cdcEngineDXHR/cdcRender/RenderResource.h
2024-10-07 23:10:03 +01:00

17 lines
316 B
C++

#pragma once
#include <cstdint>
namespace cdc {
class RenderResource {
public:
virtual void resFree() = 0;
virtual void resFill(void* src, uint32_t size, uint32_t offset) = 0;
virtual char *resGetBuffer() = 0;
virtual void resConstruct() = 0;
virtual void resMethod10();
virtual ~RenderResource() = 0;
};
}