cdcEngineDXHR/cdcGameShell/CMakeLists.txt

11 lines
180 B
CMake

if (NATIVE_BUILD)
target_sources(dxhr PRIVATE
linux/MainVM.cpp
MainG2.cpp)
else()
target_sources(dxhr PRIVATE
win32/MainVM.cpp
win32/gamewindow.cpp
MainG2.cpp)
endif()