cdcEngineDXHR/cdcGameShell/cdcGameShell.h
2022-12-21 19:49:18 +00:00

22 lines
654 B
C++

#pragma once
namespace cdc {
class GameShell {
public:
static bool UpdateLoop(float timeInFrames);
static void LOAD_ObjectFileName(char *name, const char *object);
static void LOAD_UnitFileName(char *name, const char *unit);
// static void LOAD_SoftAccessoryFileName(char *name, const char *sa);
static void LOAD_StreamGroupFileName(char *name, const char *streamgroup);
static void LOAD_PadShockLibFileName(char *name, const char *libName);
static void LOAD_MusicFileName(char *name, const char *music);
static void LOAD_MiscFileName(char *name, const char *filename);
static void LOAD_IMFFileName(char *name, const char *filename);
};
}