoundPlexWave (prototype)
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2022-12-20 22:12:44 +00:00 |