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22 lines
654 B
C++
22 lines
654 B
C++
#pragma once
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namespace cdc {
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class GameShell {
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public:
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static bool UpdateLoop(float timeInFrames);
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static void LOAD_ObjectFileName(char *name, const char *object);
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static void LOAD_UnitFileName(char *name, const char *unit);
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// static void LOAD_SoftAccessoryFileName(char *name, const char *sa);
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static void LOAD_StreamGroupFileName(char *name, const char *streamgroup);
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static void LOAD_PadShockLibFileName(char *name, const char *libName);
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static void LOAD_MusicFileName(char *name, const char *music);
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static void LOAD_MiscFileName(char *name, const char *filename);
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static void LOAD_IMFFileName(char *name, const char *filename);
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};
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}
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