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17 lines
316 B
C++
17 lines
316 B
C++
#pragma once
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#include <cstdint>
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namespace cdc {
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class RenderResource {
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public:
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virtual void resFree() = 0;
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virtual void resFill(void* src, uint32_t size, uint32_t offset) = 0;
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virtual char *resGetBuffer() = 0;
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virtual void resConstruct() = 0;
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virtual void resMethod10();
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virtual ~RenderResource() = 0;
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};
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}
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